Mercurial > pidgin
view PROGRAMMING_NOTES @ 6096:94e4cf59bacb
[gaim-migrate @ 6555]
(21:55:33) Robot101: LSchiere2: while you're round, fancy renaming a file? StdAfx.h in src/win32/ to stdafx.h.
(21:55:50) LSchiere2: Robot101: is there a reason?
(21:55:57) Robot101: LSchiere2: yeah, try and put a vitriolic comment about windows and/or herman and his build system into
the CVS message.
(21:56:14) ***LSchiere2 listens for the why
(21:56:33) Robot101: because it gets included as "stdafx.h"
(21:56:38) LSchiere2: that's a good reason
(21:56:53) SimGuy: windows filesystems and their not-caring-ness
(21:57:03) Robot101: so gcc on Linux doesn't find it. just because you're building on a retarded platform doesn't mean you
have to be all retarded about it.
(21:57:14) Robot101: (yeah, use that as the commit message)
(21:57:31) LSchiere2: how many places is it included? ie would it be easier to just change the include?
(21:58:00) Robot101: we want to discourage this camelcaps as much as possible, so let's just embrace the fact he included it
as lowercase.
(21:58:13) ***LSchiere2 detects evasion
(21:58:26) LSchiere2: you do realize do you not that cvs does NOT handle renaming a file well at all
(21:58:37) Robot101: detect someone who is on a windows laptop ssh'd to a machine which doesn't have a gaim tree on
(21:58:50) Robot101: the file isn't ours
(21:58:55) Robot101: it's just ripped from some other project
(21:58:58) zx64: mv File file; cvs remove File; cvs add file; cvs ci; done
(21:59:00) Robot101: we havn't changed it much.any
(21:59:04) RUBotzman left the room ("Bye all").
(21:59:11) LSchiere2: yes i'm aware of the steps involved zx64
(21:59:12) Robot101: *much/any
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 12 Jul 2003 02:00:38 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)