Mercurial > pidgin
annotate src/connection.c @ 10429:e41f0668a648
[gaim-migrate @ 11681]
blist.xml is now written using the util function and xmlnodes.
Let no one ever ever complain about losing their blist because their
hard drive was full.
prefs and pounces are the only two xml files not use the util functions
and xmlnodes.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 27 Dec 2004 06:24:22 +0000 |
parents | 6a043ae92db6 |
children | 6feef0a9098a |
rev | line source |
---|---|
5563 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
5631 | 10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "blist.h" |
5563 | 27 #include "connection.h" |
5717 | 28 #include "debug.h" |
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29 #include "log.h" |
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30 #include "notify.h" |
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31 #include "prefs.h" |
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32 #include "request.h" |
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33 #include "server.h" |
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34 #include "signals.h" |
6106 | 35 #include "util.h" |
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36 |
5563 | 37 static GList *connections = NULL; |
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38 static GList *connections_connecting = NULL; |
5563 | 39 static GaimConnectionUiOps *connection_ui_ops = NULL; |
40 | |
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41 static int connections_handle; |
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42 |
5563 | 43 GaimConnection * |
44 gaim_connection_new(GaimAccount *account) | |
45 { | |
46 GaimConnection *gc; | |
47 | |
48 g_return_val_if_fail(account != NULL, NULL); | |
49 | |
50 gc = g_new0(GaimConnection, 1); | |
51 | |
7956 | 52 gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
5563 | 53 |
54 gaim_connection_set_account(gc, account); | |
55 gaim_account_set_connection(account, gc); | |
56 | |
57 return gc; | |
58 } | |
59 | |
60 void | |
61 gaim_connection_destroy(GaimConnection *gc) | |
62 { | |
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63 GaimAccount *account; |
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64 |
5563 | 65 g_return_if_fail(gc != NULL); |
66 | |
67 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { | |
68 gaim_connection_disconnect(gc); | |
69 | |
70 return; | |
71 } | |
72 | |
10301 | 73 gaim_debug_info("connection", "Destroying connection %p\n", gc); |
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74 |
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75 account = gaim_connection_get_account(gc); |
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76 gaim_account_set_connection(account, NULL); |
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77 |
5563 | 78 if (gc->display_name != NULL) |
79 g_free(gc->display_name); | |
80 | |
6393 | 81 if (gc->disconnect_timeout) |
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82 gaim_timeout_remove(gc->disconnect_timeout); |
6393 | 83 |
5563 | 84 g_free(gc); |
85 } | |
86 | |
10301 | 87 static void |
88 request_pass_ok_cb(GaimAccount *account, const char *entry) | |
6109 | 89 { |
90 gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); | |
91 | |
10400 | 92 /* XXX - connect with correct status */ |
93 gaim_account_connect(account, gaim_account_get_status(account, "online")); | |
6109 | 94 } |
95 | |
6581 | 96 void |
97 gaim_connection_register(GaimConnection *gc) | |
98 { | |
99 GaimAccount *account; | |
100 GaimConnectionUiOps *ops; | |
101 GaimPluginProtocolInfo *prpl_info = NULL; | |
102 | |
103 g_return_if_fail(gc != NULL); | |
104 | |
10301 | 105 gaim_debug_info("connection", "Registering. gc = %p\n", gc); |
6581 | 106 |
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107 ops = gaim_connections_get_ui_ops(); |
6581 | 108 |
109 if (gc->prpl != NULL) | |
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110 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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111 else |
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112 { |
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113 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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114 gaim_account_get_username(gaim_connection_get_account(gc))); |
6581 | 115 |
10301 | 116 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
6581 | 117 gaim_notify_error(NULL, _("Registration Error"), |
118 message, NULL); | |
119 g_free(message); | |
120 return; | |
121 } | |
122 | |
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123 if (prpl_info->register_user == NULL) |
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124 return; |
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125 |
6581 | 126 account = gaim_connection_get_account(gc); |
127 | |
128 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) | |
129 return; | |
130 | |
131 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
132 | |
133 connections = g_list_append(connections, gc); | |
134 | |
135 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
136 | |
137 /* set this so we don't auto-reconnect after registering */ | |
138 gc->wants_to_die = TRUE; | |
139 | |
10301 | 140 gaim_debug_info("connection", "Calling register_user\n"); |
6581 | 141 |
142 prpl_info->register_user(account); | |
143 } | |
144 | |
6109 | 145 |
5563 | 146 void |
10400 | 147 gaim_connection_connect(GaimConnection *gc, GaimStatus *status) |
5563 | 148 { |
149 GaimAccount *account; | |
150 GaimConnectionUiOps *ops; | |
151 GaimPluginProtocolInfo *prpl_info = NULL; | |
152 | |
153 g_return_if_fail(gc != NULL); | |
154 | |
10301 | 155 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); |
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156 |
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157 ops = gaim_connections_get_ui_ops(); |
5563 | 158 |
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159 if (gc->prpl != NULL) |
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160 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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161 else { |
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162 gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), |
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163 gaim_account_get_username(gaim_connection_get_account(gc))); |
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164 |
10301 | 165 gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); |
166 gaim_notify_error(NULL, _("Connection Error"), message, NULL); | |
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167 g_free(message); |
