13870
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1 /**
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2 * The QQ2003C protocol plugin
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3 *
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4 * for gaim
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5 *
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6 * Copyright (C) 2004 Puzzlebird
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 */
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22
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23 // START OF FILE
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24 /*****************************************************************************/
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25 #include "debug.h" // gaim_debug
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26 #include "internal.h" // _("get_text")
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27 #include "notify.h" // gaim_noitfy_xx
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28 #include "request.h" // gaim_request_action
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29
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30 #include "utils.h" // hex_dump_to_str
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31 #include "packet_parse.h" // create_packet_
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32 #include "buddy_info.h" // qq_send_packet_get_info
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33 #include "buddy_list.h" // qq_send_packet_get_buddies_online
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34 #include "buddy_opt.h" // gc_and_uid
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35 #include "char_conv.h" // qq_to_utf8
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36 #include "crypt.h" // qq_crypt
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37 #include "header_info.h" // cmd alias
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38 #include "send_core.h" // qq_send_cmd
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39 #include "sys_msg.h"
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40 #include "qq.h" // qq_data
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41
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42 enum {
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43 QQ_MSG_SYS_BEING_ADDED = 0x01,
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44 QQ_MSG_SYS_ADD_CONTACT_REQUEST = 0x02,
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45 QQ_MSG_SYS_ADD_CONTACT_APPROVED = 0x03,
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46 QQ_MSG_SYS_ADD_CONTACT_REJECTED = 0x04,
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47 QQ_MSG_SYS_NEW_VERSION = 0x09,
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48 };
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49
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50 /* Henry: private function for reading/writing of system log */
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51 static void _qq_sys_msg_log_write(GaimConnection *gc, gchar *msg, gchar *from)
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52 {
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53 GaimLog *log;
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54 GaimAccount *account;
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55
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56 account = gaim_connection_get_account(gc);
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57 g_return_if_fail(gc != NULL && gc->proto_data != NULL);
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58
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59 log = gaim_log_new(GAIM_LOG_IM,
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60 "systemim",
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61 account,
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62 NULL, //gfhuang
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63 time(NULL),
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64 NULL
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65 );
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66 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, from,
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67 time(NULL), msg);
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68 gaim_log_free(log);
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69 }
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70
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71 /*****************************************************************************/
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72 // suggested by rakescar@linuxsir, can still approve after search
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73 static void _qq_search_before_auth_with_gc_and_uid(gc_and_uid * g)
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74 {
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75 GaimConnection *gc;
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76 guint32 uid;
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77
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78 g_return_if_fail(g != NULL);
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79
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80 gc = g->gc;
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81 uid = g->uid;
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82 g_return_if_fail(gc != 0 && uid != 0);
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83
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84 qq_send_packet_get_info(gc, uid, TRUE); // we wanna see window
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85 gaim_request_action
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86 (gc, NULL, _("Do you wanna approve the request?"), "", 2, g, 2,
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87 _("Reject"),
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88 G_CALLBACK(qq_reject_add_request_with_gc_and_uid),
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89 _("Approve"), G_CALLBACK(qq_approve_add_request_with_gc_and_uid));
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90
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91 } // _qq_search_before_auth_with_gc_and_uid
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92
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93 /*****************************************************************************/
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94 static void _qq_search_before_add_with_gc_and_uid(gc_and_uid * g)
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95 {
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96 GaimConnection *gc;
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97 guint32 uid;
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98
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99 g_return_if_fail(g != NULL);
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100
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101 gc = g->gc;
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102 uid = g->uid;
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103 g_return_if_fail(gc != 0 && uid != 0);
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104
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105 qq_send_packet_get_info(gc, uid, TRUE); // we wanna see window
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106 gaim_request_action
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107 (gc, NULL, _("Do you wanna add this buddy?"), "", 2, g, 2,
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108 _("Cancel"), NULL, _("Add"), G_CALLBACK(qq_add_buddy_with_gc_and_uid));
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109
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110 } // _qq_search_before_add_with_gc_and_uid
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111
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112 /*****************************************************************************/
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113 // Send ACK if the sys message needs an ACK
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114 static void _qq_send_packet_ack_msg_sys(GaimConnection * gc, guint8 code, guint32 from, guint16 seq) {
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115 guint8 bar, *ack, *cursor;
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116 gchar *str;
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117 gint ack_len, bytes;
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118
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119 str = g_strdup_printf("%d", from);
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120 bar = 0x1e;
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121 ack_len = 1 + 1 + strlen(str) + 1 + 2;
