Mercurial > pidgin
annotate src/connection.c @ 10719:1da76f22c750
[gaim-migrate @ 12317]
Rendezvous allows messages for both the available and away states
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 24 Mar 2005 04:35:06 +0000 |
parents | 2d809781816f |
children | 55af3fa46329 |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "blist.h" |
5563 | 27 #include "connection.h" |
5717 | 28 #include "debug.h" |
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29 #include "log.h" |
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30 #include "notify.h" |
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31 #include "prefs.h" |
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32 #include "request.h" |
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33 #include "server.h" |
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34 #include "signals.h" |
6106 | 35 #include "util.h" |
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36 |
5563 | 37 static GList *connections = NULL; |
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38 static GList *connections_connecting = NULL; |
5563 | 39 static GaimConnectionUiOps *connection_ui_ops = NULL; |
40 | |
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41 static int connections_handle; |
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42 |
5563 | 43 GaimConnection * |
44 gaim_connection_new(GaimAccount *account) | |
45 { | |
46 GaimConnection *gc; | |
47 | |
48 g_return_val_if_fail(account != NULL, NULL); | |
49 | |
50 gc = g_new0(GaimConnection, 1); | |
51 | |
7956 | 52 gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
5563 | 53 |
54 gaim_connection_set_account(gc, account); | |
55 gaim_account_set_connection(account, gc); | |
56 | |
57 return gc; | |
58 } | |
59 | |
60 void | |
61 gaim_connection_destroy(GaimConnection *gc) | |
62 { | |
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63 GaimAccount *account; |
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64 |
5563 | 65 g_return_if_fail(gc != NULL); |
66 | |
67 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
68 gaim_connection_disconnect(gc); | |
69 | |
70 return; | |
71 } | |
72 | |
10301 | 73 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
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74 |
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75 account = gaim_connection_get_account(gc); |
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76 gaim_account_set_connection(account, NULL); |
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77 |
5563 | 78 if (gc->display_name != NULL) |
79 g_free(gc->display_name); | |
80 | |
6393 | 81 if (gc->disconnect_timeout) |
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82 gaim_timeout_remove(gc->disconnect_timeout); |
6393 | 83 |
5563 | 84 g_free(gc); |
85 } | |
86 | |
10301 | 87 static void |
88 request_pass_ok_cb(GaimAccount *account, const char *entry) | |
6109 | 89 { |
90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
91 | |
10400 | 92 /* XXX - connect with correct status */ |
93 gaim_account_connect(account, gaim_account_get_status(account, "online")); | |
6109 | 94 } |
95 | |
6581 | 96 void |
97 gaim_connection_register(GaimConnection *gc) | |
98 { | |
99 GaimAccount *account; | |
100 GaimConnectionUiOps *ops; | |
101 GaimPluginProtocolInfo *prpl_info = NULL; | |
102 | |
103 g_return_if_fail(gc != NULL); | |
104 | |
10301 | 105 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
6581 | 106 |
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107 ops = gaim_connections_get_ui_ops(); |
6581 | 108 |
109 if (gc->prpl != NULL) | |
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110 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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111 else |
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112 { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
6581 | 115 |
10301 | 116 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
6581 | 117 gaim_notify_error(NULL, _("Registration Error"), |
118 message, NULL); | |
119 g_free(message); | |
120 return; | |
121 } | |
122 | |
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123 if (prpl_info->register_user == NULL) |
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124 return; |
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125 |
6581 | 126 account = gaim_connection_get_account(gc); |
127 | |
128 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
129 return; | |
130 | |
131 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
132 | |
133 connections = g_list_append(connections, gc); | |
134 | |
135 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
136 | |
137 /* set this so we don't auto-reconnect after registering */ | |
138 gc->wants_to_die = TRUE; | |
139 | |
10301 | 140 gaim_debug_info("connection", "Calling register_user\n"); |
6581 | 141 |
142 prpl_info->register_user(account); | |
143 } | |
144 | |
6109 | 145 |
5563 | 146 void |
10400 | 147 gaim_connection_connect(GaimConnection *gc, GaimStatus *status) |
5563 | 148 { |
149 GaimAccount *account; | |
150 GaimPluginProtocolInfo *prpl_info = NULL; | |
151 | |
152 g_return_if_fail(gc != NULL); | |
153 | |
10301 | 154 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); |
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155 |
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156 if (gc->prpl != NULL) |
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157 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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158 else { |
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159 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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160 gaim_account_get_username(gaim_connection_get_account(gc))); |
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161 |
10301 | 162 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
163 gaim_notify_error(NULL, _("Connection Error"), message, NULL); | |
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164 g_free(message); |
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165 return; |
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166 } |
5563 | 167 |
168 account = gaim_connection_get_account(gc); | |
169 | |
6109 | 170 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
171 return; | |
172 | |
6036 | 173 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
6231 | 174 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
