comparison console/libgnt/gntcolors.c @ 13896:a621329e8c85

[gaim-migrate @ 16381] Changes in GntTextView. Things go somewhat 'smooth' when run inside valgrind. Otherwise, it's kind of flaky. I don't mind a single bit if someone gave me a hint :) committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Sat, 01 Jul 2006 00:56:05 +0000
parents 5c750626eaa5
children eaaf73de9188
comparison
equal deleted inserted replaced
13895:8f910263b4bb 13896:a621329e8c85
9 init_color(GNT_COLOR_BLACK, 0, 0, 0); 9 init_color(GNT_COLOR_BLACK, 0, 0, 0);
10 init_color(GNT_COLOR_RED, 1000, 0, 0); 10 init_color(GNT_COLOR_RED, 1000, 0, 0);
11 init_color(GNT_COLOR_GREEN, 0, 1000, 0); 11 init_color(GNT_COLOR_GREEN, 0, 1000, 0);
12 init_color(GNT_COLOR_BLUE, 0, 0, 1000); 12 init_color(GNT_COLOR_BLUE, 0, 0, 1000);
13 init_color(GNT_COLOR_WHITE, 1000, 1000, 1000); 13 init_color(GNT_COLOR_WHITE, 1000, 1000, 1000);
14 init_color(GNT_COLOR_GRAY, 799, 799, 799); 14 init_color(GNT_COLOR_GRAY, 699, 699, 699);
15 init_color(GNT_COLOR_DARK_GRAY, 256, 256, 256); 15 init_color(GNT_COLOR_DARK_GRAY, 256, 256, 256);
16 16
17 /* Now some init_pair()s */ 17 /* Now some init_pair()s */
18 init_pair(GNT_COLOR_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_WHITE); 18 init_pair(GNT_COLOR_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_WHITE);
19 init_pair(GNT_COLOR_HIGHLIGHT, GNT_COLOR_BLUE, GNT_COLOR_GRAY); 19 init_pair(GNT_COLOR_HIGHLIGHT, GNT_COLOR_WHITE, GNT_COLOR_BLUE);
20 init_pair(GNT_COLOR_SHADOW, GNT_COLOR_BLACK, GNT_COLOR_DARK_GRAY); 20 init_pair(GNT_COLOR_SHADOW, GNT_COLOR_BLACK, GNT_COLOR_DARK_GRAY);
21 init_pair(GNT_COLOR_TITLE, GNT_COLOR_WHITE, GNT_COLOR_DARK_GRAY); 21 init_pair(GNT_COLOR_TITLE, GNT_COLOR_WHITE, GNT_COLOR_DARK_GRAY);
22 init_pair(GNT_COLOR_TEXT_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_GRAY); 22 init_pair(GNT_COLOR_TITLE_D, GNT_COLOR_BLACK, GNT_COLOR_GRAY);
23 init_pair(GNT_COLOR_TEXT_NORMAL, GNT_COLOR_WHITE, GNT_COLOR_BLUE);
23 init_pair(GNT_COLOR_HIGHLIGHT_D, GNT_COLOR_BLACK, GNT_COLOR_GRAY); 24 init_pair(GNT_COLOR_HIGHLIGHT_D, GNT_COLOR_BLACK, GNT_COLOR_GRAY);
25 init_pair(GNT_COLOR_DISABLED, GNT_COLOR_GRAY, GNT_COLOR_WHITE);
24 } 26 }
25 else 27 else
26 { 28 {
27 init_pair(GNT_COLOR_NORMAL, COLOR_BLACK, COLOR_WHITE); 29 init_pair(GNT_COLOR_NORMAL, COLOR_BLACK, COLOR_WHITE);
28 init_pair(GNT_COLOR_HIGHLIGHT, COLOR_YELLOW, COLOR_BLACK); 30 init_pair(GNT_COLOR_HIGHLIGHT, COLOR_YELLOW, COLOR_BLACK);
29 init_pair(GNT_COLOR_SHADOW, COLOR_BLACK, COLOR_BLACK); 31 init_pair(GNT_COLOR_SHADOW, COLOR_BLACK, COLOR_BLACK);
30 init_pair(GNT_COLOR_TITLE, COLOR_WHITE, COLOR_BLACK); 32 init_pair(GNT_COLOR_TITLE, COLOR_WHITE, COLOR_BLACK);
31 init_pair(GNT_COLOR_TEXT_NORMAL, COLOR_BLACK, COLOR_WHITE); 33 init_pair(GNT_COLOR_TEXT_NORMAL, COLOR_BLACK, COLOR_WHITE);
32 init_pair(GNT_COLOR_HIGHLIGHT_D, COLOR_CYAN, COLOR_BLACK); 34 init_pair(GNT_COLOR_HIGHLIGHT_D, COLOR_CYAN, COLOR_BLACK);
35 init_pair(GNT_COLOR_DISABLED, COLOR_YELLOW, COLOR_WHITE);
33 } 36 }
34 } 37 }
35 38