Mercurial > pidgin
annotate src/signals.h @ 11005:bb7fd9359f9e
[gaim-migrate @ 12864]
Small changes to the oscar PRPL. Someone in #gaim was attempting to
debug a problem he's seen with permit/deny settings not sticking,
and noticed that there were multiple copies of people in his permit
or deny list. He didn't think the copies were still being added.
In any case, now Gaim will remove duplicate copies of people in your
permit and deny list, and multiple copies of a single buddy in the
same group.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
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date | Tue, 14 Jun 2005 00:24:27 +0000 |
parents | 0caa9827edf5 |
children | e4459e8ccfb5 |
rev | line source |
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6485 | 1 /** |
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2 * @file signals.h Signal API |
6485 | 3 * @ingroup core |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
6485 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
9713 | 25 #ifndef _GAIM_SIGNALS_H_ |
26 #define _GAIM_SIGNALS_H_ | |
6485 | 27 |
28 #include <glib.h> | |
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29 #include "value.h" |
6485 | 30 |
31 #define GAIM_CALLBACK(func) ((GaimCallback)func) | |
32 | |
33 typedef void (*GaimCallback)(void); | |
34 typedef void (*GaimSignalMarshalFunc)(GaimCallback cb, va_list args, | |
35 void *data, void **return_val); | |
36 | |
37 #ifdef __cplusplus | |
38 extern "C" { | |
39 #endif | |
40 | |
41 /**************************************************************************/ | |
42 /** @name Signal API */ | |
43 /**************************************************************************/ | |
44 /*@{*/ | |
45 | |
46 /** | |
10656 | 47 * Signal Connect Priorities |
48 */ | |
49 #define GAIM_SIGNAL_PRIORITY_DEFAULT 0 | |
50 #define GAIM_SIGNAL_PRIORITY_HIGHEST 9999 | |
51 #define GAIM_SIGNAL_PRIORITY_LOWEST -9999 | |
52 | |
53 /** | |
6485 | 54 * Registers a signal in an instance. |
55 * | |
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56 * @param instance The instance to register the signal for. |
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57 * @param signal The signal name. |
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58 * @param marshal The marshal function. |
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59 * @param ret_value The return value type, or NULL for no return value. |
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60 * @param num_values The number of values to be passed to the callbacks. |
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61 * @param ... The values to pass to the callbacks. |
6485 | 62 * |
63 * @return The signal ID local to that instance, or 0 if the signal | |
64 * couldn't be registered. | |
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65 * |
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66 * @see GaimValue |
6485 | 67 */ |
68 gulong gaim_signal_register(void *instance, const char *signal, | |
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69 GaimSignalMarshalFunc marshal, |
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70 GaimValue *ret_value, int num_values, ...); |
6485 | 71 |
72 /** | |
73 * Unregisters a signal in an instance. | |
74 * | |
75 * @param instance The instance to unregister the signal for. | |
76 * @param signal The signal name. | |
77 */ | |
78 void gaim_signal_unregister(void *instance, const char *signal); | |
79 | |
80 /** | |
81 * Unregisters all signals in an instance. | |
82 * | |
83 * @param instance The instance to unregister the signal for. | |
84 */ | |
85 void gaim_signals_unregister_by_instance(void *instance); | |
86 | |
87 /** | |
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88 * Returns a list of value types used for a signal. |
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89 * |
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90 * @param instance The instance the signal is registered to. |
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91 * @param signal The signal. |
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92 * @param ret_value The return value from the last signal handler. |
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93 * @param num_values The returned number of values. |
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94 * @param values The returned list of values. |
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95 */ |
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96 void gaim_signal_get_values(void *instance, const char *signal, |
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97 GaimValue **ret_value, |
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98 int *num_values, GaimValue ***values); |
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99 |
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100 /** |
6485 | 101 * Connects a signal handler to a signal for a particular object. |
102 * | |
103 * Take care not to register a handler function twice. Gaim will | |
104 * not correct any mistakes for you in this area. | |
105 * | |
106 * @param instance The instance to connect to. | |
107 * @param signal The name of the signal to connect. | |
108 * @param handle The handle of the receiver. | |
109 * @param func The callback function. | |
110 * @param data The data to pass to the callback function. | |
10656 | 111 * @param priority The order in which the signal should be added to the list |
112 * | |
113 * @return The signal handler ID. | |
