Mercurial > pidgin
annotate src/status.h @ 10252:5ce83aad6869
[gaim-migrate @ 11392]
This does #2 of binreloc, by reworking ben miller's patch #780565
It's untested, since i don't have a system without /proc, and worse,
the m4 macro will compile it to use the hard coded prefix if the
/proc file doesn't exist. So this needs to be fixed yet.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Tue, 23 Nov 2004 21:24:32 +0000 |
parents | 393f85d9f8dd |
children | 682201b69107 |
rev | line source |
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9944 | 1 /** |
2 * @file status.h Status API | |
3 * @ingroup core | |
4 * | |
6065 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
9944 | 10 * |
6065 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
9944 | 25 #ifndef _GAIM_STATUS_H_ |
26 #define _GAIM_STATUS_H_ | |
6065 | 27 |
9944 | 28 typedef struct _GaimStatusType GaimStatusType; |
29 typedef struct _GaimStatusAttr GaimStatusAttr; | |
30 typedef struct _GaimPresence GaimPresence; | |
31 typedef struct _GaimStatus GaimStatus; | |
32 | |
33 /** | |
34 * A context for a presence. | |
35 * | |
36 * The context indicates what the presence applies to. | |
37 */ | |
38 typedef enum | |
39 { | |
40 GAIM_PRESENCE_CONTEXT_UNSET = 0, | |
41 GAIM_PRESENCE_CONTEXT_ACCOUNT, | |
42 GAIM_PRESENCE_CONTEXT_CONV, | |
43 GAIM_PRESENCE_CONTEXT_BUDDY | |
44 | |
45 } GaimPresenceContext; | |
46 | |
47 /** | |
48 * A primitive defining the basic structure of a status type. | |
49 */ | |
50 typedef enum | |
51 { | |
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52 GAIM_STATUS_UNSET = 0, |
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53 GAIM_STATUS_OFFLINE, |
9944 | 54 GAIM_STATUS_ONLINE, |
55 GAIM_STATUS_AVAILABLE, | |
56 GAIM_STATUS_UNAVAILABLE, | |
57 GAIM_STATUS_HIDDEN, | |
58 GAIM_STATUS_AWAY, | |
59 GAIM_STATUS_EXTENDED_AWAY | |
60 | |
61 } GaimStatusPrimitive; | |
62 | |
63 #include "account.h" | |
64 #include "blist.h" | |
65 #include "conversation.h" | |
66 #include "value.h" | |
67 | |
68 /**************************************************************************/ | |
69 /** @name GaimStatusType API */ | |
70 /**************************************************************************/ | |
71 /*@{*/ | |
72 | |
73 /** | |
74 * Creates a new status type. | |
75 * | |
76 * @param primitive The primitive status type. | |
77 * @param id The ID of the status type. | |
78 * @param name The name presented to the user. | |
79 * @param saveable TRUE if the information set for this status by the | |
80 * user can be saved for future sessions. | |
81 * @param user_settable TRUE if this is a status the user can manually set. | |
82 * @param independent TRUE if this is an independent (non-exclusive) | |
83 * status type. | |
84 * | |
85 * @return A new status type. | |
86 */ | |
87 GaimStatusType *gaim_status_type_new_full(GaimStatusPrimitive primitive, | |
88 const char *id, const char *name, | |
89 gboolean saveable, | |
90 gboolean user_settable, | |
91 gboolean independent); | |
92 | |
93 /** | |
94 * Creates a new status type with some default values. | |
95 * | |
96 * @param primitive The primitive status type. | |
97 * @param id The ID of the status type. | |
98 * @param name The name presented to the user. | |
99 * @param user_settable TRUE if this is a status the user can manually set. | |
100 * | |
101 * @return A new status type. | |
102 */ | |
103 GaimStatusType *gaim_status_type_new(GaimStatusPrimitive primitive, | |
104 const char *id, const char *name, | |
105 gboolean user_settable); | |
106 | |
107 /** | |
108 * Creates a new status type with attributes. | |
109 * | |
110 * @param primitive The primitive status type. | |
111 * @param id The ID of the status type. | |
112 * @param name The name presented to the user. | |
113 * @param saveable TRUE if the information set for this status by the | |
114 * user can be saved for future sessions. | |
