Mercurial > pidgin
annotate src/connection.c @ 6127:2ecab9e88b97
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I like ointment.
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Tue, 15 Jul 2003 03:00:24 +0000 |
parents | 30d4c432101c |
children | e391813214a6 |
rev | line source |
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5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
5631 | 8 * |
5563 | 9 * This program is free software; you can redistribute it and/or modify |
10 * it under the terms of the GNU General Public License as published by | |
11 * the Free Software Foundation; either version 2 of the License, or | |
12 * (at your option) any later version. | |
13 * | |
14 * This program is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
17 * GNU General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU General Public License | |
20 * along with this program; if not, write to the Free Software | |
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
5563 | 25 #include "connection.h" |
5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "sound.h" |
6106 | 33 #include "util.h" |
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34 |
5563 | 35 static GList *connections = NULL; |
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36 static GList *connections_connecting = NULL; |
5563 | 37 static GaimConnectionUiOps *connection_ui_ops = NULL; |
38 | |
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39 |
5563 | 40 GaimConnection * |
41 gaim_connection_new(GaimAccount *account) | |
42 { | |
43 GaimConnection *gc; | |
44 | |
45 g_return_val_if_fail(account != NULL, NULL); | |
46 | |
47 gc = g_new0(GaimConnection, 1); | |
48 | |
49 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
50 | |
51 gaim_connection_set_account(gc, account); | |
52 gaim_account_set_connection(account, gc); | |
53 | |
54 return gc; | |
55 } | |
56 | |
57 void | |
58 gaim_connection_destroy(GaimConnection *gc) | |
59 { | |
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60 GaimAccount *account; |
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61 |
5563 | 62 g_return_if_fail(gc != NULL); |
63 | |
64 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
65 gaim_connection_disconnect(gc); | |
66 | |
67 return; | |
68 } | |
69 | |
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70 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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71 "Destroying connection %p\n", gc); |
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72 |
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73 account = gaim_connection_get_account(gc); |
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74 gaim_account_set_connection(account, NULL); |
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75 |
5563 | 76 if (gc->display_name != NULL) |
77 g_free(gc->display_name); | |
78 | |
79 if (gc->away != NULL) | |
80 g_free(gc->away); | |
81 | |
82 if (gc->away_state != NULL) | |
83 g_free(gc->away_state); | |
84 | |
85 g_free(gc); | |
86 } | |
87 | |
6110 | 88 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
6109 | 89 { |
90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
91 | |
6110 | 92 gaim_account_connect(account); |
6109 | 93 } |
94 | |
95 | |
5563 | 96 void |
97 gaim_connection_connect(GaimConnection *gc) | |
98 { | |
99 GaimAccount *account; | |
100 GaimConnectionUiOps *ops; | |
101 GaimPluginProtocolInfo *prpl_info = NULL; | |
102 | |
103 g_return_if_fail(gc != NULL); | |
104 | |
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105 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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106 "Connecting. gc = %p\n", gc); |
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107 |
5563 | 108 ops = gaim_get_connection_ui_ops(); |
109 | |
110 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
111 | |
112 account = gaim_connection_get_account(gc); | |
113 | |
6109 | 114 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
115 return; | |
116 | |
6036 | 117 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
5563 | 118 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
119 gaim_account_get_password(account) == NULL) { | |
120 | |
6111 | 121 gchar *primary; |
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122 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
6111 | 123 primary = g_strdup_printf(_("Enter password for %s"), |
124 gaim_account_get_username(account)); | |
125 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, | |
6109 | 126 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 127 _("Cancel"), NULL, account); |
6111 | 128 g_free(primary); |
6110 | 129 gaim_connection_destroy(gc); |
5563 | 130 |
131 return; | |
132 } | |
133 | |
134 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
135 | |
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136 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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137 |
6018 | 138 connections = g_list_append(connections, gc); |
139 | |
5563 | 140 serv_login(account); |
141 } | |
142 | |
143 void | |
144 gaim_connection_disconnect(GaimConnection *gc) | |
145 { | |
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146 GaimAccount *account; |
5563 | 147 GList *wins; |
148 | |
149 g_return_if_fail(gc != NULL); | |
150 | |
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151 account = gaim_connection_get_account(gc); |
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152 |
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153 if (gaim_account_get_connection(account) != NULL) { |
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154 gaim_account_disconnect(account); |
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155 return; |
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156 } |
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157 |
