Mercurial > pidgin
diff src/server.h @ 6059:d8cd876e613e
[gaim-migrate @ 6509]
I made a lot of server.c functions use const chat * instead of const *
Made the alias entry have focus in the alias buddy dialog.
Fixed a typo thanks to J. Silvestri
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 08 Jul 2003 03:36:41 +0000 |
parents | fccc33d4b8fa |
children | 42fdf16f1dad |
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line diff
--- a/src/server.h Tue Jul 08 02:33:17 2003 +0000 +++ b/src/server.h Tue Jul 08 03:36:41 2003 +0000 @@ -53,25 +53,25 @@ void serv_login(GaimAccount *); void serv_close(GaimConnection *); void serv_touch_idle(GaimConnection *); -int serv_send_im(GaimConnection *, char *, char *, int, int); -void serv_get_info(GaimConnection *, char *); -void serv_get_dir(GaimConnection *, char *); +int serv_send_im(GaimConnection *, const char *, const char *, int, int); +void serv_get_info(GaimConnection *, const char *); +void serv_get_dir(GaimConnection *, const char *); void serv_set_idle(GaimConnection *, int); void serv_set_info(GaimConnection *, const char *); -void serv_set_away(GaimConnection *, char *, char *); -void serv_set_away_all(char *); -int serv_send_typing(GaimConnection *, char *, int); +void serv_set_away(GaimConnection *, const char *, const char *); +void serv_set_away_all(const char *); +int serv_send_typing(GaimConnection *, const char *, int); void serv_change_passwd(GaimConnection *, const char *, const char *); void serv_add_buddy(GaimConnection *, const char *); void serv_add_buddies(GaimConnection *, GList *); -void serv_remove_buddy(GaimConnection *, char *, char *); -void serv_remove_buddies(GaimConnection *, GList *, char *); +void serv_remove_buddy(GaimConnection *, const char *, const char *); +void serv_remove_buddies(GaimConnection *, GList *, const char *); void serv_add_permit(GaimConnection *, const char *); void serv_add_deny(GaimConnection *, const char *); void serv_rem_permit(GaimConnection *, const char *); void serv_rem_deny(GaimConnection *, const char *); void serv_set_permit_deny(GaimConnection *); -void serv_warn(GaimConnection *, char *, int); +void serv_warn(GaimConnection *, const char *, int); void serv_set_dir(GaimConnection *, const char *, const char *, const char *, const char *, const char *, const char *, const char *, int); @@ -81,9 +81,9 @@ void serv_join_chat(GaimConnection *, GHashTable *); void serv_chat_invite(GaimConnection *, int, const char *, const char *); void serv_chat_leave(GaimConnection *, int); -void serv_chat_whisper(GaimConnection *, int, char *, char *); -int serv_chat_send(GaimConnection *, int, char *); -void serv_got_popup(char *, char *, int, int); +void serv_chat_whisper(GaimConnection *, int, const char *, const char *); +int serv_chat_send(GaimConnection *, int, const char *); +void serv_got_popup(const char *, const char *, int, int); void serv_get_away(GaimConnection *, const char *); void serv_alias_buddy(struct buddy *); void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); @@ -105,8 +105,8 @@ GaimConversation *serv_got_joined_chat(GaimConnection *gc, int id, const char *name); void serv_got_chat_left(GaimConnection *g, int id); -void serv_got_chat_in(GaimConnection *g, int id, char *who, - int whisper, char *message, time_t mtime); +void serv_got_chat_in(GaimConnection *g, int id, const char *who, + int whisper, const char *message, time_t mtime); #ifdef __cplusplus }