diff src/stringref.c @ 7763:dc79649b829d

[gaim-migrate @ 8408] This is an implementation of immutable, reference-counted strings. It is exceedingly trivial, I have no idea why I didn't do this long ago... PLEASE use these anywhere you pass around strings that may be stuck in multiple places; I'm not sure that it will save us too much heap holistically, but it should prevent having to make a hojillion twenty-byte allocations and free them immediately. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Fri, 05 Dec 2003 16:56:03 +0000
parents
children 1f4005fcd872
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/stringref.c	Fri Dec 05 16:56:03 2003 +0000
@@ -0,0 +1,60 @@
+/**
+ * @file stringref.c Reference-counted strings
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Copyright (C) 2003 Ethan Blanton <elb@elitists.net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+#include "internal.h"
+
+#include <string.h>
+
+#include "stringref.h"
+
+GaimStringref *gaim_stringref_new(const char *value)
+{
+	GaimStringref *newref;
+
+	newref = g_malloc(sizeof(GaimStringref) + strlen(value) + 1);
+	strcpy(newref->value, value);
+	newref->ref = 1;
+
+	return newref;
+}
+
+GaimStringref *gaim_stringref_ref(GaimStringref *stringref)
+{
+	if (stringref == NULL)
+		return NULL;
+	stringref->ref++;
+	return stringref;
+}
+
+void gaim_stringref_unref(GaimStringref *stringref)
+{
+	g_return_if_fail(stringref != NULL);
+	if (--stringref->ref == 0)
+		g_free(stringref);
+}
+
+const char *gaim_stringref_value(GaimStringref *stringref)
+{
+	return (stringref == NULL ? NULL : stringref->value);
+}