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1 /**
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2 * gaim
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3 *
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4 * Gaim is the legal property of its developers, whose names are too numerous
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5 * to list here. Please refer to the COPYRIGHT file distributed with this
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6 * source distribution.
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 */
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22 #ifdef HAVE_CONFIG_H
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23 # include <config.h>
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24 #endif
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25
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26 #include <glib.h>
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27
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28 #include "debug.h"
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29 #include "internal.h"
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30 #include "pluginpref.h"
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31 #include "prefs.h"
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32
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33 struct _GaimPluginPrefFrame
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34 {
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35 GList *prefs;
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36 };
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37
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38 struct _GaimPluginPref
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39 {
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40 char *name;
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41 char *label;
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42
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43 GaimPluginPrefType type;
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44
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45 int min;
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46 int max;
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47 GList *choices;
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48 unsigned int max_length;
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49 gboolean masked;
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50 GaimStringFormatType format;
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51 };
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52
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53 GaimPluginPrefFrame *
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54 gaim_plugin_pref_frame_new()
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55 {
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56 GaimPluginPrefFrame *frame;
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57
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58 frame = g_new0(GaimPluginPrefFrame, 1);
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59
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60 return frame;
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61 }
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62
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63 void
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64 gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame)
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65 {
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66 g_return_if_fail(frame != NULL);
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67
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68 g_list_foreach(frame->prefs, (GFunc)gaim_plugin_pref_destroy, NULL);
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69 g_list_free(frame->prefs);
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70 g_free(frame);
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71 }
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72
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73 void
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74 gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref)
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75 {
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76 g_return_if_fail(frame != NULL);
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77 g_return_if_fail(pref != NULL);
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78
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79 frame->prefs = g_list_append(frame->prefs, pref);
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80 }
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81
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82 GList *
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83 gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame)
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84 {
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85 g_return_val_if_fail(frame != NULL, NULL);
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86 g_return_val_if_fail(frame->prefs != NULL, NULL);
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87
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88 return frame->prefs;
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89 }
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90
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91 GaimPluginPref *
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92 gaim_plugin_pref_new()
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93 {
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94 GaimPluginPref *pref;
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95
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96 pref = g_new0(GaimPluginPref, 1);
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97
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98 return pref;
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99 }
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100
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101 GaimPluginPref *
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102 gaim_plugin_pref_new_with_name(const char *name)
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103 {
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104 GaimPluginPref *pref;
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105
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106 g_return_val_if_fail(name != NULL, NULL);
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107
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108 pref = g_new0(GaimPluginPref, 1);
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109 pref->name = g_strdup(name);
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110
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111 return pref;
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112 }
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113
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114 GaimPluginPref *
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115 gaim_plugin_pref_new_with_label(const char *label)
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116 {
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117 GaimPluginPref *pref;
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118
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119 g_return_val_if_fail(label != NULL, NULL);
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120
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121 pref = g_new0(GaimPluginPref, 1);
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122 pref->label = g_strdup(label);
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123
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124 return pref;
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125 }
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126
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127 GaimPluginPref *
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128 gaim_plugin_pref_new_with_name_and_label(const char *name, const char *label)
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129 {
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130 GaimPluginPref *pref;
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131
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132 g_return_val_if_fail(name != NULL, NULL);
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133 g_return_val_if_fail(label != NULL, NULL);
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134
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135 pref = g_new0(GaimPluginPref, 1);
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136 pref->name = g_strdup(name);
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137 pref->label = g_strdup(label);
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138
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139 return pref;
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140 }
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141
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142 void
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143 gaim_plugin_pref_destroy(GaimPluginPref *pref)
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144 {
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145 g_return_if_fail(pref != NULL);
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146
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147 g_free(pref->name);
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148 g_free(pref->label);
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149 g_list_free(pref->choices);
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150 g_free(pref);
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151 }
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152
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153 void
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154 gaim_plugin_pref_set_name(GaimPluginPref *pref, const char *name)
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155 {
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156 g_return_if_fail(pref != NULL);
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157 g_return_if_fail(name != NULL);
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158
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159 g_free(pref->name);
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160 pref->name = g_strdup(name);
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161 }
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162
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163 const char *
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164 gaim_plugin_pref_get_name(GaimPluginPref *pref)
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165 {
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166 g_return_val_if_fail(pref != NULL, NULL);
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167
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168 return pref->name;
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169 }
