Mercurial > pidgin.yaz
view src/gtksound.h @ 6101:e4a5085fb870
[gaim-migrate @ 6560]
This should fix some icon uploading looping.
Sean, the problem was that, when adding the md5 sum to ssi, the code was
checking if it existed by looking for an item named "0", but it was
actually adding an item named "1." So for accounts with no icon info yet,
Gaim would end up getting in a loop and spiraling into oblivion, only far
less dramatic.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 12 Jul 2003 19:08:19 +0000 |
parents | b61520e71679 |
children | feb3d21a7794 |
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/** * @file gtksound.h GTK+ Sound API * * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKSOUND_H_ #define _GAIM_GTKSOUND_H_ /**************************************************************************/ /** @name GTK+ Sound API */ /**************************************************************************/ /*@{*/ /** * Gets GTK Sound UI opsA * * @return UI operations struct */ GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void); /** * Mutes or un-mutes sounds. * * @param mute The mute state. */ void gaim_gtk_sound_set_mute(gboolean mute); /** * Gets mute state for sounds. * * @return The mute state. */ gboolean gaim_gtk_sound_get_mute(); /** * Mutes or un-mutes login sounds. * * @param mute The mute state. */ void gaim_gtk_sound_set_login_mute(gboolean mute); /** * Get the prefs option for an event. * * @param event The event. * @return The option. */ const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event); /** * Get the label for an event. * * @param event The event. * @return The label. */ char *gaim_gtk_sound_get_event_label(GaimSoundEventID event); /*@}*/ #endif /* _GAIM_GTKSOUND_H_ */