Mercurial > pidgin
annotate src/dbus-define-api.h @ 12903:2bb4dc533a31
[gaim-migrate @ 15256]
redpen686 posted modified sounds to gaim-devel:
"The tones were sampled at 44.1 KHz (with a range of up to 22.05 KHz),
which is fine, but since the tones are only up to ~3 to 4 KHz, a lot of
space could be saved by downsampling.
I went to 11,025 Hz, since it is already enough for these frequencies,
and it's also the lowest common denominator for soundcards (rather than
8 or 16 KHz, for example).
The 'alert' sound needed a lowpass filter, but only because of the
high-pitched attack, which people won't notice anyway.
All are still 16-bit, and in stereo (except for the 'alert' sound, which
didn't need it), and so should sound virtually identical."
These are significantly smaller files and I didn't notice a difference in
the sound (of course, my speakers suck). They're also louder, which is good.
I'm committing these so people can try them out.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Tue, 17 Jan 2006 02:49:32 +0000 |
| parents | 1c5398ccbeb0 |
| children | 8bda65b88e49 |
| rev | line source |
|---|---|
| 11146 | 1 #error "This is file is not a valid C code" |
| 2 | |
| 3 /* This file contains some of the macros from other header files as | |
| 4 function declarations. This does not make sense in C, but it | |
| 5 provides type information for the dbus-analyze-functions.py | |
| 6 program, which makes these macros callable by DBUS. */ | |
| 7 | |
| 8 /* blist.h */ | |
| 9 gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node); | |
| 10 gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node); | |
| 11 gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node); | |
| 12 gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node); | |
| 13 gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy); | |
| 14 gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags); | |
| 15 gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node); | |
| 16 | |
| 17 /* connection.h */ | |
| 18 gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection); | |
| 19 gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection); | |
| 20 | |
| 21 /* conversation.h */ | |
| 22 GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation); | |
| 23 GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation); | |
| 24 | |
| 25 |
