comparison src/server.h @ 6059:d8cd876e613e

[gaim-migrate @ 6509] I made a lot of server.c functions use const chat * instead of const * Made the alias entry have focus in the alias buddy dialog. Fixed a typo thanks to J. Silvestri committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 08 Jul 2003 03:36:41 +0000
parents fccc33d4b8fa
children 42fdf16f1dad
comparison
equal deleted inserted replaced
6058:d5f4ae4f9a02 6059:d8cd876e613e
51 #endif 51 #endif
52 52
53 void serv_login(GaimAccount *); 53 void serv_login(GaimAccount *);
54 void serv_close(GaimConnection *); 54 void serv_close(GaimConnection *);
55 void serv_touch_idle(GaimConnection *); 55 void serv_touch_idle(GaimConnection *);
56 int serv_send_im(GaimConnection *, char *, char *, int, int); 56 int serv_send_im(GaimConnection *, const char *, const char *, int, int);
57 void serv_get_info(GaimConnection *, char *); 57 void serv_get_info(GaimConnection *, const char *);
58 void serv_get_dir(GaimConnection *, char *); 58 void serv_get_dir(GaimConnection *, const char *);
59 void serv_set_idle(GaimConnection *, int); 59 void serv_set_idle(GaimConnection *, int);
60 void serv_set_info(GaimConnection *, const char *); 60 void serv_set_info(GaimConnection *, const char *);
61 void serv_set_away(GaimConnection *, char *, char *); 61 void serv_set_away(GaimConnection *, const char *, const char *);
62 void serv_set_away_all(char *); 62 void serv_set_away_all(const char *);
63 int serv_send_typing(GaimConnection *, char *, int); 63 int serv_send_typing(GaimConnection *, const char *, int);
64 void serv_change_passwd(GaimConnection *, const char *, const char *); 64 void serv_change_passwd(GaimConnection *, const char *, const char *);
65 void serv_add_buddy(GaimConnection *, const char *); 65 void serv_add_buddy(GaimConnection *, const char *);
66 void serv_add_buddies(GaimConnection *, GList *); 66 void serv_add_buddies(GaimConnection *, GList *);
67 void serv_remove_buddy(GaimConnection *, char *, char *); 67 void serv_remove_buddy(GaimConnection *, const char *, const char *);
68 void serv_remove_buddies(GaimConnection *, GList *, char *); 68 void serv_remove_buddies(GaimConnection *, GList *, const char *);
69 void serv_add_permit(GaimConnection *, const char *); 69 void serv_add_permit(GaimConnection *, const char *);
70 void serv_add_deny(GaimConnection *, const char *); 70 void serv_add_deny(GaimConnection *, const char *);
71 void serv_rem_permit(GaimConnection *, const char *); 71 void serv_rem_permit(GaimConnection *, const char *);
72 void serv_rem_deny(GaimConnection *, const char *); 72 void serv_rem_deny(GaimConnection *, const char *);
73 void serv_set_permit_deny(GaimConnection *); 73 void serv_set_permit_deny(GaimConnection *);
74 void serv_warn(GaimConnection *, char *, int); 74 void serv_warn(GaimConnection *, const char *, int);
75 void serv_set_dir(GaimConnection *, const char *, const char *, 75 void serv_set_dir(GaimConnection *, const char *, const char *,
76 const char *, const char *, const char *, 76 const char *, const char *, const char *,
77 const char *, const char *, int); 77 const char *, const char *, int);
78 void serv_dir_search(GaimConnection *, const char *, const char *, 78 void serv_dir_search(GaimConnection *, const char *, const char *,
79 const char *, const char *, const char *, const char *, 79 const char *, const char *, const char *, const char *,
80 const char *, const char *); 80 const char *, const char *);
81 void serv_join_chat(GaimConnection *, GHashTable *); 81 void serv_join_chat(GaimConnection *, GHashTable *);
82 void serv_chat_invite(GaimConnection *, int, const char *, const char *); 82 void serv_chat_invite(GaimConnection *, int, const char *, const char *);
83 void serv_chat_leave(GaimConnection *, int); 83 void serv_chat_leave(GaimConnection *, int);
84 void serv_chat_whisper(GaimConnection *, int, char *, char *); 84 void serv_chat_whisper(GaimConnection *, int, const char *, const char *);
85 int serv_chat_send(GaimConnection *, int, char *); 85 int serv_chat_send(GaimConnection *, int, const char *);
86 void serv_got_popup(char *, char *, int, int); 86 void serv_got_popup(const char *, const char *, int, int);
87 void serv_get_away(GaimConnection *, const char *); 87 void serv_get_away(GaimConnection *, const char *);
88 void serv_alias_buddy(struct buddy *); 88 void serv_alias_buddy(struct buddy *);
89 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); 89 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias);
90 void serv_move_buddy(struct buddy *, struct group *, struct group *); 90 void serv_move_buddy(struct buddy *, struct group *, struct group *);
91 void serv_rename_group(GaimConnection *, struct group *, const char *); 91 void serv_rename_group(GaimConnection *, struct group *, const char *);
103 const char *who, const char *message, 103 const char *who, const char *message,
104 GHashTable *data); 104 GHashTable *data);
105 GaimConversation *serv_got_joined_chat(GaimConnection *gc, 105 GaimConversation *serv_got_joined_chat(GaimConnection *gc,
106 int id, const char *name); 106 int id, const char *name);
107 void serv_got_chat_left(GaimConnection *g, int id); 107 void serv_got_chat_left(GaimConnection *g, int id);
108 void serv_got_chat_in(GaimConnection *g, int id, char *who, 108 void serv_got_chat_in(GaimConnection *g, int id, const char *who,
109 int whisper, char *message, time_t mtime); 109 int whisper, const char *message, time_t mtime);
110 110
111 #ifdef __cplusplus 111 #ifdef __cplusplus
112 } 112 }
113 #endif 113 #endif
114 114