114 * | |
115 * @see gaim_signal_disconnect() | |
116 */ | |
117 gulong gaim_signal_connect_priority(void *instance, const char *signal, | |
118 void *handle, GaimCallback func, void *data, int priority); | |
119 | |
120 /** | |
121 * Connects a signal handler to a signal for a particular object. | |
122 * (priority defaults to 0) | |
123 * | |
124 * Take care not to register a handler function twice. Gaim will | |
125 * not correct any mistakes for you in this area. | |
126 * | |
127 * @param instance The instance to connect to. | |
128 * @param signal The name of the signal to connect. | |
129 * @param handle The handle of the receiver. | |
130 * @param func The callback function. | |
131 * @param data The data to pass to the callback function. | |
6485 | 132 * |
133 * @return The signal handler ID. | |
134 * | |
135 * @see gaim_signal_disconnect() | |
136 */ | |
137 gulong gaim_signal_connect(void *instance, const char *signal, | |
138 void *handle, GaimCallback func, void *data); | |
139 | |
140 /** | |
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141 * Connects a signal handler to a signal for a particular object. |
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142 * |
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143 * The signal handler will take a va_args of arguments, instead of |
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144 * individual arguments. |
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145 * |
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146 * Take care not to register a handler function twice. Gaim will |
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147 * not correct any mistakes for you in this area. |
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148 * |
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149 * @param instance The instance to connect to. |
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150 * @param signal The name of the signal to connect. |
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151 * @param handle The handle of the receiver. |
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152 * @param func The callback function. |
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153 * @param data The data to pass to the callback function. |
10656 | 154 * @param priority The order in which the signal should be added to the list |
155 * | |
156 * @return The signal handler ID. | |
157 * | |
158 * @see gaim_signal_disconnect() | |
159 */ | |
160 gulong gaim_signal_connect_priority_vargs(void *instance, const char *signal, | |
161 void *handle, GaimCallback func, void *data, int priority); | |
162 | |
163 /** | |
164 * Connects a signal handler to a signal for a particular object. | |
165 * (priority defaults to 0) | |
166 * The signal handler will take a va_args of arguments, instead of | |
167 * individual arguments. | |
168 * | |
169 * Take care not to register a handler function twice. Gaim will | |
170 * not correct any mistakes for you in this area. | |
171 * | |
172 * @param instance The instance to connect to. | |
173 * @param signal The name of the signal to connect. | |
174 * @param handle The handle of the receiver. | |
175 * @param func The callback function. | |
176 * @param data The data to pass to the callback function. | |
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177 * |
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178 * @return The signal handler ID. |
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179 * |
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180 * @see gaim_signal_disconnect() |
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181 */ |
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182 gulong gaim_signal_connect_vargs(void *instance, const char *signal, |
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183 void *handle, GaimCallback func, void *data); |
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184 |
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185 /** |
6485 | 186 * Disconnects a signal handler from a signal on an object. |
187 * | |
188 * @param instance The instance to disconnect from. | |
189 * @param signal The name of the signal to disconnect. | |
190 * @param handle The handle of the receiver. | |
191 * @param func The registered function to disconnect. | |
192 * | |
193 * @see gaim_signal_connect() | |
194 */ | |
195 void gaim_signal_disconnect(void *instance, const char *signal, | |
196 void *handle, GaimCallback func); | |
197 | |
198 /** | |
199 * Removes all callbacks associated with a receiver handle. | |
200 * | |
201 * @param handle The receiver handle. | |
202 */ | |
203 void gaim_signals_disconnect_by_handle(void *handle); | |
204 | |
205 /** | |
206 * Emits a signal. | |
207 * | |
208 * @param instance The instance emitting the signal. | |
209 * @param signal The signal being emitted. | |
210 * | |
211 * @see gaim_signal_connect() | |
212 * @see gaim_signal_disconnect() | |
213 */ | |
214 void gaim_signal_emit(void *instance, const char *signal, ...); | |
215 | |
216 /** | |
217 * Emits a signal, using a va_list of arguments. | |
218 * | |
219 * @param instance The instance emitting the signal. | |
220 * @param signal The signal being emitted. | |
221 * @param args The arguments list. | |
222 * | |
223 * @see gaim_signal_connect() | |
224 * @see gaim_signal_disconnect() | |
225 */ | |
226 void gaim_signal_emit_vargs(void *instance, const char *signal, va_list args); | |
227 | |
228 /** | |
