Mercurial > audlegacy
annotate Plugins/Input/console/Audacious_Driver.cpp @ 107:38b6e3d0afb0 trunk
[svn] Finally! Got the timing working properly on the visualization plugin :)
author | nenolod |
---|---|
date | Wed, 02 Nov 2005 21:43:28 -0800 |
parents | d2b88d78ccd7 |
children | cde5ca21ddc3 |
rev | line source |
---|---|
90
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
1 /* |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
2 * Audacious: Cross platform multimedia player |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
3 * Copyright (c) 2005 Audacious Team |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
4 * |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
5 * Driver for Game_Music_Emu library. See details at: |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
6 * http://www.slack.net/~ant/libs/ |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
7 */ |
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
8 |
94 | 9 #include "Audacious_Driver.h" |
90
252843aac42f
[svn] Import the initial sources for console music support.
nenolod
parents:
diff
changeset
|
10 |
98
e42694a28331
[svn] More progress -- now loads as an audacious module. :)
nenolod
parents:
96
diff
changeset
|
11 extern "C" { |
e42694a28331
[svn] More progress -- now loads as an audacious module. :)
nenolod
parents:
96
diff
changeset
|
12 |
96 | 13 #include <glib/gi18n.h> |
94 | 14 #include "libaudacious/configfile.h" |
15 #include "libaudacious/util.h" | |
16 #include "libaudacious/titlestring.h" | |
95 | 17 #include "audacious/output.h" |
94 | 18 #include <gtk/gtk.h> |
19 | |
98
e42694a28331
[svn] More progress -- now loads as an audacious module. :)
nenolod
parents:
96
diff
changeset
|
20 }; |
e42694a28331
[svn] More progress -- now loads as an audacious module. :)
nenolod
parents:
96
diff
changeset
|
21 |
94 | 22 #include <cstring> |
23 | |
101
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
24 #ifdef WORDS_BIGENDIAN |
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
25 # define MY_FMT FMT_S16_BE |
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
26 #else |
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
27 # define MY_FMT FMT_S16_LE |
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
28 #endif |
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
29 |
94 | 30 static Spc_Emu *spc = NULL; |
95 | 31 static GThread *decode_thread; |
32 | |
33 static void *play_loop(gpointer arg); | |
100 | 34 static void console_init(void); |
96 | 35 static void console_stop(void); |
36 static void console_pause(gshort p); | |
37 static int get_time(void); | |
103 | 38 static gboolean console_ip_is_going; |
94 | 39 |
100 | 40 extern InputPlugin console_ip; |
41 | |
94 | 42 static int is_our_file(gchar *filename) |
43 { | |
44 gchar *ext; | |
45 | |
46 ext = strrchr(filename, '.'); | |
47 | |
48 if (ext) | |
49 { | |
50 if (!strcasecmp(ext, ".spc")) | |
51 return 1; | |
52 } | |
53 | |
54 return 0; | |
55 } | |
56 | |
57 static gchar *get_title(gchar *filename) | |
58 { | |
59 gchar *title; | |
60 Emu_Std_Reader reader; | |
61 Spc_Emu::header_t header; | |
62 | |
63 reader.open(filename); | |
64 reader.read(&header, sizeof(header)); | |
65 | |
104 | 66 if (header.song) |
67 { | |
68 TitleInput *tinput; | |
69 | |
70 tinput = bmp_title_input_new(); | |
71 | |
105
18fe59468510
[svn] Use header.game, over header.author, as most SPC files do not contain the composer information.