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170
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171 void
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172 gaim_plugin_pref_set_label(GaimPluginPref *pref, const char *label)
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173 {
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174 g_return_if_fail(pref != NULL);
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175 g_return_if_fail(label != NULL);
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176
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177 g_free(pref->label);
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178 pref->label = g_strdup(label);
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179 }
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180
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181 const char *
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182 gaim_plugin_pref_get_label(GaimPluginPref *pref)
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183 {
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184 g_return_val_if_fail(pref != NULL, NULL);
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185
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186 return pref->label;
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187 }
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188
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189 void
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190 gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max)
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191 {
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192 int tmp;
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193
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194 g_return_if_fail(pref != NULL);
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195 g_return_if_fail(pref->name != NULL);
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196
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197 if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT)
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198 {
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199 gaim_debug_info("pluginpref",
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200 "gaim_plugin_pref_set_bounds: %s is not an integer pref\n",
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201 pref->name);
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202 return;
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203 }
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204
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205 if (min > max)
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206 {
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207 tmp = min;
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208 min = max;
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209 max = tmp;
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210 }
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211
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212 pref->min = min;
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213 pref->max = max;
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214 }
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215
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216 void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max)
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217 {
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218 g_return_if_fail(pref != NULL);
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219 g_return_if_fail(pref->name != NULL);
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220
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221 if (gaim_prefs_get_type(pref->name) != GAIM_PREF_INT)
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222 {
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223 gaim_debug(GAIM_DEBUG_INFO, "pluginpref",
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224 "gaim_plugin_pref_get_bounds: %s is not an integer pref\n",
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225 pref->name);
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226 return;
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227 }
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228
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229 *min = pref->min;
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230 *max = pref->max;
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231 }
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232
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233 void
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234 gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type)
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235 {
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236 g_return_if_fail(pref != NULL);
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237
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238 pref->type = type;
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239 }
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240
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241 GaimPluginPrefType
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242 gaim_plugin_pref_get_type(GaimPluginPref *pref)
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243 {
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244 g_return_val_if_fail(pref != NULL, GAIM_PLUGIN_PREF_NONE);
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245
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246 return pref->type;
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247 }
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248
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249 void
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250 gaim_plugin_pref_add_choice(GaimPluginPref *pref, const char *label, gpointer choice)
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251 {
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252 g_return_if_fail(pref != NULL);
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253 g_return_if_fail(label != NULL);
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254 g_return_if_fail(choice || gaim_prefs_get_type(pref->name) == GAIM_PREF_INT);
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255
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256 pref->choices = g_list_append(pref->choices, (gpointer)label);
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257 pref->choices = g_list_append(pref->choices, choice);
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258 }
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259
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260 GList *
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261 gaim_plugin_pref_get_choices(GaimPluginPref *pref)
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262 {
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263 g_return_val_if_fail(pref != NULL, NULL);
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264
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265 return pref->choices;
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266 }
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267
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268 void
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269 gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length)
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270 {
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271 g_return_if_fail(pref != NULL);
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272
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273 pref->max_length = max_length;
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274 }
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275
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276 unsigned int
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277 gaim_plugin_pref_get_max_length(GaimPluginPref *pref)
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278 {
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279 g_return_val_if_fail(pref != NULL, 0);
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280
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281 return pref->max_length;
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282 }
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283
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284 void
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285 gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean masked)
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286 {
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287 g_return_if_fail(pref != NULL);
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288
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289 pref->masked = masked;
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290 }
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291
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292 gboolean
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293 gaim_plugin_pref_get_masked(GaimPluginPref *pref)
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294 {
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295 g_return_val_if_fail(pref != NULL, FALSE);
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296
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297 return pref->masked;
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298 }
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299
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300 void
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301 gaim_plugin_pref_set_format_type(GaimPluginPref *pref, GaimStringFormatType format)
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302 {
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303 g_return_if_fail(pref != NULL);
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304 g_return_if_fail(pref->type == GAIM_PLUGIN_PREF_STRING_FORMAT);
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305
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306 pref->format = format;
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307 }
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308
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309 GaimStringFormatType
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310 gaim_plugin_pref_get_format_type(GaimPluginPref *pref)
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311 {
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312 g_return_val_if_fail(pref != NULL, 0);
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313
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314 if (pref->type != GAIM_PLUGIN_PREF_STRING_FORMAT)
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315 return GAIM_STRING_FORMAT_TYPE_NONE;
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316
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317 return pref->format;
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318 }
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319
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