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122 ack = g_newa(guint8, ack_len);
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123 cursor = ack;
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124 bytes = 0;
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125
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126 bytes += create_packet_b(ack, &cursor, code);
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127 bytes += create_packet_b(ack, &cursor, bar);
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128 bytes += create_packet_data(ack, &cursor, str, strlen(str));
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129 bytes += create_packet_b(ack, &cursor, bar);
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130 bytes += create_packet_w(ack, &cursor, seq);
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131
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132 g_free(str);
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133
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134 if (bytes == ack_len) // creation OK
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135 qq_send_cmd(gc, QQ_CMD_ACK_SYS_MSG, TRUE, 0, FALSE, ack, ack_len);
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136 else
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137 gaim_debug(GAIM_DEBUG_ERROR, "QQ",
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138 "Fail creating sys msg ACK, expect %d bytes, build %d bytes\n", ack_len, bytes);
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139
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140 } // _qq_send_packet_ack_msg_sys
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141
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142 /*****************************************************************************/
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143 // when you are added by a person, QQ server will send sys message
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144 static void _qq_process_msg_sys_being_added(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
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145 gchar *message;
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146 GaimBuddy *b;
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147 guint32 uid;
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148 gc_and_uid *g;
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149 gchar *name; //for memory leak bug, by gfhuang
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150
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151 g_return_if_fail(gc != NULL && from != NULL && to != NULL);
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152
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153 uid = strtol(from, NULL, 10);
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154 name = uid_to_gaim_name(uid); //by gfhuang
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155 b = gaim_find_buddy(gc->account, name);
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156 g_free(name);
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157 if (b == NULL) { // the person is not in my list
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158 g = g_new0(gc_and_uid, 1);
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159 g->gc = gc;
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160 g->uid = uid; // only need to get value
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161 message = g_strdup_printf(_("You have been added by %s"), from);
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162 _qq_sys_msg_log_write(gc, message, from);
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163 gaim_request_action(gc, NULL, message,
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164 _("Would like to add him?"), 2, g, 3,
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165 _("Cancel"), NULL, _("Add"),
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166 G_CALLBACK
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167 (qq_add_buddy_with_gc_and_uid),
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168 _("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid));
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169 } else {
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170 message = g_strdup_printf(_("%s has added you [%s]"), from, to);
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171 _qq_sys_msg_log_write(gc, message, from);
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172 gaim_notify_info(gc, NULL, message, NULL);
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173 }
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174
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175 g_free(message);
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176 } // qq_process_msg_sys_being_added
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177
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178 /*****************************************************************************/
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179 // you are rejected by the person
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180 static void _qq_process_msg_sys_add_contact_rejected(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
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181 gchar *message, *reason;
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182
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183 g_return_if_fail(gc != NULL && from != NULL && to != NULL);
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184
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185 message = g_strdup_printf(_("User %s rejected your request"), from);
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186 reason = g_strdup_printf(_("Reason: %s"), msg_utf8);
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187 _qq_sys_msg_log_write(gc, message, from);
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188
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189 gaim_notify_info(gc, NULL, message, reason);
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190 g_free(message);
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191 g_free(reason);
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192 } // qq_process_msg_sys_add_contact_rejected
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193
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194 /*****************************************************************************/
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195 // the buddy approves your request of adding him/her as your friend
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196 static void _qq_process_msg_sys_add_contact_approved(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
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197 gchar *message;
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198 qq_data *qd;
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199
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200 g_return_if_fail(gc != NULL && from != NULL && to != NULL);
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201
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202 qd = (qq_data *) gc->proto_data;
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203 qq_add_buddy_by_recv_packet(gc, strtol(from, NULL, 10), TRUE, TRUE);
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204
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205 message = g_strdup_printf(_("Use %s has approved your request"), from);
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206 _qq_sys_msg_log_write(gc, message, from);
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207 gaim_notify_info(gc, NULL, message, NULL);
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208
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209 g_free(message);
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210 } // qq_process_msg_sys_add_contact_approved
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211
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212 /*****************************************************************************/
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213 // someone wants to add you to his buddy list
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214 static void _qq_process_msg_sys_add_contact_request(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
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215 gchar *message, *reason;
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216 guint32 uid;
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217 gc_and_uid *g, *g2;
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218 GaimBuddy *b;
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219 gchar *name; // by gfhuang
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220
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221 g_return_if_fail(gc != NULL && from != NULL && to != NULL);