175 gaim_account_get_password(account) == NULL) { | |
6111 | 176 gchar *primary; |
6231 | 177 gchar *escaped; |
178 const gchar *username = gaim_account_get_username(account); | |
179 | |
10301 | 180 gaim_debug_info("connection", "Requesting password\n"); |
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181 gaim_connection_destroy(gc); |
6231 | 182 escaped = g_markup_escape_text(username, strlen(username)); |
9699 | 183 primary = g_strdup_printf(_("Enter password for %s (%s)"), escaped, |
184 gaim_account_get_protocol_name(account)); | |
10573 | 185 gaim_request_input(gc, _("Enter Password"), primary, NULL, NULL, |
186 FALSE, TRUE, NULL, | |
6109 | 187 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 188 _("Cancel"), NULL, account); |
6111 | 189 g_free(primary); |
6231 | 190 g_free(escaped); |
5563 | 191 |
192 return; | |
193 } | |
194 | |
195 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
196 | |
6507 | 197 connections = g_list_append(connections, gc); |
198 | |
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199 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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200 |
10301 | 201 gaim_debug_info("connection", "Calling serv_login\n"); |
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202 |
10400 | 203 serv_login(account, status); |
5563 | 204 } |
205 | |
206 void | |
207 gaim_connection_disconnect(GaimConnection *gc) | |
208 { | |
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209 GaimAccount *account; |
5563 | 210 GList *wins; |
10052 | 211 GaimPresence *presence = NULL; |
5563 | 212 |
213 g_return_if_fail(gc != NULL); | |
214 | |
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215 account = gaim_connection_get_account(gc); |
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216 |
10384 | 217 if (!account->disconnecting) { |
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218 gaim_account_disconnect(account); |
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219 return; |
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220 } |
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221 |
10301 | 222 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
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223 |
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224 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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225 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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226 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 227 |
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228 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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229 |
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230 serv_close(gc); |
5563 | 231 |
6533 | 232 connections = g_list_remove(connections, gc); |
233 | |
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234 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 235 |
7431 | 236 /* LOG system_log(log_signoff, gc, NULL, |
237 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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238 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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239 |
10052 | 240 presence = gaim_account_get_presence(account); |
241 if (gaim_presence_is_online(presence) == TRUE) | |
242 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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243 |
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244 /* |
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245 * XXX This is a hack! Remove this and replace it with a better event |
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246 * notification system. |
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247 */ |
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248 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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249 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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250 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
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251 GAIM_CONV_ACCOUNT_OFFLINE); |
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252 } |
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253 |
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254 gaim_request_close_with_handle(gc); |
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255 gaim_notify_close_with_handle(gc); |
5563 | 256 } |
257 | |
9848 | 258 if (!gaim_account_get_remember_password(account)) |
10301 | 259 gaim_account_set_password(account, NULL); |
9848 | 260 |
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261 gaim_connection_destroy(gc); |
5563 | 262 } |
263 | |
6029 | 264 gboolean |
265 gaim_connection_disconnect_cb(gpointer data) | |
266 { | |
6076 | 267 GaimAccount *account = data; |
9854 | 268 GaimConnection *gc = gaim_account_get_connection(account); |
9848 | 269 |
270 if (!gaim_account_get_remember_password(account)) | |
271 gaim_account_set_password(account,NULL); | |
272 | |
10301 | 273 if (gc != NULL) |
6076 | 274 gaim_connection_disconnect(gc); |
6029 | 275 |
276 return FALSE; | |
277 } | |
278 | |
5563 | 279 /* |
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280 * d:)->-< |
5563 | 281 * |
282 * d:O-\-< | |
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283 * |
5563 | 284 * d:D-/-< |
285 * | |
286 * d8D->-< DANCE! | |
287 */ | |
288 | |
289 void | |
290 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
291 { | |
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292 GaimConnectionUiOps *ops; |
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293 |
5563 | 294 g_return_if_fail(gc != NULL); |
295 | |
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296 if (gc->state == state) |
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297 return; |
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298 |
5563 | 299 gc->state = state; |
300 | |
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301 ops = gaim_connections_get_ui_ops(); |
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302 |
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303 if (gc->state == GAIM_CONNECTING) { |
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304 connections_connecting = g_list_append(connections_connecting, gc); |
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305 } |
