view src/gtksound.h @ 5975:80e5258226f3

[gaim-migrate @ 6422] I made some changes so that, if you have 2 buddies in your buddy list with the same name, and you delete one by right clicking on it in the blist, gaim will delete the one you right clicked rather than an arbitrary one. I think the hash table that speeds up stuff in gtkblist.c has problems with having the same buddy in a group twice. Someone should look into that. Like, right now it treats buddy name/group name/account as a unique key, but right now that is not a unique key. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 29 Jun 2003 20:57:28 +0000
parents b61520e71679
children feb3d21a7794
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/**
 * @file gtksound.h GTK+ Sound API
 *
 * gaim
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_GTKSOUND_H_
#define _GAIM_GTKSOUND_H_

/**************************************************************************/
/** @name GTK+ Sound API                                                  */
/**************************************************************************/
/*@{*/

/**
 * Gets GTK Sound UI opsA
 *
 * @return UI operations struct
 */
GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void);
/**
 * Mutes or un-mutes sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_mute(gboolean mute);

/**
 * Gets mute state for sounds.
 *
 * @return The mute state.
 */
gboolean gaim_gtk_sound_get_mute();

/**
 * Mutes or un-mutes login sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_login_mute(gboolean mute);

/**
 * Get the prefs option for an event.
 *
 * @param event The event.
 * @return The option.
 */
const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event);

/**
 * Get the label for an event.
 *
 * @param event The event.
 * @return The label.
 */
char *gaim_gtk_sound_get_event_label(GaimSoundEventID event);

/*@}*/

#endif /* _GAIM_GTKSOUND_H_ */