view plugins/gaiminc.c @ 4889:f7150929332b

[gaim-migrate @ 5219] Fix a lil ko.po problem some people with weird gettexts had. Swap the "Open Mail" and "Close" buttons on the mail notification dialog. Is this more HIGgish? If not, lemme know and I'll burninate. I took out lots of aim_conn_t's from ssi.c in favor of looking up the connection from the session when it is needed. I like this way better, and I've been slowly moving towards it. Added some code used for uploading icons. I haven't gotten it to work yet. I'm still not exactly sure what I'm supposed to be doing. 'twould be nice if Windows AIM still did this correctly. 'twould be nice to have that kind of job security. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 25 Mar 2003 05:01:00 +0000
parents cd938f18f3f8
children fefad67de2c7
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#define GAIM_PLUGINS

#include <gtk/gtk.h>
#include <time.h>
#include <stdio.h>
#include <fcntl.h>
#include <string.h>
#include "gaim.h"

void echo_hi(void *m) {
	/* this doesn't do much, just lets you know who we are :) */
	show_about(NULL, NULL);
}

void reverse(struct gaim_connection *gc, char **who, char **message, void *m) {
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return;

	l = strlen(*message);

	if (!strcmp(*who, gc->username))
		return;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
}

void bud(struct gaim_connection *gc, char *who, void *m) {
	/* whenever someone comes online, it sends them a message. if i
	 * cared more, i'd make it so it popped up on your screen too */
	serv_send_im(gc, who, "Hello!", 0);
}

char *gaim_plugin_init(GModule *handle) {
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(handle, event_signon, echo_hi, NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(handle, event_im_recv, reverse, NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(handle, event_buddy_signon, bud, NULL);

	return NULL;
}

struct gaim_plugin_description desc; 
struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Demonstration");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup(
                "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";);
	desc.authors = g_strdup("Eric Warmehoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}


char *name() {
	return "Gaim Demonstration Plugin";
}

char *description() {
	return "This is a really cool plugin that does a lot of stuff:\n"
		"- It tells you who wrote the program when you log in\n"
		"- It reverses all incoming text\n"
		"- It sends a message to people on your list immediately"
		" when they sign on";
}