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306 else { |
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307 connections_connecting = g_list_remove(connections_connecting, gc); |
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308 } |
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309 |
5563 | 310 if (gc->state == GAIM_CONNECTED) { |
6695 | 311 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 312 GList *wins; |
9285 | 313 GList *add_buds = NULL; |
10052 | 314 GaimAccount *account; |
315 GaimPresence *presence; | |
316 | |
317 account = gaim_connection_get_account(gc); | |
318 presence = gaim_account_get_presence(account); | |
5563 | 319 |
320 /* Set the time the account came online */ | |
321 time(&gc->login_time); | |
322 | |
10301 | 323 if (gaim_prefs_get_bool("/core/logging/log_system") && |
324 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
325 GaimLog *log = gaim_account_get_log(account); | |
326 char *msg = g_strdup_printf("+++ %s signed on", | |
327 gaim_account_get_username(account)); | |
328 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
329 gaim_account_get_username(account), gc->login_time, | |
330 msg); | |
331 g_free(msg); | |
332 } | |
333 | |
5563 | 334 if (ops != NULL && ops->connected != NULL) |
335 ops->connected(gc); | |
336 | |
337 gaim_blist_show(); | |
8573 | 338 gaim_blist_add_account(account); |
5563 | 339 |
340 /* | |
341 * XXX This is a hack! Remove this and replace it with a better event | |
342 * notification system. | |
343 */ | |
344 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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345 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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346 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 347 GAIM_CONV_ACCOUNT_ONLINE); |
348 } | |
349 | |
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350 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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351 |
5563 | 352 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 353 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 354 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
355 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
356 continue; | |
6695 | 357 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
358 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
359 continue; | |
360 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
361 GaimBuddy *b; | |
362 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
363 continue; | |
364 | |
365 b = (GaimBuddy *)bnode; | |
5563 | 366 if(b->account == gc->account) { |
9285 | 367 add_buds = g_list_append(add_buds, b); |
5563 | 368 } |
369 } | |
370 } | |
371 } | |
372 | |
373 if(add_buds) { | |
374 serv_add_buddies(gc, add_buds); | |
375 g_list_free(add_buds); | |
376 } | |
377 | |
378 serv_set_permit_deny(gc); | |
379 } | |
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380 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 381 GaimAccount *account = gaim_connection_get_account(gc); |
382 | |
383 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
384 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
385 GaimLog *log = gaim_account_get_log(account); | |
386 char *msg = g_strdup_printf("+++ %s signed off", | |
387 gaim_account_get_username(account)); | |
388 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
389 gaim_account_get_username(account), time(NULL), | |
390 msg); | |
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391 g_free(msg); |
8573 | 392 } |
393 | |
394 gaim_account_destroy_log(account); | |
395 | |
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396 if (ops != NULL && ops->disconnected != NULL) |
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397 ops->disconnected(gc); |
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398 } |
5563 | 399 } |
400 | |
401 void | |
402 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
403 { | |
404 g_return_if_fail(gc != NULL); | |
405 g_return_if_fail(account != NULL); | |
406 | |
407 gc->account = account; | |
408 } | |
409 | |
410 void | |
411 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
412 { | |
413 g_return_if_fail(gc != NULL); | |
414 | |
415 if (gc->display_name != NULL) | |
416 g_free(gc->display_name); | |
417 | |
418 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
419 } | |
420 | |
421 GaimConnectionState | |
422 gaim_connection_get_state(const GaimConnection *gc) | |
423 { | |
424 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
425 | |
426 return gc->state; | |
427 } | |
428 | |
429 GaimAccount * | |
430 gaim_connection_get_account(const GaimConnection *gc) | |
431 { | |
432 g_return_val_if_fail(gc != NULL, NULL); | |
433 | |
434 return gc->account; | |
435 } | |
436 | |
437 const char * | |
438 gaim_connection_get_display_name(const GaimConnection *gc) | |
439 { | |
440 g_return_val_if_fail(gc != NULL, NULL); | |
441 | |
442 return gc->display_name; | |
443 } | |
444 | |
445 void | |
446 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
447 size_t step, size_t count) | |
448 { | |
449 GaimConnectionUiOps *ops; | |
450 | |
451 g_return_if_fail(gc != NULL); | |
452 g_return_if_fail(text != NULL); | |
453 g_return_if_fail(step < count); | |
454 g_return_if_fail(count > 1); | |
455 | |
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456 ops = gaim_connections_get_ui_ops(); |
5563 | 457 |
458 if (ops != NULL && ops->connect_progress != NULL) | |
459 ops->connect_progress(gc, text, step, count); | |
460 } | |
461 | |
462 void | |
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463 gaim_connection_notice(GaimConnection *gc, const char *text) |
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464 { |
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465 GaimConnectionUiOps *ops; |
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466 |
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467 g_return_if_fail(gc != NULL); |
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468 g_return_if_fail(text != NULL); |
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469 |
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470 ops = gaim_connections_get_ui_ops(); |
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471 |
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472 if (ops != NULL && ops->notice != NULL) |
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473 ops->notice(gc, text); |
