Mercurial > pidgin
annotate src/connection.c @ 6109:0922bb7a7bbc
[gaim-migrate @ 6571]
Make attempting to sign on to an account twice not crash Gaim, and make
the prompt for password request window only open once at max. I might
change this in a few minutes, but this works, and I wanted to commit it
before I break something.
Move the gaim_request_input() call for "Please enter your password" to
connection.c instead of gtkconn.c. There is no need for this to be in
gtkconn.c, and doing it in core means less work for UIs.
Make closing a notify window call the cancel action.
Set the titles for request windows, when given.
Remove a bit of odd, un-needed code from main.c (hitting "enter" in the
password field was calling doenter which called dologin. Now it just
calls dologin).
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 13 Jul 2003 18:33:25 +0000 |
parents | 99f4bbeb27bc |
children | d1d8e70cf33d |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
5631 | 8 * |
5563 | 9 * This program is free software; you can redistribute it and/or modify |
10 * it under the terms of the GNU General Public License as published by | |
11 * the Free Software Foundation; either version 2 of the License, or | |
12 * (at your option) any later version. | |
13 * | |
14 * This program is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
17 * GNU General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU General Public License | |
20 * along with this program; if not, write to the Free Software | |
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
5563 | 25 #include "connection.h" |
5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "sound.h" |
6106 | 33 #include "util.h" |
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34 |
5563 | 35 static GList *connections = NULL; |
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36 static GList *connections_connecting = NULL; |
5563 | 37 static GaimConnectionUiOps *connection_ui_ops = NULL; |
38 | |
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39 |
5563 | 40 GaimConnection * |
41 gaim_connection_new(GaimAccount *account) | |
42 { | |
43 GaimConnection *gc; | |
44 | |
45 g_return_val_if_fail(account != NULL, NULL); | |
46 | |
47 gc = g_new0(GaimConnection, 1); | |
48 | |
49 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
50 | |
51 gaim_connection_set_account(gc, account); | |
52 gaim_account_set_connection(account, gc); | |
53 | |
54 return gc; | |
55 } | |
56 | |
57 void | |
58 gaim_connection_destroy(GaimConnection *gc) | |
59 { | |
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60 GaimAccount *account; |
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61 |
5563 | 62 g_return_if_fail(gc != NULL); |
63 | |
64 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
65 gaim_connection_disconnect(gc); | |
66 | |
67 return; | |
68 } | |
69 | |
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70 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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71 "Destroying connection %p\n", gc); |
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72 |
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73 account = gaim_connection_get_account(gc); |
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74 gaim_account_set_connection(account, NULL); |
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75 |
5563 | 76 if (gc->display_name != NULL) |
77 g_free(gc->display_name); | |
78 | |
79 if (gc->away != NULL) | |
80 g_free(gc->away); | |
81 | |
82 if (gc->away_state != NULL) | |
83 g_free(gc->away_state); | |
84 | |
85 g_free(gc); | |
86 } | |
87 | |
6109 | 88 static void request_pass_ok_cb(GaimConnection *gc, const char *entry) |
89 { | |
90 GaimAccount *account = gaim_connection_get_account(gc); | |
91 | |
92 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
93 | |
94 gaim_connection_connect(gc); | |
95 } | |
96 | |
97 static void request_pass_cancel_cb(GaimConnection *gc, const char *entry) | |
98 { | |
99 gaim_connection_destroy(gc); | |
100 } | |
101 | |
102 | |
5563 | 103 void |
104 gaim_connection_connect(GaimConnection *gc) | |
105 { | |
106 GaimAccount *account; | |
107 GaimConnectionUiOps *ops; | |
108 GaimPluginProtocolInfo *prpl_info = NULL; | |
109 | |
110 g_return_if_fail(gc != NULL); | |
111 | |
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112 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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113 "Connecting. gc = %p\n", gc); |
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114 |
5563 | 115 ops = gaim_get_connection_ui_ops(); |
116 | |
117 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
118 | |
119 account = gaim_connection_get_account(gc); | |
120 | |
6109 | 121 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
122 return; | |
123 | |
6036 | 124 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
5563 | 125 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
126 gaim_account_get_password(account) == NULL) { | |
127 | |
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128 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
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129 |
6109 | 130 gaim_request_input(gc, NULL, _("Please enter your password"), NULL, |
131 NULL, FALSE, TRUE, | |
132 _("OK"), G_CALLBACK(request_pass_ok_cb), | |
133 _("Cancel"), G_CALLBACK(request_pass_cancel_cb), gc); | |
5563 | 134 |
135 return; | |
136 } | |
137 | |
138 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
139 | |
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140 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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141 |
6018 | 142 connections = g_list_append(connections, gc); |
143 | |
5563 | 144 serv_login(account); |
145 } | |
146 | |
147 void | |
148 gaim_connection_disconnect(GaimConnection *gc) | |
149 { | |
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150 GaimAccount *account; |
5563 | 151 GList *wins; |
152 | |
153 g_return_if_fail(gc != NULL); | |
154 | |
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155 account = gaim_connection_get_account(gc); |
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156 |