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158 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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159 "Disconnecting connection %p\n", gc); |
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160 |
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161 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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162 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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163 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 164 |
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165 serv_close(gc); |
5563 | 166 |
6018 | 167 connections = g_list_remove(connections, gc); |
168 | |
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169 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 170 |
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171 gaim_event_broadcast(event_signoff, gc); |
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172 system_log(log_signoff, gc, NULL, |
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173 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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174 |
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175 /* |
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176 * XXX This is a hack! Remove this and replace it with a better event |
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177 * notification system. |
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178 */ |
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179 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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180 GaimWindow *win = (GaimWindow *)wins->data; |
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181 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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182 GAIM_CONV_ACCOUNT_OFFLINE); |
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183 } |
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184 |
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185 gaim_request_close_with_handle(gc); |
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186 gaim_notify_close_with_handle(gc); |
5563 | 187 } |
188 | |
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189 gaim_connection_destroy(gc); |
5563 | 190 } |
191 | |
6029 | 192 gboolean |
193 gaim_connection_disconnect_cb(gpointer data) | |
194 { | |
6076 | 195 GaimAccount *account = data; |
196 GaimConnection *gc = gaim_account_get_connection(account); | |
6029 | 197 |
6076 | 198 if(gc) |
199 gaim_connection_disconnect(gc); | |
6029 | 200 |
201 return FALSE; | |
202 } | |
203 | |
5563 | 204 /* |
205 * d:)->-< | |
206 * | |
207 * d:O-\-< | |
208 * | |
209 * d:D-/-< | |
210 * | |
211 * d8D->-< DANCE! | |
212 */ | |
213 | |
214 void | |
215 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
216 { | |
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217 GaimConnectionUiOps *ops; |
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218 |
5563 | 219 g_return_if_fail(gc != NULL); |
220 | |
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221 if (gc->state == state) |
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222 return; |
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223 |
5563 | 224 gc->state = state; |
225 | |
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226 ops = gaim_get_connection_ui_ops(); |
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227 |
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228 if (gc->state == GAIM_CONNECTING) { |
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229 connections_connecting = g_list_append(connections_connecting, gc); |
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230 } |
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231 else { |
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232 connections_connecting = g_list_remove(connections_connecting, gc); |
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233 } |
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234 |
5563 | 235 if (gc->state == GAIM_CONNECTED) { |
236 GaimBlistNode *gnode,*bnode; | |
237 GList *wins; | |
238 GList *add_buds=NULL; | |
239 | |
240 /* Set the time the account came online */ | |
241 time(&gc->login_time); | |
242 | |
243 if (ops != NULL && ops->connected != NULL) | |
244 ops->connected(gc); | |
245 | |
246 gaim_blist_show(); | |
247 gaim_blist_add_account(gc->account); | |
248 | |
249 /* | |
250 * XXX This is a hack! Remove this and replace it with a better event | |
251 * notification system. | |
252 */ | |
253 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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254 GaimWindow *win = (GaimWindow *)wins->data; |
5563 | 255 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
256 GAIM_CONV_ACCOUNT_ONLINE); | |
257 } | |
258 | |
259 gaim_event_broadcast(event_signon, gc); | |
260 system_log(log_signon, gc, NULL, | |
261 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
262 | |
263 #if 0 | |
264 /* away option given? */ | |
265 if (opt_away) { | |
266 away_on_login(opt_away_arg); | |
267 /* don't do it again */ | |
268 opt_away = 0; | |
269 } else if (awaymessage) { | |
270 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
271 } | |
272 if (opt_away_arg != NULL) { | |
273 g_free(opt_away_arg); | |
274 opt_away_arg = NULL; | |
275 } | |
276 #endif | |
277 | |
278 /* let the prpl know what buddies we pulled out of the local list */ | |
279 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
280 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
281 continue; | |
282 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
283 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
284 struct buddy *b = (struct buddy *)bnode; | |
285 if(b->account == gc->account) { | |
286 add_buds = g_list_append(add_buds, b->name); | |
287 } | |
288 } | |
289 } | |
290 } | |
291 | |
292 if(add_buds) { | |
