Mercurial > pidgin
view plugins/mono/MPlugin.cs @ 14171:d38d8716426c
[gaim-migrate @ 16821]
Patch #1523103 ("Improved markup processing"):
"This patch tries to handle all the html-entities
(including stuff like ® and &#xx;) in
gaim_markup_strip_html and gaim_unescape_html.
This also allows fixing the issue with libxml2 where
& was being converted to &."
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Fri, 18 Aug 2006 00:15:25 +0000 |
parents | 67fbd2ff4c4e |
children |
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using Gaim; public class MPlugin : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Status old_status = (Status)args[1]; Status status = (Status)args[2]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); } }