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157 if (gaim_account_get_connection(account) != NULL) { |
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158 gaim_account_disconnect(account); |
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159 return; |
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160 } |
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161 |
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162 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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163 "Disconnecting connection %p\n", gc); |
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164 |
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165 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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166 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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167 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 168 |
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169 serv_close(gc); |
5563 | 170 |
6018 | 171 connections = g_list_remove(connections, gc); |
172 | |
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173 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 174 |
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175 gaim_event_broadcast(event_signoff, gc); |
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176 system_log(log_signoff, gc, NULL, |
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177 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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178 |
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179 /* |
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180 * XXX This is a hack! Remove this and replace it with a better event |
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181 * notification system. |
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182 */ |
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183 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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184 GaimWindow *win = (GaimWindow *)wins->data; |
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185 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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186 GAIM_CONV_ACCOUNT_OFFLINE); |
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187 } |
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188 |
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189 gaim_request_close_with_handle(gc); |
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190 gaim_notify_close_with_handle(gc); |
5563 | 191 } |
192 | |
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193 gaim_connection_destroy(gc); |
5563 | 194 } |
195 | |
6029 | 196 gboolean |
197 gaim_connection_disconnect_cb(gpointer data) | |
198 { | |
6076 | 199 GaimAccount *account = data; |
200 GaimConnection *gc = gaim_account_get_connection(account); | |
6029 | 201 |
6076 | 202 if(gc) |
203 gaim_connection_disconnect(gc); | |
6029 | 204 |
205 return FALSE; | |
206 } | |
207 | |
5563 | 208 /* |
209 * d:)->-< | |
210 * | |
211 * d:O-\-< | |
212 * | |
213 * d:D-/-< | |
214 * | |
215 * d8D->-< DANCE! | |
216 */ | |
217 | |
218 void | |
219 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
220 { | |
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221 GaimConnectionUiOps *ops; |
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222 |
5563 | 223 g_return_if_fail(gc != NULL); |
224 | |
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225 if (gc->state == state) |
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226 return; |
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227 |
5563 | 228 gc->state = state; |
229 | |
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230 ops = gaim_get_connection_ui_ops(); |
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231 |
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232 if (gc->state == GAIM_CONNECTING) { |
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233 connections_connecting = g_list_append(connections_connecting, gc); |
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234 } |
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235 else { |
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236 connections_connecting = g_list_remove(connections_connecting, gc); |
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237 } |
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238 |
5563 | 239 if (gc->state == GAIM_CONNECTED) { |
240 GaimBlistNode *gnode,*bnode; | |
241 GList *wins; | |
242 GList *add_buds=NULL; | |
243 | |
244 /* Set the time the account came online */ | |
245 time(&gc->login_time); | |
246 | |
247 if (ops != NULL && ops->connected != NULL) | |
248 ops->connected(gc); | |
249 | |
250 gaim_blist_show(); | |
251 gaim_blist_add_account(gc->account); | |
252 | |
253 /* | |
254 * XXX This is a hack! Remove this and replace it with a better event | |
255 * notification system. | |
256 */ | |
257 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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258 GaimWindow *win = (GaimWindow *)wins->data; |
5563 | 259 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
260 GAIM_CONV_ACCOUNT_ONLINE); | |
261 } | |
262 | |
263 gaim_event_broadcast(event_signon, gc); | |
264 system_log(log_signon, gc, NULL, | |
265 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
266 | |
267 #if 0 | |
268 /* away option given? */ | |
269 if (opt_away) { | |
270 away_on_login(opt_away_arg); | |
271 /* don't do it again */ | |
272 opt_away = 0; | |
273 } else if (awaymessage) { | |
274 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
275 } | |
276 if (opt_away_arg != NULL) { | |
277 g_free(opt_away_arg); | |
278 opt_away_arg = NULL; | |
279 } | |
280 #endif | |
281 | |
282 /* let the prpl know what buddies we pulled out of the local list */ | |
283 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
284 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
285 continue; | |
286 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
