view plugins/mono/GetBuddyBack.cs @ 13110:0e7f19583825

[gaim-migrate @ 15472] Luke, this commit is for you, baby When starting Gaim with 'gaim -n', don't modify the last used status by making it "OFFLINE." Instead, find an already-existant transient OFFLINE status and use that or create one if needed. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 03 Feb 2006 04:04:48 +0000
parents 67fbd2ff4c4e
children
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line source

using Gaim;

public class GetBuddyBack : GaimPlugin
{
	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		
		Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "buddyback", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
		/*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/
	}
	
	public override void Unload()
	{
	}
	
	public override void Destroy()
	{
	}
	
	public override GaimPluginInfo Info()
	{
		return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled");
	}
}