view plugins/mono/BooPlugin.boo @ 11668:ae9d9e2add8e

[gaim-migrate @ 13953] " A recent patch (#1326618) was applied to HEAD which fixed tab highlighting for (un)seen messages by moving the (un)seen stuff from core to ui. When this was done, gaim_gtkconv_updated() was being called directly instead of going through gaim_conversation_update(). This stopped the "conversation-updated" signal from being emitted when the (un)seen state was changed. In addition, I noticed another case in gtkconv.c where gaim_gtkconv_updated() was being called directly and two cases in conversation.c where ops->updated() was called directly. This patch fixes those cases by calling gaim_conversation_update() which will emit the signal and then call ops->updated()." -- Casey Harkins committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 15 Oct 2005 16:36:50 +0000
parents a3302d271199
children
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import Gaim

class BooPlugin(GaimPlugin):

	def handle(*args as (object)):
		b as Buddy
		b = args[0]
		Debug.debug(Debug.INFO, "booplugin",  "Boo Plugin knows that " + b.Alias + " is away\n")
		
	override def Load():
		Debug.debug(Debug.INFO, "booplugin", "loading...\n")
		BuddyList.OnBuddyAway.connect(self, handle)
		
	override def Unload():
		Debug.debug(Debug.INFO, "booplugin", "unloading...\n")
		
	override def Destroy():
		Debug.debug(Debug.INFO, "booplugin", "destroying...\n")
		
	override def Info():
		return GaimPluginInfo("Boo Plugin", "0.1", "Test Boo Plugin", "Longer Description", "Eoin Coffey", "urled")