Mercurial > pidgin.yaz
changeset 9996:1bd1f324a2c1
[gaim-migrate @ 10909]
I'll mop the floor with ya!
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 09 Sep 2004 04:14:29 +0000 |
parents | 792a7409f6b0 |
children | ccb638cf8642 |
files | src/blist.h |
diffstat | 1 files changed, 5 insertions(+), 5 deletions(-) [+] |
line wrap: on
line diff
--- a/src/blist.h Thu Sep 09 04:08:50 2004 +0000 +++ b/src/blist.h Thu Sep 09 04:14:29 2004 +0000 @@ -177,15 +177,15 @@ struct _GaimBlistUiOps { void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */ - void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ - void (*show)(GaimBuddyList *list); /**< The core will call this when its finished doing it's core stuff */ + void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ + void (*show)(GaimBuddyList *list); /**< The core will call this when its finished doing its core stuff */ void (*update)(GaimBuddyList *list, - GaimBlistNode *node); /**< This will update a node in the buddy list. */ + GaimBlistNode *node); /**< This will update a node in the buddy list. */ void (*remove)(GaimBuddyList *list, - GaimBlistNode *node); /**< This removes a node from the list */ + GaimBlistNode *node); /**< This removes a node from the list */ void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ void (*set_visible)(GaimBuddyList *list, - gboolean show); /**< Hides or unhides the buddy list */ + gboolean show); /**< Hides or unhides the buddy list */ void (*request_add_buddy)(GaimAccount *account, const char *username, const char *group, const char *alias); void (*request_add_chat)(GaimAccount *account, GaimGroup *group,