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1 /**
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2 * @file chat.h Chat stuff
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3 *
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4 * gaim
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5 *
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6 * Copyright (C) 2003 Nathan Walp <faceprint@faceprint.com>
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 */
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22 #ifndef _GAIM_JABBER_CHAT_H_
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23 #define _GAIM_JABBER_CHAT_H_
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24
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25 #include "internal.h"
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26 #include "connection.h"
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27 #include "conversation.h"
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28 #include "request.h"
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29 #include "roomlist.h"
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30
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31 #include "jabber.h"
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32
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33 typedef struct _JabberChatMember {
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34 char *handle;
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35 char *jid;
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36 } JabberChatMember;
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37
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38
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39 typedef struct _JabberChat {
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40 JabberStream *js;
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41 char *room;
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42 char *server;
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43 char *handle;
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44 int id;
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45 GaimConversation *conv;
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46 gboolean muc;
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47 gboolean xhtml;
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48 GaimRequestType config_dialog_type;
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49 void *config_dialog_handle;
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50 GHashTable *members;
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51 } JabberChat;
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52
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53 GList *jabber_chat_info(GaimConnection *gc);
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54 GHashTable *jabber_chat_info_defaults(GaimConnection *gc, const char *chat_name);
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55 char *jabber_get_chat_name(GHashTable *data);
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56 void jabber_chat_join(GaimConnection *gc, GHashTable *data);
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57 JabberChat *jabber_chat_find(JabberStream *js, const char *room,
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58 const char *server);
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59 JabberChat *jabber_chat_find_by_id(JabberStream *js, int id);
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60 JabberChat *jabber_chat_find_by_conv(GaimConversation *conv);
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61 void jabber_chat_destroy(JabberChat *chat);
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62 void jabber_chat_free(JabberChat *chat);
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63 gboolean jabber_chat_find_buddy(GaimConversation *conv, const char *name);
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64 void jabber_chat_invite(GaimConnection *gc, int id, const char *message,
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65 const char *name);
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66 void jabber_chat_leave(GaimConnection *gc, int id);
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67 char *jabber_chat_buddy_real_name(GaimConnection *gc, int id, const char *who);
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68 void jabber_chat_request_room_configure(JabberChat *chat);
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69 void jabber_chat_create_instant_room(JabberChat *chat);
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70 void jabber_chat_register(JabberChat *chat);
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71 void jabber_chat_change_topic(JabberChat *chat, const char *topic);
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72 void jabber_chat_set_topic(GaimConnection *gc, int id, const char *topic);
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73 void jabber_chat_change_nick(JabberChat *chat, const char *nick);
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74 void jabber_chat_part(JabberChat *chat, const char *msg);
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75 void jabber_chat_track_handle(JabberChat *chat, const char *handle,
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76 const char *jid, const char *affiliation, const char *role);
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77 void jabber_chat_remove_handle(JabberChat *chat, const char *handle);
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78 gboolean jabber_chat_ban_user(JabberChat *chat, const char *who,
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79 const char *why);
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80 gboolean jabber_chat_affiliate_user(JabberChat *chat, const char *who,
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81 const char *affiliation);
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82 gboolean jabber_chat_kick_user(JabberChat *chat, const char *who,
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83 const char *why);
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84
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85 GaimRoomlist *jabber_roomlist_get_list(GaimConnection *gc);
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86 void jabber_roomlist_cancel(GaimRoomlist *list);
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87
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88 void jabber_chat_disco_traffic(JabberChat *chat);
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89
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90
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91 #endif /* _GAIM_JABBER_CHAT_H_ */
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