view console/gntplugin.h @ 14419:b50aa149e09d

[gaim-migrate @ 17127] This fixes titles containing double-column wide characters for me. Editing of double-column characters in gntentry remains a bit bustinated (though it is my recollection that it worked at one time). This additionally does not require wcwidth() and its attendant funkiness. The version of gnt_util_onscreen_width_to_pointer in this commit *appears* to do what the extant version was supposed to do, though I'm not sure I grokked it fully; it does correct the rendering glitches for me. I'm not at all comfortable with the de-constification of the input string and attendant return of the de-constified pointer. Sadrul will have to let me know what is supposed to happen there. Output on non-UTF-8 terminals is not correct, but was not correct before, either. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Sat, 02 Sep 2006 16:55:32 +0000
parents c65ed4f6eea8
children 81650a27f253
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#ifndef _GNT_PLUGIN_H
#define _GNT_PLUGIN_H

#include <gnt.h>

#include <plugin.h>

#include <string.h>

typedef GntWidget* (*GGPluginFrame) ();

/* Guess where these came from */
#define GAIM_GNT_PLUGIN_TYPE "gnt"

#define GAIM_IS_GNT_PLUGIN(plugin) \
	((plugin)->info != NULL && (plugin)->info->ui_info != NULL && \
	 !strcmp((plugin)->info->ui_requirement, GAIM_GNT_PLUGIN_TYPE))

#define GAIM_GNT_PLUGIN_UI_INFO(plugin) \
	(GGPluginFrame)((plugin)->info->ui_info)

void gg_plugins_show_all(void);

void gg_plugins_save_loaded(void);

#endif