115 * @param user_settable TRUE if this is a status the user can manually set. | |
116 * @param independent TRUE if this is an independent (non-exclusive) | |
117 * status type. | |
118 * @param attr_id The ID of the first attribute. | |
119 * @param attr_name The name of the first attribute. | |
120 * @param attr_value The value type of the first attribute attribute. | |
121 * @param ... Additional attribute information. | |
122 * | |
123 * @return A new status type. | |
124 */ | |
125 GaimStatusType *gaim_status_type_new_with_attrs(GaimStatusPrimitive primitive, | |
126 const char *id, | |
127 const char *name, | |
128 gboolean saveable, | |
129 gboolean user_settable, | |
130 gboolean independent, | |
131 const char *attr_id, | |
132 const char *attr_name, | |
133 GaimValue *attr_value, ...); | |
134 | |
135 /** | |
136 * Destroys a status type. | |
137 * | |
138 * @param status_type The status type to destroy. | |
139 */ | |
140 void gaim_status_type_destroy(GaimStatusType *status_type); | |
141 | |
142 /** | |
143 * Sets a status type's primary attribute. | |
144 * | |
145 * The value for the primary attribute is used as the description for | |
146 * the particular status type. An example is an away message. The message | |
147 * would be the primary attribute. | |
148 * | |
149 * @param status_type The status type. | |
150 * @param attr_id The ID of the primary attribute. | |
151 */ | |
152 void gaim_status_type_set_primary_attr(GaimStatusType *status_type, | |
153 const char *attr_id); | |
154 | |
155 /** | |
156 * Adds an attribute to a status type. | |
157 * | |
158 * @param status_type The status type to add the attribute to. | |
159 * @param id The ID of the attribute. | |
160 * @param name The name presented to the user. | |
161 * @param value The value type of this attribute. | |
162 */ | |
163 void gaim_status_type_add_attr(GaimStatusType *status_type, const char *id, | |
164 const char *name, GaimValue *value); | |
165 | |
166 /** | |
167 * Adds multiple attributes to a status type. | |
168 * | |
169 * @param status_type The status type to add the attribute to. | |
170 * @param id The ID of the first attribute. | |
171 * @param name The description of the first attribute. | |
172 * @param value The value type of the first attribute attribute. | |
173 * @param ... Additional attribute information. | |
174 */ | |
175 void gaim_status_type_add_attrs(GaimStatusType *status_type, const char *id, | |
176 const char *name, GaimValue *value, ...); | |
177 | |
178 /** | |
179 * Adds multiple attributes to a status type using a va_list. | |
180 * | |
181 * @param status_type The status type to add the attribute to. | |
182 * @param args The va_list of attributes. | |
183 */ | |
184 void gaim_status_type_add_attrs_vargs(GaimStatusType *status_type, | |
185 va_list args); | |
186 | |
187 /** | |
188 * Returns the primitive type of a status type. | |
189 * | |
190 * @param status_type The status type. | |
191 * | |
192 * @return The primitive type of the status type. | |
193 */ | |
194 GaimStatusPrimitive gaim_status_type_get_primitive( | |
195 const GaimStatusType *status_type); | |
196 | |
197 /** | |
198 * Returns the ID of a status type. | |
199 * | |
200 * @param status_type The status type. | |
201 * | |
202 * @return The ID of the status type. | |
203 */ | |
204 const char *gaim_status_type_get_id(const GaimStatusType *status_type); | |
205 | |
206 /** | |
207 * Returns the name of a status type. | |
208 * | |
209 * @param status_type The status type. | |
210 * | |
211 * @return The name of the status type. | |
212 */ | |
213 const char *gaim_status_type_get_name(const GaimStatusType *status_type); | |
214 | |
215 /** | |
216 * Returns whether or not the status type is saveable. | |
217 * | |
218 * @param status_type The status type. | |
219 * | |
220 * @return TRUE if user-defined statuses based off this type are saveable. | |
221 * FALSE otherwise. | |
222 */ | |
