Mercurial > audlegacy-plugins
annotate src/console/Nes_Namco_Apu.h @ 1263:458d46e65a86
wav-sndfile: in is_our_file, ensure that filename is not NULL before passing it to sf_open
author | Giacomo Lozito <james@develia.org> |
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date | Fri, 13 Jul 2007 20:55:42 +0200 |
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1 // Namco 106 sound chip emulator |
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2 |
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3 // Nes_Snd_Emu 0.1.8 |
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4 #ifndef NES_NAMCO_APU_H |
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5 #define NES_NAMCO_APU_H |
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6 |
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7 #include "blargg_common.h" |
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8 #include "Blip_Buffer.h" |
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9 |
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10 struct namco_state_t; |
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11 |
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12 class Nes_Namco_Apu { |
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13 public: |
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14 // See Nes_Apu.h for reference. |
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15 void volume( double ); |
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16 void treble_eq( const blip_eq_t& ); |
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17 void output( Blip_Buffer* ); |
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18 enum { osc_count = 8 }; |
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19 void osc_output( int index, Blip_Buffer* ); |
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20 void reset(); |
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21 void end_frame( blip_time_t ); |
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22 |
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23 // Read/write data register is at 0x4800 |
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24 enum { data_reg_addr = 0x4800 }; |
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25 void write_data( blip_time_t, int ); |
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26 int read_data(); |
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27 |
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28 // Write-only address register is at 0xF800 |
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29 enum { addr_reg_addr = 0xF800 }; |
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30 void write_addr( int ); |
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31 |
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32 // to do: implement save/restore |
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33 void save_state( namco_state_t* out ) const; |
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34 void load_state( namco_state_t const& ); |
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35 |
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36 public: |
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37 Nes_Namco_Apu(); |
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38 BLARGG_DISABLE_NOTHROW |
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39 private: |
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40 // noncopyable |
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41 Nes_Namco_Apu( const Nes_Namco_Apu& ); |
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42 Nes_Namco_Apu& operator = ( const Nes_Namco_Apu& ); |
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43 |
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44 struct Namco_Osc { |
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45 blargg_long delay; |
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46 Blip_Buffer* output; |
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47 short last_amp; |
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48 short wave_pos; |
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49 }; |
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50 |
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51 Namco_Osc oscs [osc_count]; |
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52 |
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53 blip_time_t last_time; |
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54 int addr_reg; |
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55 |
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56 enum { reg_count = 0x80 }; |
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57 BOOST::uint8_t reg [reg_count]; |
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58 Blip_Synth<blip_good_quality,15> synth; |
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59 |
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60 BOOST::uint8_t& access(); |
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61 void run_until( blip_time_t ); |
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62 }; |
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63 /* |
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64 struct namco_state_t |
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65 { |
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66 BOOST::uint8_t regs [0x80]; |
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67 BOOST::uint8_t addr; |
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68 BOOST::uint8_t unused; |
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69 BOOST::uint8_t positions [8]; |
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70 BOOST::uint32_t delays [8]; |
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71 }; |
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72 */ |
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73 |
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74 inline BOOST::uint8_t& Nes_Namco_Apu::access() |
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75 { |
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76 int addr = addr_reg & 0x7F; |
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77 if ( addr_reg & 0x80 ) |
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78 addr_reg = (addr + 1) | 0x80; |
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79 return reg [addr]; |
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80 } |
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81 |
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82 inline void Nes_Namco_Apu::volume( double v ) { synth.volume( 0.10 / osc_count * v ); } |
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83 |
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84 inline void Nes_Namco_Apu::treble_eq( const blip_eq_t& eq ) { synth.treble_eq( eq ); } |
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85 |
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86 inline void Nes_Namco_Apu::write_addr( int v ) { addr_reg = v; } |
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87 |
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88 inline int Nes_Namco_Apu::read_data() { return access(); } |
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89 |
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90 inline void Nes_Namco_Apu::osc_output( int i, Blip_Buffer* buf ) |
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91 { |
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92 assert( (unsigned) i < osc_count ); |
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93 oscs [i].output = buf; |
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94 } |
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95 |
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96 inline void Nes_Namco_Apu::write_data( blip_time_t time, int data ) |
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97 { |
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98 run_until( time ); |
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99 access() = data; |
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100 } |
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101 |
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102 #endif |