Mercurial > pidgin
annotate src/connection.c @ 10406:8ee13eecfee0
[gaim-migrate @ 11652]
sf patch #1089195, from Graham Cole
Only attempt to scale buddy icons if we actually need to. This should
avoid some needless blurring of icons that are already the correct size.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 24 Dec 2004 01:32:12 +0000 |
parents | 6a043ae92db6 |
children | 6feef0a9098a |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "blist.h" |
5563 | 27 #include "connection.h" |
5717 | 28 #include "debug.h" |
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29 #include "log.h" |
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30 #include "notify.h" |
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31 #include "prefs.h" |
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32 #include "request.h" |
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33 #include "server.h" |
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34 #include "signals.h" |
6106 | 35 #include "util.h" |
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36 |
5563 | 37 static GList *connections = NULL; |
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38 static GList *connections_connecting = NULL; |
5563 | 39 static GaimConnectionUiOps *connection_ui_ops = NULL; |
40 | |
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41 static int connections_handle; |
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42 |
5563 | 43 GaimConnection * |
44 gaim_connection_new(GaimAccount *account) | |
45 { | |
46 GaimConnection *gc; | |
47 | |
48 g_return_val_if_fail(account != NULL, NULL); | |
49 | |
50 gc = g_new0(GaimConnection, 1); | |
51 | |
7956 | 52 gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
5563 | 53 |
54 gaim_connection_set_account(gc, account); | |
55 gaim_account_set_connection(account, gc); | |
56 | |
57 return gc; | |
58 } | |
59 | |
60 void | |
61 gaim_connection_destroy(GaimConnection *gc) | |
62 { | |
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63 GaimAccount *account; |
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64 |
5563 | 65 g_return_if_fail(gc != NULL); |
66 | |
67 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
68 gaim_connection_disconnect(gc); | |
69 | |
70 return; | |
71 } | |
72 | |
10301 | 73 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
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74 |
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75 account = gaim_connection_get_account(gc); |
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76 gaim_account_set_connection(account, NULL); |
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77 |
5563 | 78 if (gc->display_name != NULL) |
79 g_free(gc->display_name); | |
80 | |
6393 | 81 if (gc->disconnect_timeout) |
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82 gaim_timeout_remove(gc->disconnect_timeout); |
6393 | 83 |
5563 | 84 g_free(gc); |
85 } | |
86 | |
10301 | 87 static void |
88 request_pass_ok_cb(GaimAccount *account, const char *entry) | |
6109 | 89 { |
90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
91 | |
10400 | 92 /* XXX - connect with correct status */ |
93 gaim_account_connect(account, gaim_account_get_status(account, "online")); | |
6109 | 94 } |
95 | |
6581 | 96 void |
97 gaim_connection_register(GaimConnection *gc) | |
98 { | |
99 GaimAccount *account; | |
100 GaimConnectionUiOps *ops; | |
101 GaimPluginProtocolInfo *prpl_info = NULL; | |
102 | |
103 g_return_if_fail(gc != NULL); | |
104 | |
10301 | 105 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
6581 | 106 |
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107 ops = gaim_connections_get_ui_ops(); |
6581 | 108 |
109 if (gc->prpl != NULL) | |
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110 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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111 else |
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112 { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
6581 | 115 |
10301 | 116 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
6581 | 117 gaim_notify_error(NULL, _("Registration Error"), |
118 message, NULL); | |
119 g_free(message); | |
120 return; | |
121 } | |
122 | |
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123 if (prpl_info->register_user == NULL) |
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124 return; |
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125 |
6581 | 126 account = gaim_connection_get_account(gc); |
127 | |
128 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
129 return; | |
130 | |
131 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
132 | |
133 connections = g_list_append(connections, gc); | |
134 | |
135 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
136 | |
137 /* set this so we don't auto-reconnect after registering */ | |
138 gc->wants_to_die = TRUE; | |
139 | |
10301 | 140 gaim_debug_info("connection", "Calling register_user\n"); |
6581 | 141 |
142 prpl_info->register_user(account); | |
143 } | |
144 | |
6109 | 145 |
5563 | 146 void |
10400 | 147 gaim_connection_connect(GaimConnection *gc, GaimStatus *status) |
5563 | 148 { |
149 GaimAccount *account; | |
150 GaimConnectionUiOps *ops; | |
151 GaimPluginProtocolInfo *prpl_info = NULL; | |
152 | |
153 g_return_if_fail(gc != NULL); | |
154 | |
10301 | 155 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); |
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156 |
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157 ops = gaim_connections_get_ui_ops(); |
5563 | 158 |
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159 if (gc->prpl != NULL) |
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160 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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161 else { |
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162 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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163 gaim_account_get_username(gaim_connection_get_account(gc))); |
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164 |
10301 | 165 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
166 gaim_notify_error(NULL, _("Connection Error"), message, NULL); | |
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167 g_free(message); |
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168 return; |
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169 } |
5563 | 170 |
171 account = gaim_connection_get_account(gc); | |
172 | |
