comparison src/prpl.h @ 5234:890b29f00b68

[gaim-migrate @ 5604] Chats in the buddy list! You can now put chat rooms in your buddy list, and double-click them to join them, instead of having to do all that typing. I'm eventually gonna add auto-join support, so that ugly hack involving pouncing can go away. Someone should make some new artwork so we don't have 2 + icons next to each other in the menus. This also has some fixes to let gaim compile again, after the renaming of the buddy list files. This also fixes the problem with offline buddies not showing up in the list sometimes for accounts that didn't log in at startup. This probably fixes other stuff, but I can't remember any of it off the top of my head. I'm going to stop typing and let people play with this now. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sat, 26 Apr 2003 20:30:43 +0000
parents fefad67de2c7
children fc0441fbf159
comparison
equal deleted inserted replaced
5233:202105dbed8f 5234:890b29f00b68
250 void (*add_deny)(struct gaim_connection *, const char *name); 250 void (*add_deny)(struct gaim_connection *, const char *name);
251 void (*rem_permit)(struct gaim_connection *, const char *name); 251 void (*rem_permit)(struct gaim_connection *, const char *name);
252 void (*rem_deny)(struct gaim_connection *, const char *name); 252 void (*rem_deny)(struct gaim_connection *, const char *name);
253 void (*set_permit_deny)(struct gaim_connection *); 253 void (*set_permit_deny)(struct gaim_connection *);
254 void (*warn)(struct gaim_connection *, char *who, int anonymous); 254 void (*warn)(struct gaim_connection *, char *who, int anonymous);
255 void (*join_chat)(struct gaim_connection *, GList *data); 255 void (*join_chat)(struct gaim_connection *, GHashTable *components);
256 void (*chat_invite)(struct gaim_connection *, int id, 256 void (*chat_invite)(struct gaim_connection *, int id,
257 const char *who, const char *message); 257 const char *who, const char *message);
258 void (*chat_leave)(struct gaim_connection *, int id); 258 void (*chat_leave)(struct gaim_connection *, int id);
259 void (*chat_whisper)(struct gaim_connection *, int id, 259 void (*chat_whisper)(struct gaim_connection *, int id,
260 char *who, char *message); 260 char *who, char *message);