223 gboolean gaim_status_type_is_saveable(const GaimStatusType *status_type); | |
224 | |
225 /** | |
226 * Returns whether or not the status type can be set or modified by the | |
227 * user. | |
228 * | |
229 * @param status_type The status type. | |
230 * | |
231 * @return TRUE if the status type can be set or modified by the user. | |
232 * FALSE if it's a protocol-set setting. | |
233 */ | |
234 gboolean gaim_status_type_is_user_settable(const GaimStatusType *status_type); | |
235 | |
236 /** | |
237 * Returns whether or not the status type is independent. | |
238 * | |
239 * Independent status types are non-exclusive. If other status types on | |
240 * the same hierarchy level are set, this one will not be affected. | |
241 * | |
242 * @param status_type The status type. | |
243 * | |
244 * @return TRUE if the status type is independent, or FALSE otherwise. | |
245 */ | |
246 gboolean gaim_status_type_is_independent(const GaimStatusType *status_type); | |
247 | |
248 /** | |
10071 | 249 * Returns whether the status type is exclusive. |
10067 | 250 * |
251 * @param status_type The status type. | |
252 * | |
253 * @return TRUE if the status type is exclusive, FALSE otherwise. | |
254 */ | |
255 gboolean gaim_status_type_is_exclusive(const GaimStatusType *status_type); | |
256 | |
257 /** | |
9944 | 258 * Returns whether or not a status type is available. |
259 * | |
260 * Available status types are online and possibly hidden, but not away. | |
261 * | |
262 * @param status_type The status type. | |
263 * | |
264 * @return TRUE if the status is available, or FALSE otherwise. | |
265 */ | |
266 gboolean gaim_status_type_is_available(const GaimStatusType *status_type); | |
267 | |
268 /** | |
269 * Returns a status type's primary attribute ID. | |
270 * | |
271 * @param type The status type. | |
272 * | |
273 * @return The primary attribute's ID. | |
274 */ | |
275 const char *gaim_status_type_get_primary_attr(const GaimStatusType *type); | |
276 | |
277 /** | |
278 * Returns the attribute with the specified ID. | |
279 * | |
280 * @param status_type The status type containing the attribute. | |
281 * @param id The ID of the desired attribute. | |
282 * | |
283 * @return The attribute, if found. NULL otherwise. | |
284 */ | |
285 GaimStatusAttr *gaim_status_type_get_attr(const GaimStatusType *status_type, | |
286 const char *id); | |
287 | |
288 /** | |
289 * Returns a list of all attributes in a status type. | |
290 * | |
291 * @param status_type The status type. | |
292 * | |
293 * @return The list of attributes. | |
294 */ | |
295 const GList *gaim_status_type_get_attrs(const GaimStatusType *status_type); | |
296 | |
297 /*@}*/ | |
298 | |
299 /**************************************************************************/ | |
300 /** @name GaimStatusAttr API */ | |
301 /**************************************************************************/ | |
302 /*@{*/ | |
303 | |
304 /** | |
305 * Creates a new status attribute. | |
306 * | |
307 * @param id The ID of the attribute. | |
308 * @param name The name presented to the user. | |
309 * @param value_type The type of data contained in the attribute. | |
310 * | |
311 * @return A new status attribute. | |
312 */ | |
313 GaimStatusAttr *gaim_status_attr_new(const char *id, const char *name, | |
314 GaimValue *value_type); | |
315 | |
316 /** | |
317 * Destroys a status attribute. | |
318 * | |
319 * @param attr The status attribute to destroy. | |
320 */ | |
321 void gaim_status_attr_destroy(GaimStatusAttr *attr); | |
322 | |
323 /** | |
324 * Returns the ID of a status attribute. | |
325 * | |
326 * @param attr The status attribute. | |
327 * | |
328 * @return The status attribute's ID. | |
329 */ | |
330 const char *gaim_status_attr_get_id(const GaimStatusAttr *attr); | |
331 | |
332 /** | |
333 * Returns the name of a status attribute. | |
334 * | |
335 * @param attr The status attribute. | |
336 * | |
337 * @return The status attribute's name. | |