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229 * Emits a signal and returns the first non-NULL return value. |
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230 * |
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231 * Further signal handlers are NOT called after a handler returns |
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232 * something other than NULL. |
6485 | 233 * |
234 * @param instance The instance emitting the signal. | |
235 * @param signal The signal being emitted. | |
236 * | |
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237 * @return The first non-NULL return value |
6485 | 238 */ |
239 void *gaim_signal_emit_return_1(void *instance, const char *signal, ...); | |
240 | |
241 /** | |
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242 * Emits a signal and returns the first non-NULL return value. |
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243 * |
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244 * Further signal handlers are NOT called after a handler returns |
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245 * something other than NULL. |
6485 | 246 * |
247 * @param instance The instance emitting the signal. | |
248 * @param signal The signal being emitted. | |
249 * @param args The arguments list. | |
250 * | |
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251 * @return The first non-NULL return value |
6485 | 252 */ |
253 void *gaim_signal_emit_vargs_return_1(void *instance, const char *signal, | |
254 va_list args); | |
255 | |
256 /** | |
257 * Initializes the signals subsystem. | |
258 */ | |
259 void gaim_signals_init(); | |
260 | |
261 /** | |
262 * Uninitializes the signals subsystem. | |
263 */ | |
264 void gaim_signals_uninit(); | |
265 | |
266 /*@}*/ | |
267 | |
268 /**************************************************************************/ | |
269 /** @name Marshal Functions */ | |
270 /**************************************************************************/ | |
271 /*@{*/ | |
272 | |
273 void gaim_marshal_VOID( | |
274 GaimCallback cb, va_list args, void *data, void **return_val); | |
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275 void gaim_marshal_VOID__INT( |
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276 GaimCallback cb, va_list args, void *data, void **return_val); |
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277 void gaim_marshal_VOID__INT_INT( |
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278 GaimCallback cb, va_list args, void *data, void **return_val); |
6485 | 279 void gaim_marshal_VOID__POINTER( |
280 GaimCallback cb, va_list args, void *data, void **return_val); | |
9734 | 281 void gaim_marshal_VOID__POINTER_UINT( |
282 GaimCallback cb, va_list args, void *data, void **return_val); | |
6485 | 283 void gaim_marshal_VOID__POINTER_POINTER( |
284 GaimCallback cb, va_list args, void *data, void **return_val); | |
285 void gaim_marshal_VOID__POINTER_POINTER_UINT( | |
286 GaimCallback cb, va_list args, void *data, void **return_val); | |
9554 | 287 void gaim_marshal_VOID__POINTER_POINTER_UINT_UINT( |
288 GaimCallback cb, va_list args, void *data, void **return_val); | |
6485 | 289 void gaim_marshal_VOID__POINTER_POINTER_POINTER( |
290 GaimCallback cb, va_list args, void *data, void **return_val); | |
291 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER( | |
292 GaimCallback cb, va_list args, void *data, void **return_val); | |
9514 | 293 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_POINTER( |
294 GaimCallback cb, va_list args, void *data, void **return_val); | |
6509 | 295 void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT( |
296 GaimCallback cb, va_list args, void *data, void **return_val); | |
10104 | 297 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT( |
298 GaimCallback cb, va_list args, void *data, void **return_val); | |
6485 | 299 void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT( |
300 GaimCallback cb, va_list args, void *data, void **return_val); | |
301 | |
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302 void gaim_marshal_INT__INT( |
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303 GaimCallback cb, va_list args, void *data, void **return_val); |
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304 void gaim_marshal_INT__INT_INT( |
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305 GaimCallback cb, va_list args, void *data, void **return_val); |
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306 |
6485 | 307 void gaim_marshal_BOOLEAN__POINTER( |
308 GaimCallback cb, va_list args, void *data, void **return_val); | |
309 void gaim_marshal_BOOLEAN__POINTER_POINTER( | |
310 GaimCallback cb, va_list args, void *data, void **return_val); | |
6509 | 311 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER( |
312 GaimCallback cb, va_list args, void *data, void **return_val); | |
313 void gaim_marshal_BOOLEAN__POINTER_POINTER_UINT( | |
314 GaimCallback cb, va_list args, void *data, void **return_val); | |
6485 | 315 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT( |
316 GaimCallback cb, va_list args, void *data, void **return_val); | |
317 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER( | |
318 GaimCallback cb, va_list args, void *data, void **return_val); | |
319 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER( | |
320 GaimCallback cb, va_list args, void *data, void **return_val); | |
321 | |
322 /*@}*/ | |
323 | |
324 #ifdef __cplusplus | |
325 } | |
326 #endif | |
327 | |
9713 | 328 #endif /* _GAIM_SIGNALS_H_ */ |