Mercurial > pidgin
annotate src/connection.c @ 6629:bdc448cf4cb6
[gaim-migrate @ 7153]
Tim Ringenbach (marv_sf) writes:
" This patch makes sending colors in yahoo work. It also
makes a few changing to receiving them, and addresses
most of the problems with that patch (which I think
were all related to the fact it didn't do outgoing colors).
It now handles bold, italic, underline, font face, font
size, and font color in both directions. It disables
the background color button if the prpl is yahoo (in a
generic way), and farthermore strips out any <body>
tags that the user might try to type anyway (the yahoo
server purposely mangles them).
It also adds a line to g_strescape some debug messages
because I got tired them of changing the color of my
terminal.
I think I got all the bugs out. If you run with -d or
open the debug window, it will show you what both
conversion function returned, which should help track
down any problems."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 26 Aug 2003 01:34:51 +0000 |
parents | fe569b675cd2 |
children | 0c5637b5462e |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
5631 | 8 * |
5563 | 9 * This program is free software; you can redistribute it and/or modify |
10 * it under the terms of the GNU General Public License as published by | |
11 * the Free Software Foundation; either version 2 of the License, or | |
12 * (at your option) any later version. | |
13 * | |
14 * This program is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
17 * GNU General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU General Public License | |
20 * along with this program; if not, write to the Free Software | |
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
22 */ | |
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23 #include "internal.h" |
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24 #include "blist.h" |
5563 | 25 #include "connection.h" |
5717 | 26 #include "debug.h" |
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27 #include "log.h" |
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28 #include "notify.h" |
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29 #include "prefs.h" |
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30 #include "request.h" |
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31 #include "server.h" |
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32 #include "signals.h" |
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33 #include "sound.h" |
6106 | 34 #include "util.h" |
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35 |
5563 | 36 static GList *connections = NULL; |
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37 static GList *connections_connecting = NULL; |
5563 | 38 static GaimConnectionUiOps *connection_ui_ops = NULL; |
39 | |
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40 static int connections_handle; |
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41 |
5563 | 42 GaimConnection * |
43 gaim_connection_new(GaimAccount *account) | |
44 { | |
45 GaimConnection *gc; | |
46 | |
47 g_return_val_if_fail(account != NULL, NULL); | |
48 | |
49 gc = g_new0(GaimConnection, 1); | |
50 | |
51 gc->prpl = gaim_find_prpl(gaim_account_get_protocol(account)); | |
52 | |
53 gaim_connection_set_account(gc, account); | |
54 gaim_account_set_connection(account, gc); | |
55 | |
56 return gc; | |
57 } | |
58 | |
59 void | |
60 gaim_connection_destroy(GaimConnection *gc) | |
61 { | |
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62 GaimAccount *account; |
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63 |
5563 | 64 g_return_if_fail(gc != NULL); |
65 | |
66 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
67 gaim_connection_disconnect(gc); | |
68 | |
69 return; | |
70 } | |
71 | |
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72 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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73 "Destroying connection %p\n", gc); |
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74 |
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75 account = gaim_connection_get_account(gc); |
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76 gaim_account_set_connection(account, NULL); |
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77 |
5563 | 78 if (gc->display_name != NULL) |
79 g_free(gc->display_name); | |
80 | |
81 if (gc->away != NULL) | |
82 g_free(gc->away); | |
83 | |
84 if (gc->away_state != NULL) | |
85 g_free(gc->away_state); | |
86 | |
6393 | 87 if (gc->disconnect_timeout) |
88 g_source_remove(gc->disconnect_timeout); | |
89 | |
5563 | 90 g_free(gc); |
91 } | |
92 | |
6110 | 93 static void request_pass_ok_cb(GaimAccount *account, const char *entry) |
6109 | 94 { |
95 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
96 | |
6110 | 97 gaim_account_connect(account); |
6109 | 98 } |
99 | |
6581 | 100 void |
101 gaim_connection_register(GaimConnection *gc) | |
102 { | |
103 GaimAccount *account; | |
104 GaimConnectionUiOps *ops; | |
105 GaimPluginProtocolInfo *prpl_info = NULL; | |
106 | |
107 g_return_if_fail(gc != NULL); | |
108 | |
109 gaim_debug(GAIM_DEBUG_INFO, "connection", | |
110 "Registering. gc = %p\n", gc); | |
111 | |
112 ops = gaim_get_connection_ui_ops(); | |
113 | |
114 if (gc->prpl != NULL) | |
115 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
116 else { | |
117 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
118 gaim_account_get_username(gaim_connection_get_account(gc))); | |
119 | |
120 gaim_debug(GAIM_DEBUG_ERROR, "connection", | |
121 "Could not get prpl info for %p\n", gc); | |
122 gaim_notify_error(NULL, _("Registration Error"), | |
123 message, NULL); | |
124 g_free(message); | |
125 return; | |
126 } | |
127 | |
128 account = gaim_connection_get_account(gc); | |
129 | |
130 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
131 return; | |
132 | |
133 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
134 | |
135 connections = g_list_append(connections, gc); | |
136 | |
137 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
138 | |
139 /* set this so we don't auto-reconnect after registering */ | |
140 gc->wants_to_die = TRUE; | |
141 | |
142 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling register_user\n"); | |
143 | |
144 prpl_info->register_user(account); | |
145 } | |
146 | |
6109 | 147 |
5563 | 148 void |
149 gaim_connection_connect(GaimConnection *gc) | |
150 { | |
151 GaimAccount *account; | |
152 GaimConnectionUiOps *ops; | |
153 GaimPluginProtocolInfo *prpl_info = NULL; | |
154 | |
155 g_return_if_fail(gc != NULL); | |
156 | |
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157 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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158 "Connecting. gc = %p\n", gc); |
