Mercurial > pidgin
annotate plugins/mono/GetBuddyBack.cs @ 13110:0e7f19583825
[gaim-migrate @ 15472]
Luke, this commit is for you, baby
When starting Gaim with 'gaim -n', don't modify the last used status
by making it "OFFLINE." Instead, find an already-existant transient
OFFLINE status and use that or create one if needed.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 03 Feb 2006 04:04:48 +0000 |
parents | 67fbd2ff4c4e |
children |
rev | line source |
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11660 | 1 using Gaim; |
2 | |
3 public class GetBuddyBack : GaimPlugin | |
4 { | |
5 public void HandleSig(object[] args) | |
6 { | |
7 Buddy buddy = (Buddy)args[0]; | |
8 | |
9 Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n"); | |
10 } | |
11 | |
12 public override void Load() | |
13 { | |
14 Debug.debug(Debug.INFO, "buddyback", "loading...\n"); | |
15 | |
16 /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ | |
11980
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
17 /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/ |
11660 | 18 } |
19 | |
20 public override void Unload() | |
21 { | |
22 } | |
23 | |
24 public override void Destroy() | |
25 { | |
26 } | |
27 | |
28 public override GaimPluginInfo Info() | |
29 { | |
30 return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled"); | |
31 } | |
32 } |