338 */ | |
339 const char *gaim_status_attr_get_name(const GaimStatusAttr *attr); | |
340 | |
341 /** | |
342 * Returns the value type of a status attribute. | |
343 * | |
344 * @param attr The status attribute. | |
345 * | |
346 * @return The status attribute's value type. | |
347 */ | |
348 GaimValue *gaim_status_attr_get_value_type(const GaimStatusAttr *attr); | |
349 | |
350 /*@}*/ | |
351 | |
352 /**************************************************************************/ | |
353 /** @name GaimStatus API */ | |
354 /**************************************************************************/ | |
355 /*@{*/ | |
356 | |
357 /** | |
358 * Creates a new status. | |
359 * | |
360 * @param status_type The type of status. | |
361 * @param presence The parent presence. | |
362 * | |
363 * @return The new status. | |
364 */ | |
365 GaimStatus *gaim_status_new(GaimStatusType *status_type, | |
366 GaimPresence *presence); | |
367 | |
368 /** | |
369 * Destroys a status. | |
370 * | |
371 * @param status The status to destroy. | |
372 */ | |
373 void gaim_status_destroy(GaimStatus *status); | |
374 | |
375 /** | |
376 * Sets whether or not a status is active. | |
377 * | |
378 * This should only be called by the account, conversation, and buddy APIs. | |
379 * | |
10204 | 380 * @param status The status. |
9944 | 381 * @param active The active state. |
382 */ | |
383 void gaim_status_set_active(GaimStatus *status, gboolean active); | |
384 | |
385 /** | |
10204 | 386 * Sets whether or not a status is active. |
387 * | |
388 * This should only be called by the account, conversation, and buddy APIs. | |
389 * | |
390 * @param status The status. | |
391 * @param active The active state. | |
392 * @param args A list of attributes to set on the status. This list is | |
393 * composed of key/value pairs, where each key is a valid | |
394 * attribute name for this GaimStatusType. The list should | |
395 * be NULL terminated. | |
396 */ | |
397 void gaim_status_set_active_with_attrs(GaimStatus *status, gboolean active, | |
398 va_list args); | |
399 | |
400 /** | |
9944 | 401 * Sets the boolean value of an attribute in a status with the specified ID. |
402 * | |
403 * @param status The status. | |
404 * @param id The attribute ID. | |
405 * @param value The boolean value. | |
406 */ | |
407 void gaim_status_set_attr_boolean(GaimStatus *status, const char *id, | |
408 gboolean value); | |
409 | |
410 /** | |
411 * Sets the integer value of an attribute in a status with the specified ID. | |
412 * | |
413 * @param status The status. | |
414 * @param id The attribute ID. | |
415 * @param value The integer value. | |
416 */ | |
417 void gaim_status_set_attr_int(GaimStatus *status, const char *id, | |
418 int value); | |
419 | |
420 /** | |
421 * Sets the string value of an attribute in a status with the specified ID. | |
422 * | |
423 * @param status The status. | |
424 * @param id The attribute ID. | |
425 * @param value The string value. | |
426 */ | |
427 void gaim_status_set_attr_string(GaimStatus *status, const char *id, | |
428 const char *value); | |
429 | |
430 /** | |
431 * Returns the status's type. | |
432 * | |
433 * @param status The status. | |
434 * | |
435 * @return The status's type. | |
436 */ | |
437 GaimStatusType *gaim_status_get_type(const GaimStatus *status); | |
438 | |
439 /** | |
440 * Returns the status's presence. | |
441 * | |
442 * @param status The status. | |
443 * | |
444 * @return The status's presence. | |
445 */ | |
446 GaimPresence *gaim_status_get_presence(const GaimStatus *status); | |
447 | |
448 /** | |
449 * Returns the status's type ID. | |
450 * | |
451 * This is a convenience method for | |
452 * gaim_status_type_get_id(gaim_status_get_type(status)). | |
453 * | |
454 * @param status The status. | |
455 * | |
456 * @return The status's ID. | |
457 */ | |
458 const char *gaim_status_get_id(const GaimStatus *status); | |