6109 | 173 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
174 return; | |
175 | |
6036 | 176 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
6231 | 177 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
178 gaim_account_get_password(account) == NULL) { | |
6111 | 179 gchar *primary; |
6231 | 180 gchar *escaped; |
181 const gchar *username = gaim_account_get_username(account); | |
182 | |
10301 | 183 gaim_debug_info("connection", "Requesting password\n"); |
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184 gaim_connection_destroy(gc); |
6231 | 185 escaped = g_markup_escape_text(username, strlen(username)); |
9699 | 186 primary = g_strdup_printf(_("Enter password for %s (%s)"), escaped, |
187 gaim_account_get_protocol_name(account)); | |
8697 | 188 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, NULL, |
6109 | 189 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 190 _("Cancel"), NULL, account); |
6111 | 191 g_free(primary); |
6231 | 192 g_free(escaped); |
5563 | 193 |
194 return; | |
195 } | |
196 | |
197 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
198 | |
6507 | 199 connections = g_list_append(connections, gc); |
200 | |
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201 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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202 |
10301 | 203 gaim_debug_info("connection", "Calling serv_login\n"); |
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204 |
10400 | 205 serv_login(account, status); |
5563 | 206 } |
207 | |
208 void | |
209 gaim_connection_disconnect(GaimConnection *gc) | |
210 { | |
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211 GaimAccount *account; |
5563 | 212 GList *wins; |
10052 | 213 GaimPresence *presence = NULL; |
5563 | 214 |
215 g_return_if_fail(gc != NULL); | |
216 | |
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217 account = gaim_connection_get_account(gc); |
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218 |
10384 | 219 if (!account->disconnecting) { |
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220 gaim_account_disconnect(account); |
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221 return; |
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222 } |
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223 |
10301 | 224 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
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225 |
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226 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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227 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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228 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 229 |
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230 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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231 |
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232 serv_close(gc); |
5563 | 233 |
6533 | 234 connections = g_list_remove(connections, gc); |
235 | |
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236 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 237 |
7431 | 238 /* LOG system_log(log_signoff, gc, NULL, |
239 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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240 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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241 |
10052 | 242 presence = gaim_account_get_presence(account); |
243 if (gaim_presence_is_online(presence) == TRUE) | |
244 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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245 |
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246 /* |
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247 * XXX This is a hack! Remove this and replace it with a better event |
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248 * notification system. |
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249 */ |
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250 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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251 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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252 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
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253 GAIM_CONV_ACCOUNT_OFFLINE); |
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254 } |
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255 |
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256 gaim_request_close_with_handle(gc); |
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257 gaim_notify_close_with_handle(gc); |
5563 | 258 } |
259 | |
9848 | 260 if (!gaim_account_get_remember_password(account)) |
10301 | 261 gaim_account_set_password(account, NULL); |
9848 | 262 |
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263 gaim_connection_destroy(gc); |
5563 | 264 } |
265 | |
6029 | 266 gboolean |
267 gaim_connection_disconnect_cb(gpointer data) | |
268 { | |
6076 | 269 GaimAccount *account = data; |
9854 | 270 GaimConnection *gc = gaim_account_get_connection(account); |
9848 | 271 |
272 if (!gaim_account_get_remember_password(account)) | |
273 gaim_account_set_password(account,NULL); | |
274 | |
10301 | 275 if (gc != NULL) |
6076 | 276 gaim_connection_disconnect(gc); |
6029 | 277 |
278 return FALSE; | |
279 } | |
280 | |
5563 | 281 /* |
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282 * d:)->-< |
5563 | 283 * |
284 * d:O-\-< | |
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285 * |
5563 | 286 * d:D-/-< |
287 * | |
288 * d8D->-< DANCE! | |
289 */ | |
290 | |
291 void | |
292 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
293 { | |
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294 GaimConnectionUiOps *ops; |
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295 |
5563 | 296 g_return_if_fail(gc != NULL); |
297 | |
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298 if (gc->state == state) |
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299 return; |
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300 |
5563 | 301 gc->state = state; |
302 | |
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303 ops = gaim_connections_get_ui_ops(); |
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304 |
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305 if (gc->state == GAIM_CONNECTING) { |
