annotate plugins/mono/BooPlugin.boo @ 11668:ae9d9e2add8e

[gaim-migrate @ 13953] " A recent patch (#1326618) was applied to HEAD which fixed tab highlighting for (un)seen messages by moving the (un)seen stuff from core to ui. When this was done, gaim_gtkconv_updated() was being called directly instead of going through gaim_conversation_update(). This stopped the "conversation-updated" signal from being emitted when the (un)seen state was changed. In addition, I noticed another case in gtkconv.c where gaim_gtkconv_updated() was being called directly and two cases in conversation.c where ops->updated() was called directly. This patch fixes those cases by calling gaim_conversation_update() which will emit the signal and then call ops->updated()." -- Casey Harkins committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 15 Oct 2005 16:36:50 +0000
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1 import Gaim
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2
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3 class BooPlugin(GaimPlugin):
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5 def handle(*args as (object)):
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6 b as Buddy
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7 b = args[0]
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8 Debug.debug(Debug.INFO, "booplugin", "Boo Plugin knows that " + b.Alias + " is away\n")
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9
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10 override def Load():
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11 Debug.debug(Debug.INFO, "booplugin", "loading...\n")
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12 BuddyList.OnBuddyAway.connect(self, handle)
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13
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14 override def Unload():
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15 Debug.debug(Debug.INFO, "booplugin", "unloading...\n")
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17 override def Destroy():
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18 Debug.debug(Debug.INFO, "booplugin", "destroying...\n")
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20 override def Info():
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21 return GaimPluginInfo("Boo Plugin", "0.1", "Test Boo Plugin", "Longer Description", "Eoin Coffey", "urled")
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22