annotate PROGRAMMING_NOTES @ 6096:94e4cf59bacb

[gaim-migrate @ 6555] (21:55:33) Robot101: LSchiere2: while you're round, fancy renaming a file? StdAfx.h in src/win32/ to stdafx.h. (21:55:50) LSchiere2: Robot101: is there a reason? (21:55:57) Robot101: LSchiere2: yeah, try and put a vitriolic comment about windows and/or herman and his build system into the CVS message. (21:56:14) ***LSchiere2 listens for the why (21:56:33) Robot101: because it gets included as "stdafx.h" (21:56:38) LSchiere2: that's a good reason (21:56:53) SimGuy: windows filesystems and their not-caring-ness (21:57:03) Robot101: so gcc on Linux doesn't find it. just because you're building on a retarded platform doesn't mean you have to be all retarded about it. (21:57:14) Robot101: (yeah, use that as the commit message) (21:57:31) LSchiere2: how many places is it included? ie would it be easier to just change the include? (21:58:00) Robot101: we want to discourage this camelcaps as much as possible, so let's just embrace the fact he included it as lowercase. (21:58:13) ***LSchiere2 detects evasion (21:58:26) LSchiere2: you do realize do you not that cvs does NOT handle renaming a file well at all (21:58:37) Robot101: detect someone who is on a windows laptop ssh'd to a machine which doesn't have a gaim tree on (21:58:50) Robot101: the file isn't ours (21:58:55) Robot101: it's just ripped from some other project (21:58:58) zx64: mv File file; cvs remove File; cvs add file; cvs ci; done (21:59:00) Robot101: we havn't changed it much.any (21:59:04) RUBotzman left the room ("Bye all"). (21:59:11) LSchiere2: yes i'm aware of the steps involved zx64 (21:59:12) Robot101: *much/any committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 12 Jul 2003 02:00:38 +0000
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1 Notes on keeping GAIM OS independant
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2 ------------------------------------
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3
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4 General
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5 -------
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6 - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths
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7
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8 - Use g_getenv, g_snprintf, g_vsnprintf
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9
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10 - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")
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12 - Make sure when including win32dep.h that it is the last header to
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13 be included.
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15 - Open binary files when reading or writing with 'b' mode.
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16
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17 e.g: fopen("somefile", "wb");
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18
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19 Not doing so will open files in windows using defaut translation mode.
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20 i.e. newline -> <CR><LF>
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22 Paths
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23 -----
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25 - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
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26 Doing the following will therefore break the windows build:
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27
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28 printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");
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30 it should be:
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31
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32 printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");
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34 - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
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35 because the Windows dir separator '\' is being used to escape characters, when
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36 paths are read in from the .gaimrc file.
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37
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38 PLUGINS & PROTOS
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39 ----------------
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40
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41 - G_MODULE_EXPORT all functions which are to be accessed from outside the
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42 scope of its "dll" or "so". (E.G. gaim_plugin_init)
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43
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44 - G_MODULE_IMPORT all global variables which are located outside your
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45 dynamic library. (E.G. connections)
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46
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47 (Not doing this will cause "Memory Access Violations" in Win32)