Mercurial > pidgin
view src/win32/stdafx.h @ 6351:ffb1b5003772
[gaim-migrate @ 6850]
Bjoern Voigt writes:
"I've prepared a new German translation.
The patch i18n17.patch contains:
- Updated German translation
- added src/protocols/irc/{cmds.c,msgs.c,parse.c} to po/POTFILES.in
- ngettext-support for src/protocols/irc/msgs.c (IRC idle times)
I also found a number of bugs in src/gaim-remote.c.
The patch gaim-remote1.patch contains:
- parameter processing fix in gaim-remote
(gaim-remote no longer segfaults on "gaim-remote uri")
- gaim-remote now has correct error messages and return
codes, if connection to gaim fails
(gaim-remote is not longer silent, if
gaim-remote uri 'aim:goim?screenname=Penguin&message=hello+world'
failes, because gaim is not running)
I also have a feature request for gaim-remote:
"I want to have two commands in gaim-remote:
- connect list|all: connects all specified accounts with auto-login
- disconnect list|all: disconnects all specified accounts
The commands will be especially useful for users with dialup
connections. They could include gaim-remote in
/etc/ppp/{ip-up,ip-down}. The auto-reconnection plugin doesn't solve
the dialup-problem, because it generates to much error message windows
over the time."
Where can I place such a feature-request?"
hhmm. that feature-request looks pretty placed ;-)
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 31 Jul 2003 23:49:12 +0000 |
parents | 94e4cf59bacb |
children | f588ced280bf |
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include <windows.h> #include <shellapi.h> // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)