459 | |
460 /** | |
461 * Returns the status's name. | |
462 * | |
463 * This is a convenience method for | |
464 * gaim_status_type_get_name(gaim_status_get_type(status)). | |
465 * | |
466 * @param status The status. | |
467 * | |
468 * @return The status's name. | |
469 */ | |
470 const char *gaim_status_get_name(const GaimStatus *status); | |
471 | |
472 /** | |
473 * Returns whether or not a status is independent. | |
474 * | |
475 * This is a convenience method for | |
476 * gaim_status_type_is_independent(gaim_status_get_type(status)). | |
477 * | |
478 * @param status The status. | |
479 * | |
480 * @return TRUE if the status is independent, or FALSE otherwise. | |
481 */ | |
482 gboolean gaim_status_is_independent(const GaimStatus *status); | |
483 | |
484 /** | |
10067 | 485 * Returns whether or not a status is exclusive. |
486 * | |
487 * This is a convenience method for | |
488 * gaim_status_type_is_exclusive(gaim_status_get_type(status)). | |
489 * | |
490 * @param status The status. | |
491 * | |
492 * @return TRUE if the status is exclusive, FALSE otherwise. | |
493 */ | |
494 gboolean gaim_status_is_exclusive(const GaimStatus *status); | |
495 | |
496 /** | |
9944 | 497 * Returns whether or not a status is available. |
498 * | |
499 * Available statuses are online and possibly hidden, but not away or idle. | |
500 * | |
501 * This is a convenience method for | |
502 * gaim_status_type_is_available(gaim_status_get_type(status)). | |
503 * | |
504 * @param status The status. | |
505 * | |
506 * @return TRUE if the status is available, or FALSE otherwise. | |
507 */ | |
508 gboolean gaim_status_is_available(const GaimStatus *status); | |
509 | |
510 /** | |
511 * Returns the active state of a status. | |
512 * | |
513 * @param status The status. | |
514 * | |
515 * @return The active state of the status. | |
516 */ | |
517 gboolean gaim_status_is_active(const GaimStatus *status); | |
518 | |
519 /** | |
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520 * Returns whether or not a status is considered 'online' |
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521 * |
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522 * @param status The status. |
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523 * |
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524 * @return TRUE if the status is considered online, FALSE otherwise |
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525 */ |
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526 gboolean gaim_status_is_online(const GaimStatus *status); |
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527 |
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528 /** |
9944 | 529 * Returns the value of an attribute in a status with the specified ID. |
530 * | |
531 * @param status The status. | |
532 * @param id The attribute ID. | |
533 * | |
534 * @return The value of the attribute. | |
535 */ | |
536 GaimValue *gaim_status_get_attr_value(const GaimStatus *status, | |
537 const char *id); | |
538 | |
539 /** | |
540 * Returns the boolean value of an attribute in a status with the specified ID. | |
541 * | |
542 * @param status The status. | |
543 * @param id The attribute ID. | |
544 * | |
545 * @return The boolean value of the attribute. | |
546 */ | |
547 gboolean gaim_status_get_attr_boolean(const GaimStatus *status, | |
548 const char *id); | |
549 | |
550 /** | |
551 * Returns the integer value of an attribute in a status with the specified ID. | |
552 * | |
553 * @param status The status. | |
554 * @param id The attribute ID. | |
555 * | |
556 * @return The integer value of the attribute. | |
557 */ | |
558 int gaim_status_get_attr_int(const GaimStatus *status, const char *id); | |
559 | |
560 /** | |
561 * Returns the string value of an attribute in a status with the specified ID. | |
562 * | |
563 * @param status The status. | |
564 * @param id The attribute ID. | |
565 * | |
