view src/win32/IdleTracker/idletrack.c @ 8919:f37992e86e66

[gaim-migrate @ 9689] " Very simple patch that stores the arguments given to configure into config.h.. for example './configure --enable-debug' will set CONFIG_ARGS to "'--enable-debug'". This works just like php does when you do a phpinfo();" --Gary Kramlich the only real point of this is that it helps 3rd party plugin people in the case that the person installing said plugin compiled, or at least configured, gaim. but it shouldn't hurt anything either so... committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 12 May 2004 03:42:13 +0000
parents 59ffe137176d
children 9f6a28af7164
line wrap: on
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/*
 *  idletrack.c
 *
 *  Authors: mrgentry @ http://www.experts-exchange.com
 *           Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: February, 2003
 *  Description: Track user inactivity.
 */
#include <windows.h>

#define EXPORT __declspec(dllexport)

static HANDLE hMapObject = NULL;
static DWORD *lastTime = NULL;
static HHOOK keyHook = NULL;
static HHOOK mouseHook = NULL;
static HINSTANCE g_hInstance = NULL;
static POINT g_point;

static DWORD* setup_shared_mem() {
	BOOL fInit;

	// Set up the shared memory.
	hMapObject = CreateFileMapping((HANDLE) 0xFFFFFFFF, // use paging file
				       NULL,                // no security attributes
				       PAGE_READWRITE,      // read/write access
				       0,                   // size: high 32-bits
				       sizeof(DWORD),       // size: low 32-bits
				       "timermem");         // name of map object
	
	if (hMapObject == NULL)
		return NULL;
	
	// The first process to attach initializes memory.
	fInit = (GetLastError() != ERROR_ALREADY_EXISTS);
	
	// Get a pointer to the file-mapped shared memory.
	lastTime = (DWORD*) MapViewOfFile(hMapObject,     // object to map view of
					  FILE_MAP_WRITE, // read/write access
					  0,              // high offset:  map from
					  0,              // low offset:   beginning
					  0);             // default: map entire file
	
	if (lastTime == NULL)
		return NULL;
	
	*lastTime = GetTickCount();
	
	return lastTime;
}


LRESULT CALLBACK KeyboardProc(int code, WPARAM wParam, LPARAM lParam) {
	if (!(code < 0)) {
                if (lastTime == NULL)
                        lastTime = setup_shared_mem();
	
                if (lastTime)
                        *lastTime = GetTickCount();
        }
	return CallNextHookEx(keyHook, code, wParam, lParam);
}


LRESULT CALLBACK MouseProc(int code, WPARAM wParam, LPARAM lParam) {
	/* We need to verify that the Mouse pointer has actually moved. */
	if(!(code < 0) && 
           !((g_point.x == ((MOUSEHOOKSTRUCT*)lParam)->pt.x) &&
             (g_point.y == ((MOUSEHOOKSTRUCT*)lParam)->pt.y))) {
                g_point.x = ((MOUSEHOOKSTRUCT*)lParam)->pt.x;
                g_point.y = ((MOUSEHOOKSTRUCT*)lParam)->pt.y;
	
                if (lastTime == NULL)
                        lastTime = setup_shared_mem();
	
                if (lastTime)
                        *lastTime = GetTickCount();
	}
	return CallNextHookEx(mouseHook, code, wParam, lParam);
}


EXPORT DWORD wgaim_get_lastactive() {
	if (lastTime == NULL)
		lastTime = setup_shared_mem();
	
	if (lastTime)
		return *lastTime;
	
	return 0;
}


EXPORT BOOL wgaim_set_idlehooks() {
	// Set up the shared memory.
	lastTime = setup_shared_mem();
	if (lastTime == NULL)
		return FALSE;
	*lastTime = GetTickCount();
	
	// Set up the keyboard hook.
	keyHook = SetWindowsHookEx(WH_KEYBOARD, KeyboardProc, g_hInstance, 0);
	if (keyHook == NULL) {
		UnmapViewOfFile(lastTime);
		CloseHandle(hMapObject);
		return FALSE;
	}
	
	// Set up the mouse hook.
	mouseHook = SetWindowsHookEx(WH_MOUSE, MouseProc, g_hInstance, 0);
	if (mouseHook == NULL) {
		UnhookWindowsHookEx(keyHook);
		UnmapViewOfFile(lastTime);
		CloseHandle(hMapObject);
		return FALSE;
	}
	
	return TRUE;
}


EXPORT void wgaim_remove_idlehooks() {
	if (keyHook)
		UnhookWindowsHookEx(keyHook);
	if (mouseHook)
		UnhookWindowsHookEx(mouseHook);
	if (lastTime)
		UnmapViewOfFile(lastTime);
	if (hMapObject)
		CloseHandle(hMapObject);
}

int WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) {
	switch(dwReason) {
		case DLL_PROCESS_ATTACH:
			g_hInstance = hInstance;
			g_point.x = 0;
			g_point.y = 0;
			break;
		case DLL_PROCESS_DETACH:
			break;
	}
	return TRUE;
}