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222
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223 uid = strtol(from, NULL, 10);
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224 g = g_new0(gc_and_uid, 1);
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225 g->gc = gc;
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226 g->uid = uid;
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227
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228 message = g_strdup_printf(_("%s wanna add you [%s] as friends"), from, to);
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229 reason = g_strdup_printf(_("Message: %s"), msg_utf8);
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230 _qq_sys_msg_log_write(gc, message, from);
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231
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232 gaim_request_action
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233 (gc, NULL, message, reason, 2, g, 3,
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234 _("Reject"),
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235 G_CALLBACK(qq_reject_add_request_with_gc_and_uid),
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236 _("Approve"),
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237 G_CALLBACK(qq_approve_add_request_with_gc_and_uid),
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238 _("Search"), G_CALLBACK(_qq_search_before_auth_with_gc_and_uid));
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239
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240 g_free(message);
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241 g_free(reason);
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242
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243 name = uid_to_gaim_name(uid); //by gfhuang
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244 b = gaim_find_buddy(gc->account, name);
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245 g_free(name);
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246 if (b == NULL) { // the person is not in my list
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247 g2 = g_new0(gc_and_uid, 1);
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248 g2->gc = gc;
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249 g2->uid = strtol(from, NULL, 10);
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250 message = g_strdup_printf(_("%s is not in your buddy list"), from);
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251 gaim_request_action(gc, NULL, message,
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252 _("Would you like to add him?"), 2, g2,
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253 3, _("Cancel"), NULL, _("Add"),
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254 G_CALLBACK
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255 (qq_add_buddy_with_gc_and_uid),
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256 _("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid));
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257 g_free(message);
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258 } // if b== NULL
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259
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260 } // qq_process_msg_sys_add_contact_request
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261
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262 /*****************************************************************************/
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263 void qq_process_msg_sys(guint8 * buf, gint buf_len, guint16 seq, GaimConnection * gc) {
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264 qq_data *qd;
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265 gint len;
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266 guint8 *data;
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267 gchar **segments, *code, *from, *to, *msg, *msg_utf8;
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268
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269 g_return_if_fail(gc != NULL && gc->proto_data != NULL);
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270 g_return_if_fail(buf != NULL && buf_len != 0);
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271
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272 qd = (qq_data *) gc->proto_data;
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273 len = buf_len;
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274 data = g_newa(gchar, len);
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275
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276 if (qq_crypt(DECRYPT, buf, buf_len, qd->session_key, data, &len)) {
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277 if (NULL == (segments = split_data(data, len, "\x1f", 4)))
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278 return;
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279 code = segments[0];
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280 from = segments[1];
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281 to = segments[2];
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282 msg = segments[3];
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283
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284 _qq_send_packet_ack_msg_sys(gc, code[0], strtol(from, NULL, 10), seq);
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285
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286 if (strtol(to, NULL, 10) != qd->uid) { // not to me
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287 gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Recv sys msg to [%s], not me!, discard\n", to);
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288 g_strfreev(segments);
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289 return;
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290 }
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291
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292 msg_utf8 = qq_to_utf8(msg, QQ_CHARSET_DEFAULT);
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293 switch (strtol(code, NULL, 10)) {
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294 case QQ_MSG_SYS_BEING_ADDED:
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295 _qq_process_msg_sys_being_added(gc, from, to, msg_utf8);
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296 break;
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297 case QQ_MSG_SYS_ADD_CONTACT_REQUEST:
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298 _qq_process_msg_sys_add_contact_request(gc, from, to, msg_utf8);
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299 break;
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300 case QQ_MSG_SYS_ADD_CONTACT_APPROVED:
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301 _qq_process_msg_sys_add_contact_approved(gc, from, to, msg_utf8);
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302 break;
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303 case QQ_MSG_SYS_ADD_CONTACT_REJECTED:
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304 _qq_process_msg_sys_add_contact_rejected(gc, from, to, msg_utf8);
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305 break;
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306 case QQ_MSG_SYS_NEW_VERSION:
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307 gaim_debug(GAIM_DEBUG_WARNING, "QQ",
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308 "QQ server says there is newer version than %s\n", qq_get_source_str(QQ_CLIENT));
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309 break;
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310 default:
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311 gaim_debug(GAIM_DEBUG_WARNING, "QQ", "Recv unknown sys msg code: %s\n", code);
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312 gaim_debug(GAIM_DEBUG_WARNING, "QQ", "the msg is : %s\n", msg_utf8);
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313 } // switch code
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314 g_free(msg_utf8);
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315 g_strfreev(segments);
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316
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317 } else
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318 gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Error decrypt recv msg sys\n");
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319
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320 } // qq_process_msg_sys
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321
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322 /*****************************************************************************/
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323 // END OF FILE
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