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168 return; |
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169 } |
5563 | 170 |
171 account = gaim_connection_get_account(gc); | |
172 | |
6109 | 173 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) |
174 return; | |
175 | |
6036 | 176 if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && |
6231 | 177 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && |
178 gaim_account_get_password(account) == NULL) { | |
6111 | 179 gchar *primary; |
6231 | 180 gchar *escaped; |
181 const gchar *username = gaim_account_get_username(account); | |
182 | |
10301 | 183 gaim_debug_info("connection", "Requesting password\n"); |
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184 gaim_connection_destroy(gc); |
6231 | 185 escaped = g_markup_escape_text(username, strlen(username)); |
9699 | 186 primary = g_strdup_printf(_("Enter password for %s (%s)"), escaped, |
187 gaim_account_get_protocol_name(account)); | |
8697 | 188 gaim_request_input(gc, NULL, primary, NULL, NULL, FALSE, TRUE, NULL, |
6109 | 189 _("OK"), G_CALLBACK(request_pass_ok_cb), |
6110 | 190 _("Cancel"), NULL, account); |
6111 | 191 g_free(primary); |
6231 | 192 g_free(escaped); |
5563 | 193 |
194 return; | |
195 } | |
196 | |
197 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
198 | |
6507 | 199 connections = g_list_append(connections, gc); |
200 | |
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201 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); |
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202 |
10301 | 203 gaim_debug_info("connection", "Calling serv_login\n"); |
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204 |
10400 | 205 serv_login(account, status); |
5563 | 206 } |
207 | |
208 void | |
209 gaim_connection_disconnect(GaimConnection *gc) | |
210 { | |
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211 GaimAccount *account; |
5563 | 212 GList *wins; |
10052 | 213 GaimPresence *presence = NULL; |
5563 | 214 |
215 g_return_if_fail(gc != NULL); | |
216 | |
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217 account = gaim_connection_get_account(gc); |
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218 |
10384 | 219 if (!account->disconnecting) { |
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220 gaim_account_disconnect(account); |
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221 return; |
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222 } |
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223 |
10301 | 224 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); |
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225 |
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226 if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) { |
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227 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) |
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228 gaim_blist_remove_account(gaim_connection_get_account(gc)); |
5563 | 229 |
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230 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); |
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231 |
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232 serv_close(gc); |
5563 | 233 |
6533 | 234 connections = g_list_remove(connections, gc); |
235 | |
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236 gaim_connection_set_state(gc, GAIM_DISCONNECTED); |
5563 | 237 |
7431 | 238 /* LOG system_log(log_signoff, gc, NULL, |
239 OPT_LOG_BUDDY_SIGNON | OPT_LOG_MY_SIGNON); */ | |
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240 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); |
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241 |
10052 | 242 presence = gaim_account_get_presence(account); |
243 if (gaim_presence_is_online(presence) == TRUE) | |
244 gaim_presence_set_status_active(presence, "offline", TRUE); | |
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245 |
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246 /* |
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247 * XXX This is a hack! Remove this and replace it with a better event |
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248 * notification system. |
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249 */ |
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250 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { |
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251 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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252 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
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253 GAIM_CONV_ACCOUNT_OFFLINE); |
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254 } |
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255 |
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256 gaim_request_close_with_handle(gc); |
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257 gaim_notify_close_with_handle(gc); |
5563 | 258 } |
259 | |
9848 | 260 if (!gaim_account_get_remember_password(account)) |
10301 | 261 gaim_account_set_password(account, NULL); |
9848 | 262 |
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263 gaim_connection_destroy(gc); |
5563 | 264 } |
265 | |
6029 | 266 gboolean |
267 gaim_connection_disconnect_cb(gpointer data) | |
268 { | |
6076 | 269 GaimAccount *account = data; |
9854 | 270 GaimConnection *gc = gaim_account_get_connection(account); |
9848 | 271 |
272 if (!gaim_account_get_remember_password(account)) | |
273 gaim_account_set_password(account,NULL); | |
274 | |
10301 | 275 if (gc != NULL) |
6076 | 276 gaim_connection_disconnect(gc); |
6029 | 277 |
278 return FALSE; | |
279 } | |
280 | |
5563 | 281 /* |
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282 * d:)->-< |
5563 | 283 * |
284 * d:O-\-< | |
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285 * |
5563 | 286 * d:D-/-< |
287 * | |
288 * d8D->-< DANCE! | |
289 */ | |
290 | |
291 void | |
292 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
293 { | |
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294 GaimConnectionUiOps *ops; |
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295 |
5563 | 296 g_return_if_fail(gc != NULL); |
297 | |
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298 if (gc->state == state) |
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299 return; |
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300 |
5563 | 301 gc->state = state; |
302 | |
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303 ops = gaim_connections_get_ui_ops(); |
