Mercurial > pidgin
annotate src/sound.c @ 260:325d9804df10
[gaim-migrate @ 270]
Preparing for when libfaim can do rvous stuff
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Wed, 24 May 2000 22:47:09 +0000 |
parents | 5d62a5d50c89 |
children | 9d258a0aa560 |
rev | line source |
---|---|
1 | 1 /* |
2 * gaim | |
3 * | |
4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
5 * | |
6 * This program is free software; you can redistribute it and/or modify | |
7 * it under the terms of the GNU General Public License as published by | |
8 * the Free Software Foundation; either version 2 of the License, or | |
9 * (at your option) any later version. | |
10 * | |
11 * This program is distributed in the hope that it will be useful, | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 * GNU General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU General Public License | |
17 * along with this program; if not, write to the Free Software | |
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 * | |
20 */ | |
21 | |
22 #include <stdio.h> | |
23 #include <string.h> | |
24 #include <sys/time.h> | |
25 #include <unistd.h> | |
26 #include <gtk/gtk.h> | |
27 #include <fcntl.h> | |
28 #include <sys/wait.h> | |
29 #include <sys/signal.h> | |
63 | 30 #include <unistd.h> |
31 #include <sys/types.h> | |
32 #include <sys/stat.h> | |
1 | 33 |
34 #ifdef ESD_SOUND | |
35 #include <esd.h> | |
36 #endif | |
37 | |
38 #ifdef NAS_SOUND | |
39 #include <audio/audiolib.h> | |
40 #endif | |
41 | |
42 #include "gaim.h" | |
43 #include "sounds/BuddyArrive.h" | |
44 #include "sounds/BuddyLeave.h" | |
45 #include "sounds/Send.h" | |
46 #include "sounds/Receive.h" | |
47 | |
48 | |
49 static void play_audio(char *data, int size) | |
50 { | |
51 int fd; | |
52 | |
53 fd = open("/dev/audio", O_WRONLY | O_EXCL); | |
54 if (fd < 0) | |
55 return; | |
56 write(fd, data, size); | |
57 close(fd); | |
58 } | |
59 | |
60 static int can_play_audio() | |
61 { | |
79 | 62 struct stat stat_buf; |
63 | 63 uid_t user = getuid(); |
64 gid_t group = getgid(); | |
79 | 65 if (stat("/dev/audio", &stat_buf)) |
63 | 66 return 0; |
79 | 67 if (user == stat_buf.st_uid && stat_buf.st_mode & S_IWUSR) |
63 | 68 return 1; |
79 | 69 if (group == stat_buf.st_gid && stat_buf.st_mode & S_IWGRP) |
63 | 70 return 1; |
79 | 71 if (stat_buf.st_mode & S_IWOTH) |
63 | 72 return 1; |
73 return 0; | |
1 | 74 } |
75 | |
76 | |
77 #ifdef ESD_SOUND | |
78 /* | |
79 ** This routine converts from ulaw to 16 bit linear. | |
80 ** | |
81 ** Craig Reese: IDA/Supercomputing Research Center | |
82 ** 29 September 1989 | |
83 ** | |
84 ** References: | |
85 ** 1) CCITT Recommendation G.711 (very difficult to follow) | |
86 ** 2) MIL-STD-188-113,"Interoperability and Performance Standards | |
87 ** for Analog-to_Digital Conversion Techniques," | |
88 ** 17 February 1987 | |
89 ** | |
90 ** Input: 8 bit ulaw sample | |
91 ** Output: signed 16 bit linear sample | |
92 ** Z-note -- this is from libaudiofile. Thanks guys! | |
93 */ | |
94 | |
95 int _af_ulaw2linear (unsigned char ulawbyte) | |
96 { | |
97 static int exp_lut[8] = {0,132,396,924,1980,4092,8316,16764}; | |
98 int sign, exponent, mantissa, sample; | |
99 | |
100 ulawbyte = ~ulawbyte; | |
101 sign = (ulawbyte & 0x80); | |
102 exponent = (ulawbyte >> 4) & 0x07; | |
103 mantissa = ulawbyte & 0x0F; | |
104 sample = exp_lut[exponent] + (mantissa << (exponent + 3)); | |
105 if (sign != 0) sample = -sample; | |
106 | |
107 return(sample); | |
108 } | |
