comparison src/eventloop.c @ 8273:f24172f53650

[gaim-migrate @ 8997] This is Scott Lamb's eventloop abstraction patch. If it breaks things, Scott Lamb will be glad to take the punishment. If it doesn't, it should make integration into other event loops easier. Well, no, not easier, harder actually, but it'll be done more appropriately and less hackily.. er, hacky. Is hackily a word? committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 17 Feb 2004 02:17:48 +0000
parents
children 084ed9f7ac19
comparison
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8272:9af78e73f0b2 8273:f24172f53650
1 /**
2 * @file eventloop.c Gaim Event Loop API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #include "eventloop.h"
26
27 static GaimEventLoopUiOps *eventloop_ui_ops = NULL;
28
29 guint
30 gaim_timeout_add(guint interval, GSourceFunc function, gpointer data)
31 {
32 GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
33
34 return ops->timeout_add(interval, function, data);
35 }
36
37 gint
38 gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data)
39 {
40 GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
41
42 return ops->input_add(source, condition, func, user_data);
43 }
44
45 void
46 gaim_input_remove(gint tag)
47 {
48 GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops();
49
50 return ops->input_remove(tag);
51 }
52
53 void
54 gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops)
55 {
56 eventloop_ui_ops = ops;
57 }
58
59 GaimEventLoopUiOps *
60 gaim_eventloop_get_ui_ops(void)
61 {
62 g_assert(eventloop_ui_ops != NULL);
63
64 return eventloop_ui_ops;
65 }
66
67