nenolod
parents:
104
diff
changeset
|
72 tinput->performer = g_strdup(header.game); |
104 | 73 tinput->album_name = g_strdup(header.game); |
74 tinput->track_name = g_strdup(header.song); | |
94 | 75 |
104 | 76 tinput->file_name = g_path_get_basename(filename); |
77 tinput->file_path = g_path_get_dirname(filename); | |
78 | |
79 title = xmms_get_titlestring(xmms_get_gentitle_format(), | |
80 tinput); | |
81 | |
82 g_free(tinput); | |
83 } | |
84 else | |
85 title = g_strdup(filename); | |
99 | 86 |
94 | 87 return title; |
88 } | |
95 | 89 |
90 static void get_song_info(char *filename, char **title, int *length) | |
91 { | |
92 (*title) = get_title(filename); | |
93 (*length) = -1; | |
94 } | |
95 | |
96 static void play_file(char *filename) | |
97 { | |
106
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
98 gchar *name; |
95 | 99 Emu_Std_Reader reader; |
100 Spc_Emu::header_t header; | |
101 | |
102 reader.open(filename); | |
103 reader.read(&header, sizeof(header)); | |
104 | |
105 spc = new Spc_Emu; | |
101
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
106 spc->init(32000); |
95 | 107 spc->load(header, reader); |
108 spc->start_track(0); | |
109 | |
103 | 110 console_ip_is_going = TRUE; |
111 | |
106
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
112 name = get_title(filename); |
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
113 |
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
114 console_ip.set_info(name, -1, 0, 32000, 2); |
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
115 |
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
116 g_free(name); |
d2b88d78ccd7
[svn] Tell the player that the decoder has fired up :)
nenolod
parents:
105
diff
changeset
|
117 |
99 | 118 decode_thread = g_thread_create(play_loop, spc, TRUE, NULL); |
119 | |
102
de414e40f772
[svn] Normal sound decoding, now to just figure out how to stop the decode_thread when we need to.
nenolod
parents:
101
diff
changeset
|
120 if (!console_ip.output->open_audio(MY_FMT, 32000, 2)) |
100 | 121 return; |
95 | 122 } |
123 | |
96 | 124 static void seek(gint time) |
125 { | |
126 // XXX: Not yet implemented | |
127 } | |
128 | |
129 InputPlugin console_ip = { | |
130 NULL, | |
131 NULL, | |
132 NULL, | |
133 console_init, | |
134 NULL, | |
135 NULL, | |
136 is_our_file, | |
137 NULL, | |
138 play_file, | |
139 console_stop, | |
140 console_pause, | |
141 seek, | |
142 NULL, | |
143 get_time, | |
144 NULL, | |
145 NULL, | |
146 NULL, | |
147 NULL, | |
148 NULL, | |
149 NULL, | |
150 NULL, | |
104 | 151 get_song_info, |
96 | 152 NULL, |
153 NULL | |
154 }; | |
155 | |
156 static void console_stop(void) | |
157 { | |
103 | 158 console_ip_is_going = FALSE; |
96 | 159 g_thread_join(decode_thread); |
160 console_ip.output->close_audio(); | |
161 } | |
162 | |
98
e42694a28331
[svn] More progress -- now loads as an audacious module. :)
nenolod
parents:
96
diff
changeset
|
163 extern "C" InputPlugin *get_iplugin_info(void) |
96 | 164 { |
165 console_ip.description = g_strdup_printf(_("Console music plugin")); | |
166 return &console_ip; | |
167 } | |
168 | |
169 static void console_pause(gshort p) | |
170 { | |
171 console_ip.output->pause(p); | |
172 } | |
173 | |
95 | 174 static void *play_loop(gpointer arg) |
175 { | |
99 | 176 Spc_Emu *my_spc = (Spc_Emu *) arg; |
101
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
177 Music_Emu::sample_t buf[4096]; |
95 | 178 |
103 | 179 while (my_spc->play(4096, buf) == NULL && console_ip_is_going == TRUE) |
96 | 180 { |
100 | 181 console_ip.add_vis_pcm(console_ip.output->written_time(), |
107
38b6e3d0afb0
[svn] Finally! Got the timing working properly on the visualization plugin :)
nenolod
parents:
106
diff
changeset
|
182 MY_FMT, 1, 8192, buf); |
38b6e3d0afb0
[svn] Finally! Got the timing working properly on the visualization plugin :)
nenolod
parents:
106
diff
changeset
|
183 while(console_ip.output->buffer_free() < 8192) |
101
59ba6595fdf1
[svn] More accurate sound reproduction, but there is warbling. Still locks up player on completion.
nenolod
parents:
100
diff
changeset
|
184 xmms_usleep(10000); |
102
de414e40f772
[svn] Normal sound decoding, now to just figure out how to stop the decode_thread when we need to.
nenolod
parents:
101
diff
changeset
|
185 console_ip.output->write_audio(buf, 8192); |
100 | 186 } |
95 | 187 |
96 | 188 delete spc; |
189 g_thread_exit(NULL); | |
95 | 190 |
96 | 191 return NULL; |
95 | 192 } |
193 | |
96 | 194 static int get_time(void) |
195 { | |
196 return console_ip.output->output_time(); | |
197 } | |
95 | 198 |
100 | 199 static void console_init(void) |
200 { | |
201 | |
202 } | |
203 |