view plugins/mono/api/Signal.cs @ 12479:53e2dc07d9e2

[gaim-migrate @ 14790] SF Patch #1379776 from charkins "This is a small fix to the blist visibility stuff. When the blist is set hidden and there is no visibility manager, the blist gets minimized. However, if there was previously a visibility manager and the blist was already hidden, it doesn't get shown before it is iconified. This patch fixes that. In addition, I added two debug statements to track the count of visibility managers. This will be helpful for diagnosing visibility issues if users send in debug logs." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 13 Dec 2005 23:35:46 +0000
parents a3302d271199
children
line wrap: on
line source

using System;
using System.Runtime.CompilerServices;

namespace Gaim
{
	public class Signal
	{
		[MethodImplAttribute(MethodImplOptions.InternalCall)]
		extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
		
		public delegate void Handler(object[] args);
		
		public static int connect(IntPtr handle, object plugin, string signal, object evnt)
		{
			return _connect(handle, plugin, signal, evnt);
		}
	}
}