Mercurial > pidgin
annotate libpurple/gaim-client-example.c @ 15786:b25acae693cd
Change connection.c:gaim_connection_error() to still work even if the
message parameter is NULL. There's no reason to error-out of that
function just because some yuppie didn't pass us an error message.
But we still log a critical message, so those of you at home running
with fatal_criticals will still crash.
I noticed this because Jabber isn't handling <stream:error/> correctly
right now. Anyone else notice this? The code is written to look for
"stream:error", but our xmlnode stuff just sees "error" (even though
the "stream:error" format is sent over the wire). I think it's
because of the libxml change.
To reproduce the problem, sign onto the same resource twice and note
that the error message that Gaim gives you sucks.
author | Mark Doliner <mark@kingant.net> |
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date | Tue, 13 Mar 2007 07:33:08 +0000 |
parents | 5fe8042783c1 |
children | 32c366eeeb99 |
rev | line source |
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15373
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1 #define DBUS_API_SUBJECT_TO_CHANGE |
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2 |
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3 #include <stdio.h> |
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4 #include <stdlib.h> |
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5 |
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6 #include "gaim-client.h" |
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7 |
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8 /* |
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9 This example demonstrates how to use libgaim-client to communicate |
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10 with gaim. The names and signatures of functions provided by |
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11 libgaim-client are the same as those in gaim. However, all |
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12 structures (such as GaimAccount) are opaque, that is, you can only |
5fe8042783c1
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13 use pointer to them. In fact, these pointers DO NOT actually point |
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14 to anything, they are just integer identifiers of assigned to these |
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15 structures by gaim. So NEVER try to dereference these pointers. |
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16 Integer ids as disguised as pointers to provide type checking and |
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17 prevent mistakes such as passing an id of GaimAccount when an id of |
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18 GaimBuddy is expected. According to glib manual, this technique is |
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19 portable. |
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20 */ |
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21 |
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22 int main (int argc, char **argv) |
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23 { |
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24 GList *alist, *node; |
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25 |
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26 gaim_init(); |
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27 |
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28 alist = gaim_accounts_get_all(); |
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29 for (node = alist; node != NULL; node = node->next) |
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30 { |
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31 GaimAccount *account = (GaimAccount*) node->data; |
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32 char *name = gaim_account_get_username(account); |
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33 g_print("Name: %s\n", name); |
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34 g_free(name); |
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35 } |
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36 g_list_free(alist); |
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37 |
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38 return 0; |
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39 } |