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159 |
5563 | 160 ops = gaim_get_connection_ui_ops(); |
161 | |
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162 if (gc->prpl != NULL) |
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163 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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164 else { |
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165 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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166 gaim_account_get_username(gaim_connection_get_account(gc))); |
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167 |
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168 gaim_debug(GAIM_DEBUG_ERROR, "connection", |
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169 "Could not get prpl info for %p\n", gc); |
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170 gaim_notify_error(NULL, _("Connection Error"), |
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171 message, NULL); |
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172 g_free(message); |
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173 return; |
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174 } |
5563 | 175 |
176 account = gaim_connection_get_account(gc); | |
177 | |
6109 | 178 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
179 return; | |
180 | |
6036 | 181 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
6231 | 182 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
183 gaim_account_get_password(account) == NULL) { | |
6111 | 184 gchar *primary; |
6231 | 185 gchar *escaped; |
186 const gchar *username = gaim_account_get_username(account); | |
187 | |
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188 gaim_debug(GAIM_DEBUG_INFO, "connection", "Requesting password\n"); |
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189 gaim_connection_destroy(gc); |
6231 | 190 escaped = g_markup_escape_text(username, strlen(username)); |
191 primary = g_strdup_printf(_("Enter password for %s"), escaped); | |
6111 | 192 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, |
6109 | 193 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 194 _("Cancel"), NULL, account); |
6111 | 195 g_free(primary); |
6231 | 196 g_free(escaped); |
5563 | 197 |
198 return; | |
199 } | |
200 | |
201 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
202 | |
6507 | 203 connections = g_list_append(connections, gc); |
204 | |
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205 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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206 |
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207 gaim_debug(GAIM_DEBUG_INFO, "connection", "Calling serv_login\n"); |
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208 |
5563 | 209 serv_login(account); |
210 } | |
211 | |
212 void | |
213 gaim_connection_disconnect(GaimConnection *gc) | |
214 { | |
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215 GaimAccount *account; |
5563 | 216 GList *wins; |
217 | |
218 g_return_if_fail(gc != NULL); | |
219 | |
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220 account = gaim_connection_get_account(gc); |
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221 |
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222 if (gaim_account_get_connection(account) != NULL) { |
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223 gaim_account_disconnect(account); |
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224 return; |
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225 } |
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226 |
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227 gaim_debug(GAIM_DEBUG_INFO, "connection", |
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228 "Disconnecting connection %p\n", gc); |
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229 |
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230 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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231 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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232 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 233 |
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234 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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235 |
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236 serv_close(gc); |
5563 | 237 |
6533 | 238 connections = g_list_remove(connections, gc); |
239 | |
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240 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 241 |
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242 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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243 |
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244 system_log(log_signoff, gc, NULL, |
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245 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); |
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246 |
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247 /* |
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248 * XXX This is a hack! Remove this and replace it with a better event |
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249 * notification system. |
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250 */ |
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251 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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252 GaimWindow *win = (GaimWindow *)wins->data; |
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253 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
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254 GAIM_CONV_ACCOUNT_OFFLINE); |
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255 } |
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256 |
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257 gaim_request_close_with_handle(gc); |
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258 gaim_notify_close_with_handle(gc); |
5563 | 259 } |
260 | |
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261 gaim_connection_destroy(gc); |
5563 | 262 } |
263 | |
6029 | 264 gboolean |
265 gaim_connection_disconnect_cb(gpointer data) | |
266 { | |
6076 | 267 GaimAccount *account = data; |
268 GaimConnection *gc = gaim_account_get_connection(account); | |
6029 | 269 |
6076 | 270 if(gc) |
271 gaim_connection_disconnect(gc); | |
6029 | 272 |
273 return FALSE; | |
274 } | |
275 | |
5563 | 276 /* |
277 * d:)->-< | |