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304 |
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305 if (gc->state == GAIM_CONNECTING) { |
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306 connections_connecting = g_list_append(connections_connecting, gc); |
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307 } |
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308 else { |
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309 connections_connecting = g_list_remove(connections_connecting, gc); |
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310 } |
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311 |
5563 | 312 if (gc->state == GAIM_CONNECTED) { |
6695 | 313 GaimBlistNode *gnode,*cnode,*bnode; |
5563 | 314 GList *wins; |
9285 | 315 GList *add_buds = NULL; |
10052 | 316 GaimAccount *account; |
317 GaimPresence *presence; | |
318 | |
319 account = gaim_connection_get_account(gc); | |
320 presence = gaim_account_get_presence(account); | |
5563 | 321 |
322 /* Set the time the account came online */ | |
323 time(&gc->login_time); | |
324 | |
10301 | 325 if (gaim_prefs_get_bool("/core/logging/log_system") && |
326 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
327 GaimLog *log = gaim_account_get_log(account); | |
328 char *msg = g_strdup_printf("+++ %s signed on", | |
329 gaim_account_get_username(account)); | |
330 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
331 gaim_account_get_username(account), gc->login_time, | |
332 msg); | |
333 g_free(msg); | |
334 } | |
335 | |
5563 | 336 if (ops != NULL && ops->connected != NULL) |
337 ops->connected(gc); | |
338 | |
339 gaim_blist_show(); | |
8573 | 340 gaim_blist_add_account(account); |
5563 | 341 |
342 /* | |
343 * XXX This is a hack! Remove this and replace it with a better event | |
344 * notification system. | |
345 */ | |
346 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
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347 GaimConvWindow *win = (GaimConvWindow *)wins->data; |
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348 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), |
5563 | 349 GAIM_CONV_ACCOUNT_ONLINE); |
350 } | |
351 | |
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352 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); |
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353 |
5563 | 354 /* let the prpl know what buddies we pulled out of the local list */ |
10301 | 355 /* XXX - Remove this and let the prpl take care of it itself? */ |
5563 | 356 for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { |
357 if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
358 continue; | |
6695 | 359 for(cnode = gnode->child; cnode; cnode = cnode->next) { |
360 if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
361 continue; | |
362 for(bnode = cnode->child; bnode; bnode = bnode->next) { | |
363 GaimBuddy *b; | |
364 if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
365 continue; | |
366 | |
367 b = (GaimBuddy *)bnode; | |
5563 | 368 if(b->account == gc->account) { |
9285 | 369 add_buds = g_list_append(add_buds, b); |
5563 | 370 } |
371 } | |
372 } | |
373 } | |
374 | |
375 if(add_buds) { | |
376 serv_add_buddies(gc, add_buds); | |
377 g_list_free(add_buds); | |
378 } | |
379 | |
380 serv_set_permit_deny(gc); | |
381 } | |
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382 else if (gc->state == GAIM_DISCONNECTED) { |
8573 | 383 GaimAccount *account = gaim_connection_get_account(gc); |
384 | |
385 if(gaim_prefs_get_bool("/core/logging/log_system") && | |
386 gaim_prefs_get_bool("/core/logging/log_own_states")){ | |
387 GaimLog *log = gaim_account_get_log(account); | |
388 char *msg = g_strdup_printf("+++ %s signed off", | |
389 gaim_account_get_username(account)); | |
390 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
391 gaim_account_get_username(account), time(NULL), | |
392 msg); | |
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393 g_free(msg); |
8573 | 394 } |
395 | |
396 gaim_account_destroy_log(account); | |
397 | |
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398 if (ops != NULL && ops->disconnected != NULL) |
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399 ops->disconnected(gc); |
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400 } |
5563 | 401 } |
402 | |
403 void | |
404 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
405 { | |
406 g_return_if_fail(gc != NULL); | |
407 g_return_if_fail(account != NULL); | |
408 | |
409 gc->account = account; | |
410 } | |
411 | |
412 void | |
413 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
414 { | |
415 g_return_if_fail(gc != NULL); | |
416 | |
417 if (gc->display_name != NULL) | |
418 g_free(gc->display_name); | |
419 | |
420 gc->display_name = (name == NULL ? NULL : g_strdup(name)); | |
421 } | |
422 | |
423 GaimConnectionState | |
424 gaim_connection_get_state(const GaimConnection *gc) | |
425 { | |
426 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
427 | |
428 return gc->state; | |
429 } | |
430 | |
431 GaimAccount * | |
432 gaim_connection_get_account(const GaimConnection *gc) | |
433 { | |
434 g_return_val_if_fail(gc != NULL, NULL); | |
435 | |
436 return gc->account; | |
437 } | |
438 | |
439 const char * | |
440 gaim_connection_get_display_name(const GaimConnection *gc) | |
441 { | |
442 g_return_val_if_fail(gc != NULL, NULL); | |
443 | |
444 return gc->display_name; | |
445 } | |
446 | |
447 void | |
448 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
449 size_t step, size_t count) | |
450 { | |
451 GaimConnectionUiOps *ops; | |
452 | |
453 g_return_if_fail(gc != NULL); | |
454 g_return_if_fail(text != NULL); | |
455 g_return_if_fail(step < count); | |
456 g_return_if_fail(count > 1); | |
457 | |
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458 ops = gaim_connections_get_ui_ops(); |
5563 | 459 |
460 if (ops != NULL && ops->connect_progress != NULL) | |
461 ops->connect_progress(gc, text, step, count); | |
462 } | |
463 | |
464 void | |
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465 gaim_connection_notice(GaimConnection *gc, const char *text) |
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466 { |
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467 GaimConnectionUiOps *ops; |
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468 |
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469 g_return_if_fail(gc != NULL); |
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470 g_return_if_fail(text != NULL); |
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471 |
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472 ops = gaim_connections_get_ui_ops(); |
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473 |
