annotate plugins/mono/api/Signal.cs @ 12479:53e2dc07d9e2
[gaim-migrate @ 14790]
SF Patch #1379776 from charkins
"This is a small fix to the blist visibility stuff. When
the blist is set hidden and there is no visibility
manager, the blist gets minimized. However, if there
was previously a visibility manager and the blist was
already hidden, it doesn't get shown before it is
iconified. This patch fixes that.
In addition, I added two debug statements to track the
count of visibility managers. This will be helpful for
diagnosing visibility issues if users send in debug logs."
committer: Tailor Script <tailor@pidgin.im>
| author |
Richard Laager <rlaager@wiktel.com> |
| date |
Tue, 13 Dec 2005 23:35:46 +0000 |
| parents |
a3302d271199 |
| children |
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| rev |
line source |
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11660
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1 using System;
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2 using System.Runtime.CompilerServices;
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3
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4 namespace Gaim
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5 {
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6 public class Signal
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7 {
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8 [MethodImplAttribute(MethodImplOptions.InternalCall)]
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9 extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
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10
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11 public delegate void Handler(object[] args);
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12
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13 public static int connect(IntPtr handle, object plugin, string signal, object evnt)
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14 {
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15 return _connect(handle, plugin, signal, evnt);
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16 }
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17 }
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18 }
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