109 | |
110 | |
111 | |
112 static int play_esd(unsigned char *data, int size) | |
113 { | |
114 int fd, i; | |
115 esd_format_t format = ESD_BITS16 | ESD_STREAM | ESD_PLAY | ESD_MONO; | |
79 | 116 guint16 *lineardata; |
1 | 117 |
118 | |
178
5d62a5d50c89
[gaim-migrate @ 188]
Eric Warmenhoven <eric@warmenhoven.org>
parents:
133
diff
changeset
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119 fd = esd_play_stream_fallback(format, 8012, NULL, "gaim"); |
1 | 120 |
79 | 121 if (fd < 0) { |
1 | 122 return 0; |
79 | 123 } |
124 | |
125 lineardata = g_malloc(size * 2); | |
1 | 126 |
127 for (i=0; i<size; i++) | |
128 lineardata[i] = _af_ulaw2linear(data[i]); | |
129 | |
130 write(fd, lineardata, size * 2); | |
131 | |
132 close(fd); | |
133 g_free(lineardata); | |
134 | |
135 return 1; | |
136 | |
137 } | |
138 | |
139 static int can_play_esd() | |
140 { | |
141 return 1; | |
142 } | |
143 | |
144 #endif | |
145 | |
146 #ifdef NAS_SOUND | |
147 | |
148 char nas_server[] = "localhost"; | |
149 AuServer *nas_serv = NULL; | |
150 | |
151 static AuBool | |
152 NasEventHandler(AuServer *aud, AuEvent *ev, AuEventHandlerRec *handler) | |
153 { | |
154 AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev; | |
155 | |
156 if (ev->type == AuEventTypeElementNotify) { | |
157 switch (event->kind) { | |
158 case AuElementNotifyKindState: | |
159 switch (event->cur_state) { | |
160 case AuStateStop: | |
161 _exit(0); | |
162 } | |
163 break; | |
164 } | |
165 } | |
166 return AuTrue; | |
167 } | |
168 | |
169 | |
170 static int play_nas(unsigned char *data, int size) | |
171 { | |
172 AuDeviceID device = AuNone; | |
173 AuFlowID flow; | |
174 AuElement elements[3]; | |
175 int i, n, w; | |
176 | |
177 /* look for an output device */ | |
178 for (i = 0; i < AuServerNumDevices(nas_serv); i++) { | |
179 if ((AuDeviceKind(AuServerDevice(nas_serv, i)) == | |
180 AuComponentKindPhysicalOutput) && | |
181 AuDeviceNumTracks(AuServerDevice(nas_serv, i)) == 1) { | |
182 device = AuDeviceIdentifier(AuServerDevice(nas_serv, i)); | |
183 break; | |
184 } | |
185 } | |
186 | |
187 if (device == AuNone) | |
188 return 0; | |
189 | |
190 if (!(flow = AuCreateFlow(nas_serv, NULL))) | |
191 return 0; | |
192 | |
193 | |
194 AuMakeElementImportClient(&elements[0], 8012, AuFormatULAW8, | |
195 1, AuTrue, size, size/2, 0, NULL); | |
196 AuMakeElementExportDevice(&elements[1], 0, device, 8012, | |
197 AuUnlimitedSamples, 0, NULL); | |
198 AuSetElements(nas_serv, flow, AuTrue, 2, elements, NULL); | |
199 | |
200 AuStartFlow(nas_serv, flow, NULL); | |
201 | |
202 AuWriteElement(nas_serv, flow, 0, size, data, AuTrue, NULL); | |
203 | |
204 AuRegisterEventHandler(nas_serv, AuEventHandlerIDMask, 0, flow, | |
205 NasEventHandler, NULL); | |
206 | |
207 while(1) { | |
208 AuHandleEvents(nas_serv); | |
209 } | |
210 | |
211 return 1; | |
212 } | |
213 | |
214 static int can_play_nas() | |
215 { | |
216 if ((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) | |
217 return 1; | |
218 return 0; | |
219 } | |
220 | |
221 #endif | |
222 | |
133
e277d5f0c1dd
[gaim-migrate @ 143]
Eric Warmenhoven <eric@warmenhoven.org>
parents:
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changeset
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223 void play(unsigned char *data, int size) |
1 | 224 { |
225 int pid; | |
226 | |
227 #ifdef _WIN32 | |
228 return; | |
229 #endif | |
230 | |
231 pid = fork(); | |
232 | |
233 if (pid < 0) | |
234 return; | |
235 else if (pid == 0) { | |