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306 connections_connecting = g_list_append(connections_connecting, gc); |
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307 } |
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308 else { |
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309 connections_connecting = g_list_remove(connections_connecting, gc); |
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310 } |
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311 |
5563 | 312 if (gc->state == GAIM_CONNECTED) { |
6695 | 313 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 314 GList *wins; |
9285 | 315 GList *add_buds = NULL; |
10052 | 316 GaimAccount *account; |
317 GaimPresence *presence; | |
318 | |
319 account = gaim_connection_get_account(gc); | |
320 presence = gaim_account_get_presence(account); | |
5563 | 321 |
322 /* Set the time the account came online */ | |
323 time(&gc->login_time); | |
324 | |
10301 | 325 if (gaim_prefs_get_bool("/core/logging/log_system") && |
326 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
327 GaimLog *log = gaim_account_get_log(account); | |
328 char *msg = g_strdup_printf("+++ %s signed on", | |
329 gaim_account_get_username(account)); | |
330 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
331 gaim_account_get_username(account), gc->login_time, | |
332 msg); | |
333 g_free(msg); | |
334 } | |
335 | |
5563 | 336 if (ops != NULL && ops->connected != NULL) |
337 ops->connected(gc); | |
338 | |
339 gaim_blist_show(); | |
8573 | 340 gaim_blist_add_account(account); |
5563 | 341 |
342 /* | |
343 * XXX This is a hack! Remove this and replace it with a better event | |
344 * notification system. | |
345 */ | |
346 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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347 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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348 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 349 GAIM_CONV_ACCOUNT_ONLINE); |
350 } | |
351 | |
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352 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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353 |
5563 | 354 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 355 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 356 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
357 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
358 continue; | |
6695 | 359 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
360 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
361 continue; | |
362 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
363 GaimBuddy *b; | |
364 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
365 continue; | |
366 | |
367 b = (GaimBuddy *)bnode; | |
5563 | 368 if(b->account == gc->account) { |
9285 | 369 add_buds = g_list_append(add_buds, b); |
5563 | 370 } |
371 } | |
372 } | |
373 } | |
374 | |
375 if(add_buds) { | |
376 serv_add_buddies(gc, add_buds); | |
377 g_list_free(add_buds); | |
378 } | |
379 | |
380 serv_set_permit_deny(gc); | |
381 } | |
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382 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 383 GaimAccount *account = gaim_connection_get_account(gc); |
384 | |
385 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
386 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
387 GaimLog *log = gaim_account_get_log(account); | |
388 char *msg = g_strdup_printf("+++ %s signed off", | |
389 gaim_account_get_username(account)); | |
390 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
391 gaim_account_get_username(account), time(NULL), | |
392 msg); | |
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393 g_free(msg); |
8573 | 394 } |
395 | |
396 gaim_account_destroy_log(account); | |
397 | |
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398 if (ops != NULL && ops->disconnected != NULL) |
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399 ops->disconnected(gc); |
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400 } |
5563 | 401 } |
402 | |
403 void | |
404 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
405 { | |
406 g_return_if_fail(gc != NULL); | |
407 g_return_if_fail(account != NULL); | |
408 | |
409 gc->account = account; | |
410 } | |
411 | |
412 void | |
413 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
414 { | |
415 g_return_if_fail(gc != NULL); | |
416 | |
417 if (gc->display_name != NULL) | |
418 g_free(gc->display_name); | |
419 | |
420 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
421 } | |
422 | |
423 GaimConnectionState | |
424 gaim_connection_get_state(const GaimConnection *gc) | |
425 { | |
426 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
427 | |
428 return gc->state; | |
429 } | |
430 | |
431 GaimAccount * | |
432 gaim_connection_get_account(const GaimConnection *gc) | |
433 { | |
434 g_return_val_if_fail(gc != NULL, NULL); | |
435 | |
436 return gc->account; | |
437 } | |
438 | |
439 const char * | |
440 gaim_connection_get_display_name(const GaimConnection *gc) | |
441 { | |
442 g_return_val_if_fail(gc != NULL, NULL); | |
443 | |
444 return gc->display_name; | |
445 } | |
446 | |
447 void | |
448 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
449 size_t step, size_t count) | |
450 { | |
451 GaimConnectionUiOps *ops; | |
452 | |
453 g_return_if_fail(gc != NULL); | |
454 g_return_if_fail(text != NULL); | |
455 g_return_if_fail(step < count); | |
456 g_return_if_fail(count > 1); | |
457 | |
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458 ops = gaim_connections_get_ui_ops(); |
5563 | 459 |
460 if (ops != NULL && ops->connect_progress != NULL) | |
461 ops->connect_progress(gc, text, step, count); | |
462 } | |
463 | |
464 void | |
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465 gaim_connection_notice(GaimConnection *gc, const char *text) |
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466 { |
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467 GaimConnectionUiOps *ops; |
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468 |
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469 g_return_if_fail(gc != NULL); |
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470 g_return_if_fail(text != NULL); |
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471 |
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472 ops = gaim_connections_get_ui_ops(); |
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473 |
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474 if (ops != NULL && ops->notice != NULL) |
