diff src/core.h @ 5205:fefad67de2c7

[gaim-migrate @ 5573] I had a damn good commit message, but it was eaten. Let's try it again. Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short. There are lots'a cool thingies here. Okay now, this isn't as cool as the previous message, but: 1) There's now a single entry function for all plugin types. It returns a detailed information structure on the plugin. This removes a lot of the ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so if you use it, well, you shouldn't have used it anyway, but now you can't! bwahahaha. Use AIM/ICQ. 2) There are now 3 types of plugins: Standard, Loader, and Protocol plugins. Standard plugins are, well, standard, compiled plugins. Loader plugins load other plugins. For example, the perl support is now a loader plugin. It loads perl scripts. In the future, we'll have Ruby and Python loader plugins. Protocol plugins are, well, protocol plugins... yeah... 3) Plugins have unique IDs, so they can be referred to or automatically updated from a plugin database in the future. Neat, huh? 4) Plugins will have dependency support in the future, and can be hidden, so if you have, say, a logging core plugin, it won't have to show up, but then you load the GTK+ logging plugin and it'll auto-load the core plugin. Core/UI split plugins! 5) There will eventually be custom plugin signals and RPC of some sort, for the core/ui split plugins. So, okay, back up .gaimrc. I'd like to thank my parents for their support, javabsp for helping convert a bunch of protocol plugins, and Etan for helping convert a bunch of standard plugins. Have fun. If you have any problems, please let me know, but you probably won't have anything major happen. You will have to convert your plugins, though, and I'm not guaranteeing that all perl scripts will still work. I'll end up changing the perl script API eventually, so I know they won't down the road. Don't worry, though. It'll be mass cool. faceprint wants me to just commit the damn code already. So, here we go!!! .. .. I need a massage. From a young, cute girl. Are there any young, cute girls in the audience? IM me plz k thx. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Fri, 25 Apr 2003 06:47:33 +0000
parents 381da05cb5ed
children 0241d6b6702d
line wrap: on
line diff
--- a/src/core.h	Thu Apr 24 03:52:25 2003 +0000
+++ b/src/core.h	Fri Apr 25 06:47:33 2003 +0000
@@ -53,6 +53,8 @@
 #include "conversation.h"
 #include "ft.h"
 #include "privacy.h"
+#include "plugin.h"
+#include "event.h"
 
 /* Really user states are controlled by the PRPLs now. We just use this for event_away */
 #define UC_UNAVAILABLE  1
@@ -84,91 +86,15 @@
 	int permdeny;
 };
 
-enum gaim_event {
-	event_signon = 0,
-	event_signoff,
-	event_away,
-	event_back,
-	event_im_recv,
-	event_im_send,
-	event_buddy_signon,
-	event_buddy_signoff,
-	event_buddy_away,
-	event_buddy_back,
-	event_buddy_idle,
-	event_buddy_unidle,
-	event_blist_update,
-	event_chat_invited,
-	event_chat_join,
-	event_chat_leave,
-	event_chat_buddy_join,
-	event_chat_buddy_leave,
-	event_chat_recv,
-	event_chat_send,
-	event_warned,
-	event_error,
-	event_quit,
-	event_new_conversation,
-	event_set_info,
-	event_draw_menu,
-	event_im_displayed_sent,
-	event_im_displayed_rcvd,
-	event_chat_send_invite,
-	event_got_typing,
-	event_del_conversation,
-	event_connecting,
-	/* any others? it's easy to add... */
-};
-
 struct UI {
 	GIOChannel *channel;
 	guint inpa;
 };
 
-#define USE_PLUGINS GAIM_PLUGINS || USE_PERL
-#define PLUGIN_API_VERSION 1
-enum gaim_plugin_type {
-	perl_script,
-	plugin
-};
-
-struct gaim_plugin_description {	
-	int api_version;
-	gchar *name;
-	gchar *version;
-	gchar *description;
-	gchar *authors;
-	gchar *url;
-	gchar *iconfile;
-};
-
-struct gaim_plugin {
-	enum gaim_plugin_type type;
-	void *handle;
-	gchar path[128];
-	struct gaim_plugin_description desc;
-	gchar error[128];
-	void *iter;
-};
-
-#ifdef GAIM_PLUGINS
-struct gaim_callback {
-	GModule *handle;
-	enum gaim_event event;
-	void *function;
-	void *data;
-};
-#endif
-
 /* Globals in core.c */
 extern GSList *uis;
 extern int gaim_session;
 
-/* Globals in plugins.c */
-extern GList *plugins;
-extern GList *probed_plugins;
-extern GList *callbacks;
-
 /* Functions in core.c */
 extern gint UI_write(struct UI *, guchar *, int);
 extern void UI_build_write(struct UI *, guchar, guchar, ...);
@@ -184,31 +110,6 @@
 extern void load_pounces();
 extern void save_prefs();
 
-/* Functions in perl.c */
-#ifdef USE_PERL
-extern void perl_end();
-extern int perl_event(enum gaim_event, void *, void *, void *, void *, void *);
-extern int perl_load_file(char *);
-extern void perl_unload_file(struct gaim_plugin *);
-extern void unload_perl_scripts();
-extern void list_perl_scripts();
-extern struct gaim_plugin *probe_perl(char *);
-#endif
-
-/* Functions in plugins.c */
-#ifdef GAIM_PLUGINS
-extern struct gaim_plugin *load_plugin(const char *);
-extern void unload_plugin(struct gaim_plugin *);
-extern struct gaim_plugin *reload_plugin(struct gaim_plugin *);
-extern void gaim_signal_connect(GModule *, enum gaim_event, void *, void *);
-extern void gaim_signal_disconnect(GModule *, enum gaim_event, void *);
-extern void gaim_plugin_unload(GModule *);
-extern void remove_all_plugins();
-#endif
-extern void gaim_probe_plugins();
-extern int plugin_event(enum gaim_event, ...);
-extern char *event_name(enum gaim_event);
-
 /* Functions in server.c */
 extern void serv_got_update(struct gaim_connection *, char *, int, int, time_t, time_t, int);
 extern void serv_got_im(struct gaim_connection *, const char *, const char *, guint32, time_t, gint);