changeset 4109:4efc492cf16f

[gaim-migrate @ 4324] (21:14:00) Robot101: although I just had a thought.... before you commit it, change this: (21:14:11) LSchiere: ugh (21:14:24) Robot101: trust me, it's far harder for me to re-diff it :P (21:14:30) LSchiere: not now it isn't (21:14:34) LSchiere: what line? (21:14:53) LSchiere: of the file not the patch (21:15:05) Robot101: buddy.c 2479 (21:15:22) LSchiere: kay (21:15:36) LSchiere: gint x, y, width, height; (21:15:47) Robot101: remove width and height, then remove the call to gtk_window_get_size, and change the 4 occurences of width and height to event.width and event.height (21:16:13) Robot101: size is not dependent on gravity, so we don't need to get it via gtk. (21:17:03) LSchiere: any other thoughts? (21:17:33) Robot101: yes. I'm an idiot. (21:17:42) LSchiere: you said it, not me. (21:17:53) deryni: I smell commit message committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 21 Dec 2002 02:19:42 +0000
parents 274cb26ba8dc
children 64d983d6b7bb
files src/buddy.c
diffstat 1 files changed, 5 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/src/buddy.c	Sat Dec 21 02:14:02 2002 +0000
+++ b/src/buddy.c	Sat Dec 21 02:19:42 2002 +0000
@@ -2476,19 +2476,18 @@
 	 * call get_position and get_size because they do pay attention to  *
 	 * the gravity. this is inefficient and I agree it sucks, but it's  *
 	 * more likely to work correctly.                        - Robot101 */
-	gint x, y, width, height;
+	gint x, y;
 
 	gtk_window_get_position(GTK_WINDOW(blist), &x, &y);
-	gtk_window_get_size(GTK_WINDOW(blist), &width, &height);
 
 	if (x != blist_pos.x ||
 	    y != blist_pos.y ||
-	    width != blist_pos.width ||
-	    height != blist_pos.height) {
+	    event->width != blist_pos.width ||
+	    event->height != blist_pos.height) {
 		blist_pos.x = x;
 		blist_pos.y = y;
-		blist_pos.width = width;
-		blist_pos.height = height;
+		blist_pos.width = event->width;
+		blist_pos.height = event->height;
 		save_prefs();
 	}
 }