Mercurial > pidgin.yaz
view plugins/perl/common/Signal.xs @ 13190:60b863ecd89b
[gaim-migrate @ 15553]
perl scripts can use signal priority now.
Also it's always bothered me that the debug and signal stuff was just stuck at
the bottom of Gaim.xs so I've moved them to their own files,
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Wed, 08 Feb 2006 23:13:56 +0000 |
parents | |
children |
line wrap: on
line source
#include "module.h" #include "../perl-handlers.h" MODULE = Gaim::Signal PACKAGE = Gaim::Signal PREFIX = gaim_signal_ PROTOTYPES: ENABLE void gaim_signal_connect_priority(instance, signal, plugin, callback, priority, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback int priority SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data, priority); void gaim_signal_connect(instance, signal, plugin, callback, data = 0) void *instance const char *signal Gaim::Plugin plugin SV *callback SV *data CODE: gaim_perl_signal_connect(plugin, instance, signal, callback, data, GAIM_SIGNAL_PRIORITY_DEFAULT); void gaim_signal_disconnect(instance, signal, plugin) void *instance const char *signal Gaim::Plugin plugin CODE: gaim_perl_signal_disconnect(plugin, instance, signal);