293 serv_add_buddies(gc, add_buds); | |
294 g_list_free(add_buds); | |
295 } | |
296 | |
297 serv_set_permit_deny(gc); | |
298 } | |
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299 else if (gc->state == GAIM_DISCONNECTED) { |
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300 if (ops != NULL && ops->disconnected != NULL) |
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301 ops->disconnected(gc, NULL); |
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302 } |
5563 | 303 } |
304 | |
305 void | |
306 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
307 { | |
308 g_return_if_fail(gc != NULL); | |
309 g_return_if_fail(account != NULL); | |
310 | |
311 gc->account = account; | |
312 } | |
313 | |
314 void | |
315 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
316 { | |
317 g_return_if_fail(gc != NULL); | |
318 | |
319 if (gc->display_name != NULL) | |
320 g_free(gc->display_name); | |
321 | |
322 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
323 } | |
324 | |
325 GaimConnectionState | |
326 gaim_connection_get_state(const GaimConnection *gc) | |
327 { | |
328 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
329 | |
330 return gc->state; | |
331 } | |
332 | |
333 GaimAccount * | |
334 gaim_connection_get_account(const GaimConnection *gc) | |
335 { | |
336 g_return_val_if_fail(gc != NULL, NULL); | |
337 | |
338 return gc->account; | |
339 } | |
340 | |
341 const char * | |
342 gaim_connection_get_display_name(const GaimConnection *gc) | |
343 { | |
344 g_return_val_if_fail(gc != NULL, NULL); | |
345 | |
346 return gc->display_name; | |
347 } | |
348 | |
349 void | |
350 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
351 size_t step, size_t count) | |
352 { | |
353 GaimConnectionUiOps *ops; | |
354 | |
355 g_return_if_fail(gc != NULL); | |
356 g_return_if_fail(text != NULL); | |
357 g_return_if_fail(step < count); | |
358 g_return_if_fail(count > 1); | |
359 | |
360 ops = gaim_get_connection_ui_ops(); | |
361 | |
362 if (ops != NULL && ops->connect_progress != NULL) | |
363 ops->connect_progress(gc, text, step, count); | |
364 } | |
365 | |
366 void | |
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367 gaim_connection_notice(GaimConnection *gc, const char *text) |
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368 { |
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369 GaimConnectionUiOps *ops; |
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370 |
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371 g_return_if_fail(gc != NULL); |
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372 g_return_if_fail(text != NULL); |
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373 |
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374 ops = gaim_get_connection_ui_ops(); |
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375 |
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376 if (ops != NULL && ops->notice != NULL) |
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377 ops->notice(gc, text); |
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378 } |
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379 |
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380 void |
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381 gaim_connection_error(GaimConnection *gc, const char *text) |
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382 { |
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383 GaimConnectionUiOps *ops; |
6106 | 384 gchar *primary, *secondary; |
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385 |
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386 g_return_if_fail(gc != NULL); |
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387 g_return_if_fail(text != NULL); |
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388 |
6106 | 389 primary = g_strdup_printf(_("%s has been disconnected"), |
390 gaim_account_get_username(gaim_connection_get_account(gc))); | |
391 secondary = g_strdup_printf("%s\n%s", full_date(), | |
392 text ? text : _("Reason Unknown.")); | |
393 gaim_notify_error(NULL, _("Connection Error"), primary, secondary); | |
394 g_free(primary); | |
395 g_free(secondary); | |
396 | |
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397 ops = gaim_get_connection_ui_ops(); |
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398 |
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399 if (ops != NULL && ops->disconnected != NULL) |
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400 ops->disconnected(gc, text); |
5727 | 401 |
6076 | 402 g_timeout_add(0, gaim_connection_disconnect_cb, |
403 gaim_connection_get_account(gc)); | |
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404 } |
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405 |
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406 void |
5563 | 407 gaim_connections_disconnect_all(void) |
408 { | |
409 GList *l; | |
6113 | 410 GaimConnection *gc; |
5563 | 411 |
6113 | 412 while ((l = gaim_connections_get_all()) != NULL) { |
413 gc = l->data; | |
414 gc->wants_to_die = TRUE; | |
415 gaim_connection_destroy(gc); | |
416 } | |
5563 | 417 } |
418 | |
419 GList * | |
420 gaim_connections_get_all(void) | |
421 { | |
422 return connections; | |
423 } | |
424 | |
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425 GList * |
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426 gaim_connections_get_connecting(void) |
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427 { |
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428 return connections_connecting; |
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429 } |
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430 |
5563 | 431 void |
432 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) | |
433 { | |
434 connection_ui_ops = ops; | |
435 } | |
436 | |
437 GaimConnectionUiOps * | |
438 gaim_get_connection_ui_ops(void) | |
439 { | |
440 return connection_ui_ops; | |
441 } | |
442 |