287 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
288 struct buddy *b = (struct buddy *)bnode; | |
289 if(b->account == gc->account) { | |
290 add_buds = g_list_append(add_buds, b->name); | |
291 } | |
292 } | |
293 } | |
294 } | |
295 | |
296 if(add_buds) { | |
297 serv_add_buddies(gc, add_buds); | |
298 g_list_free(add_buds); | |
299 } | |
300 | |
301 serv_set_permit_deny(gc); | |
302 } | |
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303 else if (gc->state == GAIM_DISCONNECTED) { |
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304 if (ops != NULL && ops->disconnected != NULL) |
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305 ops->disconnected(gc, NULL); |
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306 } |
5563 | 307 } |
308 | |
309 void | |
310 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
311 { | |
312 g_return_if_fail(gc != NULL); | |
313 g_return_if_fail(account != NULL); | |
314 | |
315 gc->account = account; | |
316 } | |
317 | |
318 void | |
319 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
320 { | |
321 g_return_if_fail(gc != NULL); | |
322 | |
323 if (gc->display_name != NULL) | |
324 g_free(gc->display_name); | |
325 | |
326 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
327 } | |
328 | |
329 GaimConnectionState | |
330 gaim_connection_get_state(const GaimConnection *gc) | |
331 { | |
332 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
333 | |
334 return gc->state; | |
335 } | |
336 | |
337 GaimAccount * | |
338 gaim_connection_get_account(const GaimConnection *gc) | |
339 { | |
340 g_return_val_if_fail(gc != NULL, NULL); | |
341 | |
342 return gc->account; | |
343 } | |
344 | |
345 const char * | |
346 gaim_connection_get_display_name(const GaimConnection *gc) | |
347 { | |
348 g_return_val_if_fail(gc != NULL, NULL); | |
349 | |
350 return gc->display_name; | |
351 } | |
352 | |
353 void | |
354 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
355 size_t step, size_t count) | |
356 { | |
357 GaimConnectionUiOps *ops; | |
358 | |
359 g_return_if_fail(gc != NULL); | |
360 g_return_if_fail(text != NULL); | |
361 g_return_if_fail(step < count); | |
362 g_return_if_fail(count > 1); | |
363 | |
364 ops = gaim_get_connection_ui_ops(); | |
365 | |
366 if (ops != NULL && ops->connect_progress != NULL) | |
367 ops->connect_progress(gc, text, step, count); | |
368 } | |
369 | |
370 void | |
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371 gaim_connection_notice(GaimConnection *gc, const char *text) |
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372 { |
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373 GaimConnectionUiOps *ops; |
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374 |
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375 g_return_if_fail(gc != NULL); |
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376 g_return_if_fail(text != NULL); |
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377 |
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378 ops = gaim_get_connection_ui_ops(); |
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379 |
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380 if (ops != NULL && ops->notice != NULL) |
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381 ops->notice(gc, text); |
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382 } |
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383 |
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384 void |
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385 gaim_connection_error(GaimConnection *gc, const char *text) |
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386 { |
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387 GaimConnectionUiOps *ops; |
6106 | 388 gchar *primary, *secondary; |
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389 |
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390 g_return_if_fail(gc != NULL); |
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391 g_return_if_fail(text != NULL); |
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392 |
6106 | 393 primary = g_strdup_printf(_("%s has been disconnected"), |
394 gaim_account_get_username(gaim_connection_get_account(gc))); | |
395 secondary = g_strdup_printf("%s\n%s", full_date(), | |
396 text ? text : _("Reason Unknown.")); | |
397 gaim_notify_error(NULL, _("Connection Error"), primary, secondary); | |
398 g_free(primary); | |
399 g_free(secondary); | |
400 | |
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401 ops = gaim_get_connection_ui_ops(); |
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402 |
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403 if (ops != NULL && ops->disconnected != NULL) |
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404 ops->disconnected(gc, text); |
5727 | 405 |
6076 | 406 g_timeout_add(0, gaim_connection_disconnect_cb, |
407 gaim_connection_get_account(gc)); | |
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408 } |
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409 |
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410 void |
5563 | 411 gaim_connections_disconnect_all(void) |
412 { | |
413 GList *l; | |
414 | |
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415 while ((l = gaim_connections_get_all()) != NULL) |
5563 | 416 gaim_connection_destroy(l->data); |
417 } | |
418 | |
419 GList * | |
420 gaim_connections_get_all(void) | |
421 { | |
422 return connections; | |
423 } | |
424 | |
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425 GList * |
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426 gaim_connections_get_connecting(void) |
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427 { |
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428 return connections_connecting; |
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429 } |
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430 |
5563 | 431 void |
432 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
433 { | |
434 connection_ui_ops = ops; | |
435 } | |
436 | |
437 GaimConnectionUiOps * | |
438 gaim_get_connection_ui_ops(void) | |
439 { | |
440 return connection_ui_ops; | |
441 } | |
442 |