view src/gtksound.h @ 6310:f14718d7082e

[gaim-migrate @ 6809] Robot101 is a fancy bastard. Regarding my fix for "Make Gaim not crash when you unload the system tray icon when there are messages queued," he writes: The correct fix for this is to use &handle as the function data, I have a function that removes callbacks with that data pointer that gets called at unload. Fancy. In other news, we now send a BR tag instead of \n for newlines for AIM. And for ICQ we send CR/LF instead of \n. This is more correct, and should make messages with new lines sent from Gaim to Miranda show up correctly for Miranda users. ICQ Lite sends CR/LF to Gaim for newlines, but I would rather use a BR tag, and it seems to work with no problems. In still other news, de purk und beans mit sauerkrauten. In yet still other news, I don't have anything else to add. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 26 Jul 2003 20:40:44 +0000
parents b61520e71679
children feb3d21a7794
line wrap: on
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/**
 * @file gtksound.h GTK+ Sound API
 *
 * gaim
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_GTKSOUND_H_
#define _GAIM_GTKSOUND_H_

/**************************************************************************/
/** @name GTK+ Sound API                                                  */
/**************************************************************************/
/*@{*/

/**
 * Gets GTK Sound UI opsA
 *
 * @return UI operations struct
 */
GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void);
/**
 * Mutes or un-mutes sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_mute(gboolean mute);

/**
 * Gets mute state for sounds.
 *
 * @return The mute state.
 */
gboolean gaim_gtk_sound_get_mute();

/**
 * Mutes or un-mutes login sounds.
 *
 * @param mute The mute state.
 */
void gaim_gtk_sound_set_login_mute(gboolean mute);

/**
 * Get the prefs option for an event.
 *
 * @param event The event.
 * @return The option.
 */
const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event);

/**
 * Get the label for an event.
 *
 * @param event The event.
 * @return The label.
 */
char *gaim_gtk_sound_get_event_label(GaimSoundEventID event);

/*@}*/

#endif /* _GAIM_GTKSOUND_H_ */