236 #ifdef ESD_SOUND | |
237 /* ESD is our player of choice. Are we OK to | |
238 * go there? */ | |
239 if (can_play_esd()) { | |
240 if (play_esd(data, size)) | |
241 _exit(0); | |
242 } | |
243 #endif | |
244 | |
245 #ifdef NAS_SOUND | |
246 /* NAS is our second choice setup. */ | |
247 if (can_play_nas()) { | |
248 if (play_nas(data, size)) | |
249 _exit(0); | |
250 } | |
251 #endif | |
252 | |
253 /* Lastly, we can try just plain old /dev/audio */ | |
254 if (can_play_audio()) { | |
255 play_audio(data, size); | |
256 _exit(0); | |
257 } | |
258 } else { | |
259 gtk_timeout_add(100, (GtkFunction)clean_pid, NULL); | |
260 } | |
261 } | |
262 | |
133
e277d5f0c1dd
[gaim-migrate @ 143]
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parents:
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diff
changeset
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263 extern int logins_not_muted; |
108
9a544c677ab7
[gaim-migrate @ 118]
Eric Warmenhoven <eric@warmenhoven.org>
parents:
82
diff
changeset
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264 #ifndef USE_APPLET |
1 | 265 |
266 void play_sound(int sound) | |
267 { | |
268 | |
269 switch(sound) { | |
270 case BUDDY_ARRIVE: | |
133
e277d5f0c1dd
[gaim-migrate @ 143]
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parents:
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diff
changeset
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271 if ((sound_options & OPT_SOUND_LOGIN) && logins_not_muted) |
1 | 272 play(BuddyArrive, sizeof(BuddyArrive)); |
273 break; | |
274 case BUDDY_LEAVE: | |
275 if (sound_options & OPT_SOUND_LOGOUT) | |
276 play(BuddyLeave, sizeof(BuddyLeave)); | |
277 break; | |
278 case SEND: | |
279 if (sound_options & OPT_SOUND_SEND) | |
280 play(Send, sizeof(Send)); | |
281 break; | |
282 case FIRST_RECEIVE: | |
283 if (sound_options & OPT_SOUND_FIRST_RCV) | |
284 play(Receive, sizeof(Receive)); | |
285 break; | |
286 case RECEIVE: | |
287 if (sound_options & OPT_SOUND_RECV) | |
288 play(Receive, sizeof(Receive)); | |
289 break; | |
290 case AWAY: | |
291 if (sound_options & OPT_SOUND_WHEN_AWAY) | |
292 play(Receive, sizeof(Receive)); | |
293 break; | |
294 } | |
64 | 295 } |
1 | 296 |
64 | 297 #else /* USE_APPLET */ |
298 | |
82 | 299 #include <gnome.h> |
64 | 300 void play_sound(int sound) |
301 { | |
302 | |
303 switch(sound) { | |
304 case BUDDY_ARRIVE: | |
133
e277d5f0c1dd
[gaim-migrate @ 143]
Eric Warmenhoven <eric@warmenhoven.org>
parents:
108
diff
changeset
|
305 if ((sound_options & OPT_SOUND_LOGIN) && logins_not_muted) |
64 | 306 gnome_triggers_do("", "program", "gaim_applet", "login", NULL); |
307 break; | |
308 case BUDDY_LEAVE: | |
309 if (sound_options & OPT_SOUND_LOGOUT) | |
310 gnome_triggers_do("", "program", "gaim_applet", "leave", NULL); | |
311 break; | |
312 case SEND: | |
313 if (sound_options & OPT_SOUND_SEND) | |
314 gnome_triggers_do("", "program", "gaim_applet", "send", NULL); | |
315 break; | |
316 case FIRST_RECEIVE: | |
317 if (sound_options & OPT_SOUND_FIRST_RCV) | |
318 gnome_triggers_do("", "program", "gaim_applet", "recv", NULL); | |
319 break; | |
320 case RECEIVE: | |
321 if (sound_options & OPT_SOUND_RECV) | |
322 gnome_triggers_do("", "program", "gaim_applet", "recv", NULL); | |
323 break; | |
324 case AWAY: | |
325 if (sound_options & OPT_SOUND_WHEN_AWAY) | |
326 gnome_triggers_do("", "program", "gaim_applet", "recv", NULL); | |
327 break; | |
328 } | |
1 | 329 } |
64 | 330 |
331 #endif /* USE_APPLET */ |