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474 if (ops != NULL && ops->notice != NULL) |
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475 ops->notice(gc, text); |
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476 } |
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477 |
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478 void |
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479 gaim_connection_error(GaimConnection *gc, const char *text) |
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480 { |
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481 GaimConnectionUiOps *ops; |
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482 |
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483 g_return_if_fail(gc != NULL); |
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484 g_return_if_fail(text != NULL); |
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485 |
6393 | 486 /* If we've already got one error, we don't need any more */ |
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487 if (gc->disconnect_timeout) |
6393 | 488 return; |
489 | |
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490 ops = gaim_connections_get_ui_ops(); |
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491 |
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492 if (ops != NULL) { |
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493 if (ops->report_disconnect != NULL) |
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494 ops->report_disconnect(gc, text); |
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495 } |
5727 | 496 |
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497 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, |
6076 | 498 gaim_connection_get_account(gc)); |
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499 } |
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500 |
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501 void |
5563 | 502 gaim_connections_disconnect_all(void) |
503 { | |
504 GList *l; | |
6113 | 505 GaimConnection *gc; |
5563 | 506 |
6113 | 507 while ((l = gaim_connections_get_all()) != NULL) { |
508 gc = l->data; | |
509 gc->wants_to_die = TRUE; | |
510 gaim_connection_destroy(gc); | |
511 } | |
5563 | 512 } |
513 | |
514 GList * | |
515 gaim_connections_get_all(void) | |
516 { | |
517 return connections; | |
518 } | |
519 | |
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520 GList * |
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521 gaim_connections_get_connecting(void) |
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522 { |
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523 return connections_connecting; |
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524 } |
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525 |
5563 | 526 void |
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527 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) |
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528 { |
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529 connection_ui_ops = ops; |
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530 } |
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531 |
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532 GaimConnectionUiOps * |
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533 gaim_connections_get_ui_ops(void) |
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534 { |
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535 return connection_ui_ops; |
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536 } |
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537 |
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538 void |
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539 gaim_connections_init(void) |
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540 { |
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541 void *handle = gaim_connections_get_handle(); |
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542 |
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543 gaim_signal_register(handle, "signing-on", |
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544 gaim_marshal_VOID__POINTER, NULL, 1, |
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545 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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546 GAIM_SUBTYPE_CONNECTION)); |
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547 |
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548 gaim_signal_register(handle, "signed-on", |
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549 gaim_marshal_VOID__POINTER, NULL, 1, |
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550 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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551 GAIM_SUBTYPE_CONNECTION)); |
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552 |
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553 gaim_signal_register(handle, "signing-off", |
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554 gaim_marshal_VOID__POINTER, NULL, 1, |
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555 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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556 GAIM_SUBTYPE_CONNECTION)); |
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557 |
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558 gaim_signal_register(handle, "signed-off", |
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559 gaim_marshal_VOID__POINTER, NULL, 1, |
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560 gaim_value_new(GAIM_TYPE_SUBTYPE, |
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561 GAIM_SUBTYPE_CONNECTION)); |
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562 } |
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563 |
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564 void |
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565 gaim_connections_uninit(void) |
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566 { |
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567 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); |
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568 } |
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569 |
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570 void * |
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571 gaim_connections_get_handle(void) |
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572 { |
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573 return &connections_handle; |
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574 } |