566 * @return The string value of the attribute. | |
567 */ | |
568 const char *gaim_status_get_attr_string(const GaimStatus *status, | |
569 const char *id); | |
570 | |
571 /** | |
572 * Compares two statuses for availability. | |
573 * | |
574 * @param status1 The first status. | |
575 * @param status2 The second status. | |
576 * | |
577 * @return -1 if @a status1 is more available than @a status2. | |
578 * 0 if @a status1 is equal to @a status2. | |
579 * 1 if @a status2 is more available than @a status1. | |
580 */ | |
581 gint gaim_status_compare(const GaimStatus *status1, const GaimStatus *status2); | |
582 | |
583 /*@}*/ | |
584 | |
585 /**************************************************************************/ | |
586 /** @name GaimPresence API */ | |
587 /**************************************************************************/ | |
588 /*@{*/ | |
589 | |
590 /** | |
591 * Creates a new presence. | |
592 * | |
593 * @param context The presence context. | |
594 * | |
595 * @return A new presence. | |
596 */ | |
597 GaimPresence *gaim_presence_new(GaimPresenceContext context); | |
598 | |
599 /** | |
600 * Creates a presence for an account. | |
601 * | |
602 * @param account The account. | |
603 * | |
604 * @return The new presence. | |
605 */ | |
606 GaimPresence *gaim_presence_new_for_account(GaimAccount *account); | |
607 | |
608 /** | |
609 * Creates a presence for a conversation. | |
610 * | |
611 * @param conv The conversation. | |
612 * | |
613 * @return The new presence. | |
614 */ | |
615 GaimPresence *gaim_presence_new_for_conv(GaimConversation *conv); | |
616 | |
617 /** | |
618 * Creates a presence for a buddy. | |
619 * | |
620 * @param buddy The buddy. | |
621 * | |
622 * @return The new presence. | |
623 */ | |
624 GaimPresence *gaim_presence_new_for_buddy(GaimBuddy *buddy); | |
625 | |
626 /** | |
627 * Destroys a presence. | |
628 * | |
629 * All statuses added to this list will be destroyed along with | |
630 * the presence. | |
631 * | |
632 * If this presence belongs to a buddy, you must call | |
633 * gaim_presence_remove_buddy() first. | |
634 * | |
635 * @param presence The presence to destroy. | |
636 */ | |
637 void gaim_presence_destroy(GaimPresence *presence); | |
638 | |
639 /** | |
640 * Removes a buddy from a presence. | |
641 * | |
642 * This must be done before destroying a buddy in a presence. | |
643 * | |
644 * @param presence The presence. | |
645 * @param buddy The buddy. | |
646 */ | |
647 void gaim_presence_remove_buddy(GaimPresence *presence, GaimBuddy *buddy); | |
648 | |
649 /** | |
650 * Adds a status to a presence. | |
651 * | |
652 * @param presence The presence. | |
653 * @param status The status to add. | |
654 */ | |
655 void gaim_presence_add_status(GaimPresence *presence, GaimStatus *status); | |
656 | |
657 /** | |
658 * Adds a list of statuses to the presence. | |
659 * | |
660 * @param presence The presence. | |
661 * @param source_list The source list of statuses to add. | |
662 */ | |
663 void gaim_presence_add_list(GaimPresence *presence, const GList *source_list); | |
664 | |
665 /** | |
666 * Sets the active state of a status in a presence. | |
667 * | |
668 * Only independent statuses can be set unactive. Normal statuses can only | |
669 * be set active, so if you wish to disable a status, set another | |
670 * non-independent status to active, or use gaim_presence_switch_status(). | |
671 * | |
672 * @param presence The presence. | |
673 * @param status_id The ID of the status. | |
674 * @param active The active state. | |
675 */ | |
676 void gaim_presence_set_status_active(GaimPresence *presence, | |
677 const char *status_id, gboolean active); | |
678 | |
679 /** | |
680 * Switches the active status in a presence. | |
681 * | |
682 * This is similar to gaim_presence_set_status_active(), except it won't | |
683 * activate independent statuses. | |
684 * | |
685 * @param presence The presence. | |
