view src/protocols/bonjour/buddy.c @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 8264f52a1142
children
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/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Library General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include <glib.h>
#include <stdlib.h>

#include "buddy.h"
#include "account.h"
#include "blist.h"
#include "bonjour.h"
#include "debug.h"

/**
 * Creates a new buddy.
 */
BonjourBuddy *
bonjour_buddy_new(const gchar *name, const gchar *first, gint port_p2pj,
	const gchar *phsh, const gchar *status, const gchar *email,
	const gchar *last, const gchar *jid, const gchar *AIM,
	const gchar *vc, const gchar *ip, const gchar *msg)
{
	BonjourBuddy *buddy = malloc(sizeof(BonjourBuddy));

	buddy->name = g_strdup(name);
	buddy->first = g_strdup(first);
	buddy->port_p2pj = port_p2pj;
	buddy->phsh = g_strdup(phsh);
	buddy->status = g_strdup(status);
	buddy->email = g_strdup(email);
	buddy->last = g_strdup(last);
	buddy->jid = g_strdup(jid);
	buddy->AIM = g_strdup(AIM);
	buddy->vc = g_strdup(vc);
	buddy->ip = g_strdup(ip);
	buddy->msg = g_strdup(msg);
	buddy->conversation = NULL;

	return buddy;
}

/**
 * Check if all the compulsory buddy data is present.
 */
gboolean
bonjour_buddy_check(BonjourBuddy *buddy)
{
	if (buddy->name == NULL) {
		return FALSE;
	}

	if (buddy->first == NULL) {
		return FALSE;
	}

	if (buddy->last == NULL) {
		return FALSE;
	}

	if (buddy->status == NULL) {
		return FALSE;
	}

	return TRUE;
}

/**
 * If the buddy does not yet exist, then create it and add it to
 * our buddy list.  In either case we set the correct status for
 * the buddy.
 */
void
bonjour_buddy_add_to_gaim(GaimAccount *account, BonjourBuddy *bonjour_buddy)
{
	GaimBuddy *buddy;
	GaimGroup *group;
	const char *status_id, *first, *last;
	char *alias;

	/* Translate between the Bonjour status and the Gaim status */
	if (g_ascii_strcasecmp("dnd", bonjour_buddy->status) == 0)
		status_id = BONJOUR_STATUS_ID_AWAY;
	else
		status_id = BONJOUR_STATUS_ID_AVAILABLE;

	/*
	 * TODO: Figure out the idle time by getting the "away"
	 * field from the DNS SD.
	 */

	/* Create the alias for the buddy using the first and the last name */
	first = bonjour_buddy->first;
	last = bonjour_buddy->last;
	alias = g_strdup_printf("%s%s%s",
							(first && *first ? first : ""),
							(first && *first && last && *last ? " " : ""),
							(last && *last ? last : ""));

	/* Make sure the Bonjour group exists in our buddy list */
	group = gaim_find_group(BONJOUR_GROUP_NAME); /* Use the buddy's domain, instead? */
	if (group == NULL)
	{
		group = gaim_group_new(BONJOUR_GROUP_NAME);
		gaim_blist_add_group(group, NULL);
	}

	/* Make sure the buddy exists in our buddy list */
	buddy = gaim_find_buddy(account, bonjour_buddy->name);
	if (buddy == NULL)
	{
		buddy = gaim_buddy_new(account, bonjour_buddy->name, alias);
		buddy->proto_data = bonjour_buddy;
		gaim_blist_node_set_flags((GaimBlistNode *)buddy, GAIM_BLIST_NODE_FLAG_NO_SAVE);
		gaim_blist_add_buddy(buddy, NULL, group, NULL);
	}

	/* Set the user's status */
	if (bonjour_buddy->msg != NULL)
		gaim_prpl_got_user_status(account, buddy->name, status_id,
								  "message", bonjour_buddy->msg,
								  NULL);
	else
		gaim_prpl_got_user_status(account, buddy->name, status_id,
								  NULL);
	gaim_prpl_got_user_idle(account, buddy->name, FALSE, 0);

	g_free(alias);
}

/**
 * Deletes a buddy from memory.
 */
void
bonjour_buddy_delete(BonjourBuddy *buddy)
{
	g_free(buddy->name);
	g_free(buddy->first);
	g_free(buddy->phsh);
	g_free(buddy->status);
	g_free(buddy->email);
	g_free(buddy->last);
	g_free(buddy->jid);
	g_free(buddy->AIM);
	g_free(buddy->vc);
	g_free(buddy->ip);
	g_free(buddy->msg);

	if (buddy->conversation != NULL)
	{
		g_free(buddy->conversation->buddy_name);
		g_free(buddy->conversation);
	}

	free(buddy);
}