changeset 6870:c069548b501e

[gaim-migrate @ 7416] this should fix contact buddy selection. i'm an idiot. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Wed, 17 Sep 2003 03:10:49 +0000
parents 7ec9c81dfe72
children 714fc8f45cf2
files src/blist.c
diffstat 1 files changed, 1 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/blist.c	Wed Sep 17 02:15:03 2003 +0000
+++ b/src/blist.c	Wed Sep 17 03:10:49 2003 +0000
@@ -112,6 +112,7 @@
 
 static void gaim_contact_compute_priority_buddy(GaimContact *contact) {
 	GaimBlistNode *bnode;
+	contact->priority = NULL;
 
 	for(bnode = ((GaimBlistNode*)contact)->child; bnode; bnode = bnode->next) {
 		GaimBuddy *buddy;