686 * @param status_id The status ID to switch to. | |
687 */ | |
688 void gaim_presence_switch_status(GaimPresence *presence, | |
689 const char *status_id); | |
690 | |
691 /** | |
692 * Sets the idle state and time on a presence. | |
693 * | |
694 * @param presence The presence. | |
695 * @param idle The idle state. | |
696 * @param idle_time The idle time, if @a idle is TRUE. | |
697 */ | |
698 void gaim_presence_set_idle(GaimPresence *presence, gboolean idle, | |
699 time_t idle_time); | |
700 | |
701 /** | |
10006 | 702 * Sets the login time on a presence. |
703 * | |
10071 | 704 * @param presence The presence. |
705 * @param login_time The login time. | |
10006 | 706 */ |
707 void gaim_presence_set_login_time(GaimPresence *presence, time_t login_time); | |
708 | |
709 /** | |
9944 | 710 * Sets the warning level on a presence. |
711 * | |
712 * @param presence The presence. | |
9978 | 713 * @param level The warning level. An integer between 0 and 100 |
714 * (inclusive) representing the percentage warned. | |
9944 | 715 */ |
716 void gaim_presence_set_warning_level(GaimPresence *presence, | |
717 unsigned int level); | |
718 | |
719 /** | |
720 * Returns the presence's context. | |
721 * | |
722 * @param presence The presence. | |
723 * | |
724 * @return The presence's context. | |
725 */ | |
726 GaimPresenceContext gaim_presence_get_context(const GaimPresence *presence); | |
727 | |
728 /** | |
729 * Returns a presence's account. | |
730 * | |
731 * @param presence The presence. | |
732 * | |
733 * @return The presence's account. | |
734 */ | |
735 GaimAccount *gaim_presence_get_account(const GaimPresence *presence); | |
736 | |
737 /** | |
738 * Returns a presence's conversation. | |
739 * | |
740 * @param presence The presence. | |
741 * | |
742 * @return The presence's conversation. | |
743 */ | |
744 GaimConversation *gaim_presence_get_conversation(const GaimPresence *presence); | |
745 | |
746 /** | |
747 * Returns a presence's chat user. | |
748 * | |
749 * @param presence The presence. | |
750 * | |
751 * @return The chat's user. | |
752 */ | |
753 const char *gaim_presence_get_chat_user(const GaimPresence *presence); | |
754 | |
755 /** | |
756 * Returns a presence's list of buddies. | |
757 * | |
758 * @param presence The presence. | |
759 * | |
760 * @return The presence's list of buddies. | |
761 */ | |
762 const GList *gaim_presence_get_buddies(const GaimPresence *presence); | |
763 | |
764 /** | |
765 * Returns all the statuses in a presence. | |
766 * | |
767 * @param presence The presence. | |
768 * | |
769 * @return The statuses. | |
770 */ | |
771 const GList *gaim_presence_get_statuses(const GaimPresence *presence); | |
772 | |
773 /** | |
774 * Returns the status with the specified ID from a presence. | |
775 * | |
776 * @param presence The presence. | |
777 * @param status_id The ID of the status. | |
778 * | |
779 * @return The status if found, or NULL. | |
780 */ | |
781 GaimStatus *gaim_presence_get_status(const GaimPresence *presence, | |
782 const char *status_id); | |
783 | |
784 /** | |
785 * Returns the active exclusive status from a presence. | |
786 * | |
787 * @param presence The presence. | |
788 * | |
789 * @return The active exclusive status. | |
790 */ | |
791 GaimStatus *gaim_presence_get_active_status(const GaimPresence *presence); | |
792 | |
793 /** | |
794 * Returns whether or not a presence is available. | |
795 * | |
796 * Available presences are online and possibly hidden, but not away or idle. | |
797 * | |
798 * @param presence The presence. | |
799 * | |
800 * @return TRUE if the presence is available, or FALSE otherwise. | |
801 */ | |
802 gboolean gaim_presence_is_available(const GaimPresence *presence); | |
803 | |
804 /** | |
805 * Returns whether or not a presence is online. | |
806 * | |
807 * @param presence The presence. | |
808 * | |
809 * @return TRUE if the presence is online, or FALSE otherwise. | |
