comparison src/media.h @ 12024:e67993da8a22

[gaim-migrate @ 14317] I strongly suspect CruiseControl is going to yell at me for this. A voice chat API, GUI + mediastreamer. This is what I'm using for Google Talk. This doesn't actually do anything at all. There's no code in the Jabber plugin yet to use this API (although it Works For Me). All it will do is compile and link. If you're lucky. To build this, you should install oRTP from Linphone, Speex and iLBC (also from linphone, I believe). To not build this, ./configure --disable-vv. Most of the configure.ac and Makefile.am hackery was lifted right out of Linphone with a few modifications. It seems to work if you have everything installed or if you --disable-vv. I haven't really tested not having everything installed and not --disabling-vv. It's kinda funky to include all of mediastreamer in the source tree like this, but linphone doesn't build it as a separate library. I'll probably wind up writing them a patch to build it as a .so so we can link it dynamically instead. This code certainly isn't finished. It'll adapt as I progress on the Google code, but it's certainly of more use here in CVS than in my personal tree. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 09 Nov 2005 08:07:20 +0000
parents
children 90d7e0f342fa
comparison
equal deleted inserted replaced
12023:80faf1ca5280 12024:e67993da8a22
1 /**
2 * @file media.h Voice and Video API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #ifndef _GAIM_MEDIA_H_
26 #define _GAIM_MEDIA_H_
27
28 typedef struct _GaimVoiceChat GaimVoiceChat;
29 typedef struct _GaimMediaPrplOps GaimMediaPrplOps;
30
31 #include "connection.h"
32
33 /* Forward declarations so I needn't #include mediastreamer headers in
34 * nearly every single file */
35 struct _MSFilter;
36 struct _MSSync;
37
38 /**
39 * The state of a VoiceChat that should be reflected in the UI
40 */
41 typedef enum {
42 GAIM_MEDIA_STATE_CALLING, /**< An outgoing call is waiting to be answered */
43 GAIM_MEDIA_STATE_RECEIVING, /**< An incoming call is waiting to be answered */
44 GAIM_MEDIA_STATE_IN_PROGRESS, /**< The call is connected */
45 GAIM_MEDIA_STATE_ERROR, /**< Some error occured */
46 } GaimMediaState;
47
48 /**
49 * UI Operations
50 */
51 typedef struct {
52 void (*new_voice_chat)(GaimVoiceChat *vc); /**< A new voice chat is created */
53 void (*destroy)(GaimVoiceChat *vc); /**< The voice chat has been destroyed */
54 void (*state_change)(GaimVoiceChat *vc, GaimMediaState state); /**< The state of the voice chat has changed */
55 } GaimMediaUiOps;
56
57 /**
58 * PRPL Operations
59 */
60 struct _GaimMediaPrplOps {
61 void (*call)(GaimConnection *gc, const char *who); /**< Request an outgoing call to 'who' */
62 void (*init_filters)(GaimVoiceChat *); /**< Create the media stream for the call */
63 void (*accept)(GaimVoiceChat *); /**< Accept an incoming call */
64 void (*reject)(GaimVoiceChat *); /**< Reject an incoming call */
65 void (*terminate)(GaimVoiceChat *); /**< Terminate an in-progress call */
66 };
67
68 #ifdef HAVE_VV
69
70 /**
71 * Initializes mediastreamer and ortp
72 */
73 void gaim_media_init(void);
74
75 /**************************************************************************/
76 /** @name Voice Chat API **************************************************/
77 /**************************************************************************/
78 /*@{*/
79
80 /**
81 * Creates a new voice chat
82 * This function creates a new voice chat object, and tells the UI about it. The UI
83 * probably won't want to do anything, until the state is changed to Incoming or Outgoing,
