diff console/libgnt/gntcolors.c @ 13896:a621329e8c85

[gaim-migrate @ 16381] Changes in GntTextView. Things go somewhat 'smooth' when run inside valgrind. Otherwise, it's kind of flaky. I don't mind a single bit if someone gave me a hint :) committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Sat, 01 Jul 2006 00:56:05 +0000
parents 5c750626eaa5
children eaaf73de9188
line wrap: on
line diff
--- a/console/libgnt/gntcolors.c	Fri Jun 30 16:23:56 2006 +0000
+++ b/console/libgnt/gntcolors.c	Sat Jul 01 00:56:05 2006 +0000
@@ -11,16 +11,18 @@
 		init_color(GNT_COLOR_GREEN, 0, 1000, 0);
 		init_color(GNT_COLOR_BLUE, 0, 0, 1000);
 		init_color(GNT_COLOR_WHITE, 1000, 1000, 1000);
-		init_color(GNT_COLOR_GRAY, 799, 799, 799);
+		init_color(GNT_COLOR_GRAY, 699, 699, 699);
 		init_color(GNT_COLOR_DARK_GRAY, 256, 256, 256);
 
 		/* Now some init_pair()s */
 		init_pair(GNT_COLOR_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_WHITE);
-		init_pair(GNT_COLOR_HIGHLIGHT, GNT_COLOR_BLUE, GNT_COLOR_GRAY);
+		init_pair(GNT_COLOR_HIGHLIGHT, GNT_COLOR_WHITE, GNT_COLOR_BLUE);
 		init_pair(GNT_COLOR_SHADOW, GNT_COLOR_BLACK, GNT_COLOR_DARK_GRAY);
 		init_pair(GNT_COLOR_TITLE, GNT_COLOR_WHITE, GNT_COLOR_DARK_GRAY);
-		init_pair(GNT_COLOR_TEXT_NORMAL, GNT_COLOR_BLACK, GNT_COLOR_GRAY);
+		init_pair(GNT_COLOR_TITLE_D, GNT_COLOR_BLACK, GNT_COLOR_GRAY);
+		init_pair(GNT_COLOR_TEXT_NORMAL, GNT_COLOR_WHITE, GNT_COLOR_BLUE);
 		init_pair(GNT_COLOR_HIGHLIGHT_D, GNT_COLOR_BLACK, GNT_COLOR_GRAY);
+		init_pair(GNT_COLOR_DISABLED, GNT_COLOR_GRAY, GNT_COLOR_WHITE);
 	}
 	else
 	{
@@ -30,6 +32,7 @@
 		init_pair(GNT_COLOR_TITLE, COLOR_WHITE, COLOR_BLACK);
 		init_pair(GNT_COLOR_TEXT_NORMAL, COLOR_BLACK, COLOR_WHITE);
 		init_pair(GNT_COLOR_HIGHLIGHT_D, COLOR_CYAN, COLOR_BLACK);
+		init_pair(GNT_COLOR_DISABLED, COLOR_YELLOW, COLOR_WHITE);
 	}
 }