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475 ops->notice(gc, text); |
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476 } |
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477 |
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478 void |
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479 gaim_connection_error(GaimConnection *gc, const char *text) |
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480 { |
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481 GaimConnectionUiOps *ops; |
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482 |
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483 g_return_if_fail(gc != NULL); |
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484 g_return_if_fail(text != NULL); |
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485 |
6393 | 486 /* If we've already got one error, we don't need any more */ |
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487 if (gc->disconnect_timeout) |
6393 | 488 return; |
489 | |
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490 ops = gaim_connections_get_ui_ops(); |
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491 |
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492 if (ops != NULL) { |
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493 if (ops->report_disconnect != NULL) |
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494 ops->report_disconnect(gc, text); |
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495 } |
5727 | 496 |
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497 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 498 gaim_connection_get_account(gc)); |
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499 } |
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500 |
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501 void |
5563 | 502 gaim_connections_disconnect_all(void) |
503 { | |
504 GList *l; | |
6113 | 505 GaimConnection *gc; |
5563 | 506 |
6113 | 507 while ((l = gaim_connections_get_all()) != NULL) { |
508 gc = l->data; | |
509 gc->wants_to_die = TRUE; | |
510 gaim_connection_destroy(gc); | |
511 } | |
5563 | 512 } |
513 | |
514 GList * | |
515 gaim_connections_get_all(void) | |
516 { | |
517 return connections; | |
518 } | |
519 | |
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520 GList * |
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521 gaim_connections_get_connecting(void) |
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522 { |
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523 return connections_connecting; |
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524 } |
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525 |
5563 | 526 void |
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527 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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528 { |
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529 connection_ui_ops = ops; |
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530 } |
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531 |
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532 GaimConnectionUiOps * |
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533 gaim_connections_get_ui_ops(void) |
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534 { |
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535 return connection_ui_ops; |
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536 } |
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537 |
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538 void |
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539 gaim_connections_init(void) |
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540 { |
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541 void *handle = gaim_connections_get_handle(); |
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542 |
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543 gaim_signal_register(handle, "signing-on", |
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544 gaim_marshal_VOID__POINTER, NULL, 1, |
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545 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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|
546 GAIM_SUBTYPE_CONNECTION)); |
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547 |
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548 gaim_signal_register(handle, "signed-on", |
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549 gaim_marshal_VOID__POINTER, NULL, 1, |
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550 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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551 GAIM_SUBTYPE_CONNECTION)); |
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552 |
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553 gaim_signal_register(handle, "signing-off", |
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554 gaim_marshal_VOID__POINTER, NULL, 1, |
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555 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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556 GAIM_SUBTYPE_CONNECTION)); |
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557 |
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558 gaim_signal_register(handle, "signed-off", |
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559 gaim_marshal_VOID__POINTER, NULL, 1, |
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560 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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561 GAIM_SUBTYPE_CONNECTION)); |
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562 } |
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563 |
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564 void |
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565 gaim_connections_uninit(void) |
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566 { |
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567 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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568 } |
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569 |
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570 void * |
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571 gaim_connections_get_handle(void) |
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572 { |
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573 return &connections_handle; |
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574 } |