278 * | |
279 * d:O-\-< | |
280 * | |
281 * d:D-/-< | |
282 * | |
283 * d8D->-< DANCE! | |
284 */ | |
285 | |
286 void | |
287 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
288 { | |
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289 GaimConnectionUiOps *ops; |
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290 |
5563 | 291 g_return_if_fail(gc != NULL); |
292 | |
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293 if (gc->state == state) |
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294 return; |
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295 |
5563 | 296 gc->state = state; |
297 | |
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298 ops = gaim_get_connection_ui_ops(); |
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299 |
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300 if (gc->state == GAIM_CONNECTING) { |
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301 connections_connecting = g_list_append(connections_connecting, gc); |
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302 } |
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303 else { |
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304 connections_connecting = g_list_remove(connections_connecting, gc); |
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305 } |
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306 |
5563 | 307 if (gc->state == GAIM_CONNECTED) { |
308 GaimBlistNode *gnode,*bnode; | |
309 GList *wins; | |
310 GList *add_buds=NULL; | |
311 | |
312 /* Set the time the account came online */ | |
313 time(&gc->login_time); | |
314 | |
315 if (ops != NULL && ops->connected != NULL) | |
316 ops->connected(gc); | |
317 | |
318 gaim_blist_show(); | |
319 gaim_blist_add_account(gc->account); | |
320 | |
321 /* | |
322 * XXX This is a hack! Remove this and replace it with a better event | |
323 * notification system. | |
324 */ | |
325 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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326 GaimWindow *win = (GaimWindow *)wins->data; |
5563 | 327 gaim_conversation_update(gaim_window_get_conversation_at(win, 0), |
328 GAIM_CONV_ACCOUNT_ONLINE); | |
329 } | |
330 | |
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331 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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332 |
5563 | 333 system_log(log_signon, gc, NULL, |
334 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); | |
335 | |
336 #if 0 | |
337 /* away option given? */ | |
338 if (opt_away) { | |
339 away_on_login(opt_away_arg); | |
340 /* don't do it again */ | |
341 opt_away = 0; | |
342 } else if (awaymessage) { | |
343 serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); | |
344 } | |
345 if (opt_away_arg != NULL) { | |
346 g_free(opt_away_arg); | |
347 opt_away_arg = NULL; | |
348 } | |
349 #endif | |
350 | |
351 /* let the prpl know what buddies we pulled out of the local list */ | |
352 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { | |
353 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
354 continue; | |
355 for(bnode = gnode->child; bnode; bnode = bnode->next) { | |
356 if(GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
357 struct buddy *b = (struct buddy *)bnode; | |
358 if(b->account == gc->account) { | |
359 add_buds = g_list_append(add_buds, b->name); | |
360 } | |
361 } | |
362 } | |
363 } | |
364 | |
365 if(add_buds) { | |
366 serv_add_buddies(gc, add_buds); | |
367 g_list_free(add_buds); | |
368 } | |
369 | |
370 serv_set_permit_deny(gc); | |
371 } | |
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372 else if (gc->state == GAIM_DISCONNECTED) { |
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373 if (ops != NULL && ops->disconnected != NULL) |
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374 ops->disconnected(gc); |
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375 } |
5563 | 376 } |
377 | |
378 void | |
379 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
380 { | |
381 g_return_if_fail(gc != NULL); | |
382 g_return_if_fail(account != NULL); | |
383 | |
384 gc->account = account; | |
385 } | |
386 | |
387 void | |
388 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
389 { | |
390 g_return_if_fail(gc != NULL); | |
391 | |
392 if (gc->display_name != NULL) | |
393 g_free(gc->display_name); | |
394 | |
395 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
396 } | |
397 | |
398 GaimConnectionState | |
399 gaim_connection_get_state(const GaimConnection *gc) | |
400 { | |
401 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
402 | |
403 return gc->state; | |
404 } | |
405 | |
406 GaimAccount * | |
407 gaim_connection_get_account(const GaimConnection *gc) | |
408 { | |
409 g_return_val_if_fail(gc != NULL, NULL); | |
410 | |
411 return gc->account; | |
412 } | |
413 | |
414 const char * | |
415 gaim_connection_get_display_name(const GaimConnection *gc) | |
416 { | |
417 g_return_val_if_fail(gc != NULL, NULL); | |
418 | |
419 return gc->display_name; | |
420 } | |
421 | |
422 void | |
423 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
424 size_t step, size_t count) | |
425 { | |
426 GaimConnectionUiOps *ops; | |
427 | |
428 g_return_if_fail(gc != NULL); | |
429 g_return_if_fail(text != NULL); | |
430 g_return_if_fail(step < count); | |
431 g_return_if_fail(count > 1); | |
432 | |
433 ops = gaim_get_connection_ui_ops(); | |
434 | |
435 if (ops != NULL && ops->connect_progress != NULL) | |
436 ops->connect_progress(gc, text, step, count); | |
437 } | |
438 | |
439 void | |
5571
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440 gaim_connection_notice(GaimConnection *gc, const char *text) |
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441 { |
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442 GaimConnectionUiOps *ops; |
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443 |
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444 g_return_if_fail(gc != NULL); |
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445 g_return_if_fail(text != NULL); |
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446 |
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447 ops = gaim_get_connection_ui_ops(); |
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448 |
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449 if (ops != NULL && ops->notice != NULL) |
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450 ops->notice(gc, text); |
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451 } |
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452 |
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453 void |
5564
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|