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474 } |
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475 |
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476 void |
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477 gaim_connection_error(GaimConnection *gc, const char *text) |
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478 { |
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479 GaimConnectionUiOps *ops; |
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480 |
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481 g_return_if_fail(gc != NULL); |
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482 g_return_if_fail(text != NULL); |
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483 |
6393 | 484 /* If we've already got one error, we don't need any more */ |
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485 if (gc->disconnect_timeout) |
6393 | 486 return; |
487 | |
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488 ops = gaim_connections_get_ui_ops(); |
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489 |
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490 if (ops != NULL) { |
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491 if (ops->report_disconnect != NULL) |
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492 ops->report_disconnect(gc, text); |
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493 } |
5727 | 494 |
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495 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 496 gaim_connection_get_account(gc)); |
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497 } |
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498 |
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499 void |
5563 | 500 gaim_connections_disconnect_all(void) |
501 { | |
502 GList *l; | |
6113 | 503 GaimConnection *gc; |
5563 | 504 |
6113 | 505 while ((l = gaim_connections_get_all()) != NULL) { |
506 gc = l->data; | |
507 gc->wants_to_die = TRUE; | |
508 gaim_connection_destroy(gc); | |
509 } | |
5563 | 510 } |
511 | |
512 GList * | |
513 gaim_connections_get_all(void) | |
514 { | |
515 return connections; | |
516 } | |
517 | |
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518 GList * |
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519 gaim_connections_get_connecting(void) |
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520 { |
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521 return connections_connecting; |
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522 } |
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523 |
5563 | 524 void |
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525 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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526 { |
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527 connection_ui_ops = ops; |
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528 } |
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529 |
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530 GaimConnectionUiOps * |
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531 gaim_connections_get_ui_ops(void) |
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532 { |
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533 return connection_ui_ops; |
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534 } |
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535 |
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536 void |
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537 gaim_connections_init(void) |
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538 { |
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539 void *handle = gaim_connections_get_handle(); |
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540 |
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541 gaim_signal_register(handle, "signing-on", |
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542 gaim_marshal_VOID__POINTER, NULL, 1, |
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543 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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544 GAIM_SUBTYPE_CONNECTION)); |
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545 |
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546 gaim_signal_register(handle, "signed-on", |
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547 gaim_marshal_VOID__POINTER, NULL, 1, |
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|
548 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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549 GAIM_SUBTYPE_CONNECTION)); |
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550 |
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551 gaim_signal_register(handle, "signing-off", |
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552 gaim_marshal_VOID__POINTER, NULL, 1, |
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553 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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554 GAIM_SUBTYPE_CONNECTION)); |
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555 |
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556 gaim_signal_register(handle, "signed-off", |
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557 gaim_marshal_VOID__POINTER, NULL, 1, |
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558 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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559 GAIM_SUBTYPE_CONNECTION)); |
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560 } |
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561 |
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562 void |
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563 gaim_connections_uninit(void) |
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564 { |
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565 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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566 } |
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567 |
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568 void * |
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569 gaim_connections_get_handle(void) |
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570 { |
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571 return &connections_handle; |
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572 } |