810 */ | |
811 gboolean gaim_presence_is_online(const GaimPresence *presence); | |
812 | |
813 /** | |
814 * Returns whether or not a status in a presence is active. | |
815 * | |
816 * A status is active if itself or any of its sub-statuses are active. | |
817 * | |
818 * @param presence The presence. | |
819 * @param status_id The ID of the status. | |
820 * | |
821 * @return TRUE if the status is active, or FALSE. | |
822 */ | |
823 gboolean gaim_presence_is_status_active(const GaimPresence *presence, | |
824 const char *status_id); | |
825 | |
826 /** | |
827 * Returns whether or not a status with the specified primitive type | |
828 * in a presence is active. | |
829 * | |
830 * A status is active if itself or any of its sub-statuses are active. | |
831 * | |
832 * @param presence The presence. | |
833 * @param primitive The status primitive. | |
834 * | |
835 * @return TRUE if the status is active, or FALSE. | |
836 */ | |
837 gboolean gaim_presence_is_status_primitive_active( | |
838 const GaimPresence *presence, GaimStatusPrimitive primitive); | |
839 | |
840 /** | |
841 * Returns whether or not a presence is idle. | |
842 * | |
843 * @param presence The presence. | |
844 * | |
845 * @return TRUE if the presence is idle, or FALSE otherwise. | |
846 */ | |
847 gboolean gaim_presence_is_idle(const GaimPresence *presence); | |
848 | |
849 /** | |
850 * Returns the presence's idle time. | |
851 * | |
852 * @param presence The presence. | |
853 * | |
854 * @return The presence's idle time. | |
855 */ | |
856 time_t gaim_presence_get_idle_time(const GaimPresence *presence); | |
857 | |
858 /** | |
859 * Returns the presence's warning level. | |
860 * | |
861 * @param presence The presence. | |
862 * | |
863 * @return The presence's warning level. | |
864 */ | |
865 unsigned int gaim_presence_get_warning_level(const GaimPresence *presence); | |
866 | |
867 /** | |
868 * Compares two presences for availability. | |
869 * | |
870 * @param presence1 The first presence. | |
871 * @param presence2 The second presence. | |
872 * | |
873 * @return -1 if @a presence1 is less available than @a presence2. | |
874 * 0 if @a presence1 is equal to @a presence2. | |
875 * 1 if @a presence2 is more available than @a presence1. | |
876 */ | |
877 gint gaim_presence_compare(const GaimPresence *presence1, | |
878 const GaimPresence *presence2); | |
879 | |
880 /*@}*/ | |
881 | |
882 | |
883 /**************************************************************************/ | |
884 /** @name Status subsystem */ | |
885 /**************************************************************************/ | |
886 /*@{*/ | |
887 | |
888 /** | |
889 * Returns all stored statuses. | |
890 * | |
891 * @return A list of stored statuses. | |
892 */ | |
893 const GList *gaim_statuses_get_stored(void); | |
894 | |
895 /** | |
896 * Finds a stored status with the specified status type and primary ID. | |
897 * | |
898 * @param status_type The status type of the status. | |
899 * @param id The primary attribute ID. | |
900 * | |
901 * @return The stored status if found, or NULL. | |
902 */ | |
903 GaimStatus *gaim_statuses_find_stored(const GaimStatusType *status_type, | |
904 const char *id); | |
905 | |
906 /** | |
10087 | 907 * Get the handle for the status subsystem. |
908 * | |
909 * @return the handle to the status subsystem | |
910 */ | |
911 void *gaim_statuses_get_handle(); | |
912 | |
913 /** | |
9944 | 914 * Initializes the status subsystem. |
915 */ | |
916 void gaim_statuses_init(void); | |
917 | |
918 /** | |
919 * Uninitializes the status subsystem. | |
920 */ | |
921 void gaim_statuses_uninit(void); | |
922 | |
923 /** | |
924 * Syncs status information to the file. | |
925 */ | |
926 void gaim_statuses_sync(void); | |
927 | |
928 /** | |
929 * Syncs status information from a file. | |
930 */ | |
931 void gaim_statuses_load(void); | |
932 | |
933 /*@}*/ | |
934 | |
935 #endif /* _GAIM_STATUS_H_ */ |