454 gaim_connection_error(GaimConnection *gc, const char *text) |
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455 { |
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|
456 GaimConnectionUiOps *ops; |
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diff
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|
457 |
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458 g_return_if_fail(gc != NULL); |
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459 g_return_if_fail(text != NULL); |
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diff
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|
460 |
6393 | 461 /* If we've already got one error, we don't need any more */ |
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|
462 if (gc->disconnect_timeout) |
6393 | 463 return; |
464 | |
5564
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465 ops = gaim_get_connection_ui_ops(); |
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466 |
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467 if (ops != NULL) { |
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468 if (ops->report_disconnect != NULL) |
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469 ops->report_disconnect(gc, text); |
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470 |
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471 if (ops->disconnected != NULL) |
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472 ops->disconnected(gc); |
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|
473 } |
5727 | 474 |
6393 | 475 gc->disconnect_timeout = g_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 476 gaim_connection_get_account(gc)); |
5564
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477 } |
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478 |
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|
479 void |
5563 | 480 gaim_connections_disconnect_all(void) |
481 { | |
482 GList *l; | |
6113 | 483 GaimConnection *gc; |
5563 | 484 |
6113 | 485 while ((l = gaim_connections_get_all()) != NULL) { |
486 gc = l->data; | |
487 gc->wants_to_die = TRUE; | |
488 gaim_connection_destroy(gc); | |
489 } | |
5563 | 490 } |
491 | |
492 GList * | |
493 gaim_connections_get_all(void) | |
494 { | |
495 return connections; | |
496 } | |
497 | |
5788
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498 GList * |
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499 gaim_connections_get_connecting(void) |
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500 { |
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501 return connections_connecting; |
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|
502 } |
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503 |
5563 | 504 void |
6485
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505 gaim_connections_init(void) |
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506 { |
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507 void *handle = gaim_connections_get_handle(); |
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508 |
6564
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509 gaim_signal_register(handle, "signing-on", |
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510 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
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511 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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changeset
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512 GAIM_SUBTYPE_CONNECTION)); |
6564
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513 |
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changeset
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514 gaim_signal_register(handle, "signed-on", |
800ef4a51096
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changeset
|
515 gaim_marshal_VOID__POINTER, NULL, 1, |
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changeset
|
516 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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changeset
|
517 GAIM_SUBTYPE_CONNECTION)); |
6564
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changeset
|
518 |
800ef4a51096
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changeset
|
519 gaim_signal_register(handle, "signing-off", |
800ef4a51096
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diff
changeset
|
520 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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diff
changeset
|
521 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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changeset
|
522 GAIM_SUBTYPE_CONNECTION)); |
6564
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changeset
|
523 |
800ef4a51096
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changeset
|
524 gaim_signal_register(handle, "signed-off", |
800ef4a51096
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diff
changeset
|
525 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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diff
changeset
|
526 gaim_value_new(GAIM_TYPE_SUBTYPE, |
6597
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6581
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changeset
|
527 GAIM_SUBTYPE_CONNECTION)); |
6485
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6468
diff
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|
528 } |
70d5122bc3ff
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changeset
|
529 |
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
changeset
|
530 void |
70d5122bc3ff
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6468
diff
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531 gaim_connections_uninit(void) |
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532 { |
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533 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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534 } |
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535 |
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536 void * |
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537 gaim_connections_get_handle(void) |
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538 { |
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539 return &connections_handle; |
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540 } |
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541 |
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542 void |
5563 | 543 gaim_set_connection_ui_ops(GaimConnectionUiOps *ops) |
544 { | |
545 connection_ui_ops = ops; | |
546 } | |
547 | |
548 GaimConnectionUiOps * | |
549 gaim_get_connection_ui_ops(void) | |
550 { | |
551 return connection_ui_ops; | |
552 } |