Mercurial > pidgin
annotate plugins/simple.c @ 6096:94e4cf59bacb
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(21:55:33) Robot101: LSchiere2: while you're round, fancy renaming a file? StdAfx.h in src/win32/ to stdafx.h.
(21:55:50) LSchiere2: Robot101: is there a reason?
(21:55:57) Robot101: LSchiere2: yeah, try and put a vitriolic comment about windows and/or herman and his build system into
the CVS message.
(21:56:14) ***LSchiere2 listens for the why
(21:56:33) Robot101: because it gets included as "stdafx.h"
(21:56:38) LSchiere2: that's a good reason
(21:56:53) SimGuy: windows filesystems and their not-caring-ness
(21:57:03) Robot101: so gcc on Linux doesn't find it. just because you're building on a retarded platform doesn't mean you
have to be all retarded about it.
(21:57:14) Robot101: (yeah, use that as the commit message)
(21:57:31) LSchiere2: how many places is it included? ie would it be easier to just change the include?
(21:58:00) Robot101: we want to discourage this camelcaps as much as possible, so let's just embrace the fact he included it
as lowercase.
(21:58:13) ***LSchiere2 detects evasion
(21:58:26) LSchiere2: you do realize do you not that cvs does NOT handle renaming a file well at all
(21:58:37) Robot101: detect someone who is on a windows laptop ssh'd to a machine which doesn't have a gaim tree on
(21:58:50) Robot101: the file isn't ours
(21:58:55) Robot101: it's just ripped from some other project
(21:58:58) zx64: mv File file; cvs remove File; cvs add file; cvs ci; done
(21:59:00) Robot101: we havn't changed it much.any
(21:59:04) RUBotzman left the room ("Bye all").
(21:59:11) LSchiere2: yes i'm aware of the steps involved zx64
(21:59:12) Robot101: *much/any
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Sat, 12 Jul 2003 02:00:38 +0000 |
parents | 5239a3b4ab33 |
children | 8f94cce8faa5 |
rev | line source |
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1 #include "config.h" |
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2 #include "gaim.h" |
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4 static gboolean |
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5 plugin_load(GaimPlugin *plugin) |
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6 { |
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7 gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); |
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8 |
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9 return TRUE; |
90 | 10 } |
11 | |
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12 static gboolean |
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13 plugin_unload(GaimPlugin *plugin) |
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14 { |
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15 gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); |
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16 |
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17 return TRUE; |
90 | 18 } |
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19 |
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20 static GaimPluginInfo info = |
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21 { |
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22 2, /**< api_version */ |
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23 GAIM_PLUGIN_STANDARD, /**< type */ |
5367 | 24 NULL, /**< ui_requirement */ |
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25 0, /**< flags */ |
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26 NULL, /**< dependencies */ |
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27 GAIM_PRIORITY_DEFAULT, /**< priority */ |
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28 |
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29 NULL, /**< id */ |
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30 N_("Simple Plugin"), /**< name */ |
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31 VERSION, /**< version */ |
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32 /** summary */ |
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33 N_("Tests to see that most things are working."), |
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34 /** description */ |
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35 N_("Tests to see that most things are working."), |
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36 "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ |
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37 WEBSITE, /**< homepage */ |
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38 |
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39 plugin_load, /**< load */ |
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40 plugin_unload, /**< unload */ |
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41 NULL, /**< destroy */ |
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42 |
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43 NULL, /**< ui_info */ |
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44 NULL /**< extra_info */ |
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45 }; |
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46 |
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47 static void |
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48 init_plugin(GaimPlugin *plugin) |
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49 { |
3551 | 50 } |
51 | |
6063 | 52 GAIM_INIT_PLUGIN(simple, init_plugin, info) |