Mercurial > pidgin
annotate plugins/mono/GetBuddyBack.cs @ 12288:3897229ccb33
[gaim-migrate @ 14592]
" This patch fixes two serious bugs in the hidden
conversation/queuing code.
First, it removes the need to explicitly present
conversations created under queuing conditions.
Instead, when an incoming message is received and a
conversation does not exist, a hidden conversation is
created in a received-im-msg signal handler by swapping
out the create_conversation function in the gtkconv
ui_ops. This fixes a bug which could allow
conversations to be created in a hidden state when they
should be visible (i.e. buddy pounce open an im window
action). This required a second search for a
conversation in server.c after the signal is emitted.
Second, it fixes a bug which would cause gaim to crash
when quitting with a queued message. Fixing this
simplified the code a bit by removing the
private_remove_gtkconv function and instead adding a
check in gaim_gtk_conv_window_remove_gtkconv to prevent
the hidden_convwin from being destroyed when the last
conversation is removed." --charkins
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 02 Dec 2005 00:40:32 +0000 |
parents | 67fbd2ff4c4e |
children |
rev | line source |
---|---|
11660 | 1 using Gaim; |
2 | |
3 public class GetBuddyBack : GaimPlugin | |
4 { | |
5 public void HandleSig(object[] args) | |
6 { | |
7 Buddy buddy = (Buddy)args[0]; | |
8 | |
9 Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n"); | |
10 } | |
11 | |
12 public override void Load() | |
13 { | |
14 Debug.debug(Debug.INFO, "buddyback", "loading...\n"); | |
15 | |
16 /*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/ | |
11980
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
17 /*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/ |
11660 | 18 } |
19 | |
20 public override void Unload() | |
21 { | |
22 } | |
23 | |
24 public override void Destroy() | |
25 { | |
26 } | |
27 | |
28 public override GaimPluginInfo Info() | |
29 { | |
30 return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled"); | |
31 } | |
32 } |