Mercurial > pidgin
view libpurple/gaim-client-example.c @ 15786:b25acae693cd
Change connection.c:gaim_connection_error() to still work even if the
message parameter is NULL. There's no reason to error-out of that
function just because some yuppie didn't pass us an error message.
But we still log a critical message, so those of you at home running
with fatal_criticals will still crash.
I noticed this because Jabber isn't handling <stream:error/> correctly
right now. Anyone else notice this? The code is written to look for
"stream:error", but our xmlnode stuff just sees "error" (even though
the "stream:error" format is sent over the wire). I think it's
because of the libxml change.
To reproduce the problem, sign onto the same resource twice and note
that the error message that Gaim gives you sucks.
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 13 Mar 2007 07:33:08 +0000 |
parents | 5fe8042783c1 |
children | 32c366eeeb99 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node != NULL; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }