Mercurial > pidgin
view libgaim/protocols/msn/state.c @ 14249:9c371189d7d6
[gaim-migrate @ 16931]
I was wrong when I said PRPLs wouldn't need to be changed to
handle cancelable ssl connections.
This makes MSN not crash when canceling half-way through sign
on. Try it, I dare you.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 21 Aug 2006 02:21:51 +0000 |
parents | 60b1bc8dbf37 |
children | 6e89bfd2b33f |
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/** * @file state.c State functions and definitions * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "state.h" static const char *away_text[] = { N_("Available"), N_("Available"), N_("Busy"), N_("Idle"), N_("Be Right Back"), N_("Away From Computer"), N_("On The Phone"), N_("Out To Lunch"), N_("Available"), N_("Available") }; void msn_change_status(MsnSession *session) { GaimAccount *account = session->account; MsnCmdProc *cmdproc; MsnUser *user; MsnObject *msnobj; const char *state_text; g_return_if_fail(session != NULL); g_return_if_fail(session->notification != NULL); cmdproc = session->notification->cmdproc; user = session->user; state_text = msn_state_get_text(msn_state_from_account(account)); /* If we're not logged in yet, don't send the status to the server, * it will be sent when login completes */ if (!session->logged_in) return; msnobj = msn_user_get_object(user); if (msnobj == NULL) { msn_cmdproc_send(cmdproc, "CHG", "%s %d", state_text, MSN_CLIENT_ID); } else { char *msnobj_str; msnobj_str = msn_object_to_string(msnobj); msn_cmdproc_send(cmdproc, "CHG", "%s %d %s", state_text, MSN_CLIENT_ID, gaim_url_encode(msnobj_str)); g_free(msnobj_str); } } const char * msn_away_get_text(MsnAwayType type) { g_return_val_if_fail(type <= MSN_HIDDEN, NULL); return _(away_text[type]); } const char * msn_state_get_text(MsnAwayType state) { static char *status_text[] = { "NLN", "NLN", "BSY", "IDL", "BRB", "AWY", "PHN", "LUN", "HDN", "HDN" }; return status_text[state]; } MsnAwayType msn_state_from_account(GaimAccount *account) { MsnAwayType msnstatus; GaimPresence *presence; GaimStatus *status; const char *status_id; presence = gaim_account_get_presence(account); status = gaim_presence_get_active_status(presence); status_id = gaim_status_get_id(status); if (!strcmp(status_id, "away")) msnstatus = MSN_AWAY; else if (!strcmp(status_id, "brb")) msnstatus = MSN_BRB; else if (!strcmp(status_id, "busy")) msnstatus = MSN_BUSY; else if (!strcmp(status_id, "phone")) msnstatus = MSN_PHONE; else if (!strcmp(status_id, "lunch")) msnstatus = MSN_LUNCH; else if (!strcmp(status_id, "invisible")) msnstatus = MSN_HIDDEN; else msnstatus = MSN_ONLINE; if ((msnstatus == MSN_ONLINE) && gaim_presence_is_idle(presence)) msnstatus = MSN_IDLE; return msnstatus; }