84 * but the UI should initialize any data structures it needs on this call
85 *
86 * @param gc The connection this chat is happening on
87 * @param name The person on the other end of the call
88 * @return The new voice chat
89 */
90 GaimVoiceChat *gaim_voice_chat_new(GaimConnection *gc, const char *name);
91
92 /**
93 * Destroys a voice chat
94 *
95 * @param vc The voice chat to destroy
96 */
97 void gaim_voice_chat_destroy(GaimVoiceChat *vc);
98
99 /**
100 * Acessor function of the name of the other user on the voice chat
101 *
102 * @param vc The voice chat
103 * @return The name
104 */
105 const char *gaim_voice_chat_get_name(GaimVoiceChat *vc);
106
107 /**
108 * Accessor for the GaimConnection of the voice chat
109 *
110 * @param vc The voice chat
111 * @return The GaimConnection
112 */
113 GaimConnection *gaim_voice_chat_get_connection(GaimVoiceChat *vc);
114
115 /**
116 * Accessor for the UI data
117 *
118 * @param vc The voice chat
119 * @return The UI data
120 */
121 void *gaim_voice_chat_get_ui_data(GaimVoiceChat *vc);
122
123 /**
124 * Mutator for the UI Data
125 *
126 * @param vc The voice chat
127 * @param data The data
128 */
129 void gaim_voice_chat_set_ui_data(GaimVoiceChat *vc, void *data);
130
131 /**
132 * Accessor for the protocol data
133 *
134 * @param vc The voice chat
135 * @return The protocol data
136 */
137 void *gaim_voice_chat_get_proto_data(GaimVoiceChat *vc);
138
139 /**
140 * Mutator for the protocol data
141 *
142 * @param vc The voice chat
143 * @param data The protocol data
144 */
145 void gaim_voice_chat_set_proto_data(GaimVoiceChat *vc, void *data);
146
147 /**
148 * Accessor for the state
149 *
150 * @param vc The voice chat
151 * @return The state
152 */
153 GaimMediaState gaim_voice_chat_get_state(GaimVoiceChat *vc);
154
155 /**
156 * Mutator for the state
157 *
158 * @param vc The voice chat
159 * @param state The state
160 */
161 void gaim_voice_chat_set_state(GaimVoiceChat *vc, GaimMediaState state);
162
163 /**
164 * Accepts an incoming voice chat
165 *
166 * @param vc The voice chat
167 */
168 void gaim_voice_chat_accept(GaimVoiceChat *vc);
169
170 /**
171 * Rejects an incoming voice chat
172 *
173 * @param vc The voice chat
174 */
175 void gaim_voice_chat_reject(GaimVoiceChat *vc);
176
177 /**
178 * Terminates an in-progress voice chat
179 *
180 * @param vc The voice chat
181 */
182 void gaim_voice_chat_terminate(GaimVoiceChat *vc);
183
184 /**
185 * Accessor for the microphone and speaker MSFilter objects
186 *
187 * @param vc The voice chat
188 * @param microphone A pointer to return the microphone filter in, or NULL.
189 * @param speaker A poitner to reutrn the speaker filter in, or NULL.
190 */
191 void gaim_voice_chat_get_filters(GaimVoiceChat *vc, struct _MSFilter **microphone, struct _MSFilter **speaker);
192
193 /**
194 * Accessor for the Mediastreamer timer
195 *
196 * @param vc The voice chat
197 * @return The timer
198 */
199 struct _MSSync *gaim_voice_chat_get_timer(GaimVoiceChat *vc);
200
201 /*@}*/
202
203 /**************************************************************************/
204 /** @name UI Registration Functions */
205 /**************************************************************************/
206 /*@{*/
207
208 /**
209 * Sets the UI operations structure to be used for the buddy list.
210 *
211 * @param ops The ops struct.
212 */
213 void gaim_media_set_ui_ops(GaimMediaUiOps *ops);
214
215 /**
216 * Returns the UI operations structure to be used for the buddy list.
217 *
218 * @return The UI operations structure.
219 */
220 GaimMediaUiOps *gaim_media_get_ui_ops(void);
221
222 /*@}*/
223
224 #endif /* HAVE_VV */
225
226 #endif /* _GAIM_MEDIA_H_ */